Artisan Archive

Thread: Post-CU Harvester Runs (real test data)

BDarkmist
Sat Apr 30, 2005 7:27 am
#27


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By the way what does PSG mean? Sorry if this is a newb question but I do not know all the terms still.


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Personal Shield Generator



Buli Darkmist
Master Scout :: Master Marksman :: Novice Bounty Hunter
EvilHomerSimpson
Sat Apr 30, 2005 4:45 pm
#28

Huh, I forsee the re-emergence of the miner profession. Combat Toon + Survey = Miner.



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darkmane
Sun May 01, 2005 8:35 pm
#29

I did a run to the VIllage this after noon I'm a whopping Marksman 0222, CL 3. THe thing that helped me the best was being grouped with a bunch of CL80 combattants. I was hit twice by some level 50+ creatures (I wasn't paying attention to what they actually were) No PSG, no Armor, Artisan HAM buffs. I was hit for 15 and 16 points of damage.

I wasn't near the group, but I benefitted from being grouped with them. I strongly recommend that people use the way the MAX CL of the group is chosen to thier advantage until the Devs decide it give sus too big an advantage (Free Checkers don't you know).

Just a suggestion.
Cygnusaa
Mon May 02, 2005 7:40 am
#30



please pardon me for not reading any of the replies to your post so if this has been mentioned...scuse me



id like to say this in response to "dont drive to harvester without any regard for what you are driving over" (or something to that effect) :





doesnt matter



the radar doesnt work properly, never has, and mobs spawn on top of you without warning.





how the hell am i supposed to pay attention to something not there?



yep...lag is worst enemy....second post i just noticed...



tell them to fix their server performance because it sure as hell isnt my connection or my system





Message Edited by Cygnusaa on 05-02-2005 10:41 AM





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