Artisan Archive
Thread: pricing for vehicles?
BlueStreak2002 wrote:
But I'll be pricing my stuff at 20k for the two cheaper vehicles and 25k for a land speeder once it settles down most likely 5k to 10k will be the normal price... If they add this to master artisian and more things to make it then will be a little higher I'm guessing since less people will be able to grind to master artisian so quick and you need those apprentership points...
Not knowing if experimination will count - I've spent the day traveling the galaxy gathering the best resources I can. 3 mil credits (give or take a few 100k) later - I MIGHT be able to make 500 vechicles total - but if experimintation matters - they'll be **edit** fine vehicles.
I've decided to start taking preorders - to guarantee spots on the first out, probably take half down half on delivery - and 20k/25k is what I'm looking at to start as well. I've got a significant investment in this - I need to recoup my resource costs fairly quickly - but it's not worth doing at all if I don't see some profit out of the deal 2 - 3 weeks from now (or god only knows when this will get live).
I've got a master artisan - so that's not an issue, from what I'm reading - these do seem a little low in skill and components for what they are - but I'm as prepared as I can be short of it being live and we knowing how it all pans out.
Vehicles as MA items? I dunno, they already have the Nemoidian Bird Cage... That might be maxing out the coolness alotted for this profession...
Actually, let the Engineers have the schematic, but make them require some of the MA components. What would a vehicle be without a control unit or a power conditioner anyway? That would at least give the poor sap MAs like myself a way to make some money (so I can get a REAL profession).