Artisan Archive

Thread: Vehicle customization kits pricing.

Obo_alCan
Sun Feb 15, 2004 11:45 am
#27

I'm selling 8 charges at 1250 at my shop in Coronet and about half that in my City on Talus.


I'm a DE so there is no real problem with the components and it's a novelty item so I'm not going to charge an arm and a leg for it (not that I do that normally )







Obbo al'Can Master Artisan, Master Shipwright, Master Droid Engineer
al'Can Droids 775 -3955 Coronet

Oboal Master Commando. Master Swoop Racer!
Esharra
Sun Feb 15, 2004 12:39 pm
#28

9 charges/500 cr. I can make all the sub-components myself. As for time that it takes a factory to run? That's time I'm out playing my combat character The factory is a convenience for me, not a hinderence.



Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


Findo
Mon Feb 16, 2004 3:04 am
#29


I soldmy hand made ones for 10k (for 8 charges) on the first evening and sold out quickly. By the time I had the first crates out of the factory on the second day the price had droped to 6k (for 6 charges) but sold 300k worth at Theed starport that day.When I came back later in the day people were selling them at 4.5k for 7 charges, they now seem to be selling steadily at 2k (for 6 charges) .


The oppotunity cost of a 6 charge kit is about 250cr (I could sell the resources for that). The dependencey on DE parts should be factored in (Though I'm a DE so don't have to buy in components or schematics) and given the other things I could make, plus general factory costs, 800cr is the lowest price I would do for one. However I expect the price to level off at 1200cr or 200cr per charge in the long term.


Horawwi
Mon Feb 16, 2004 5:14 am
#30

(ah, that explains it, I just threw some high OQ steel at it,)



That's exactly what I did, and I couldn't get past two charges!


Page 3 of 3