Artisan Archive

Thread: NEW TOOL: Survey-Thumper

Kazuel
Wed Jan 14, 2004 1:27 am
#14

I like it,just make it to where you need Master Artisan to certify you to use it.
TheLostMan
Sun Jan 18, 2004 8:28 pm
#15

i use somthing like this often... its a personel min mine. you drop it see whats there pay 1500 and go off looking. i find this helps alot as my mind pool dont regen very fast and is a big timesaver


i think it would make a nice addition to the artisans toolbox, but i dont think we will ever see one

Pohacca
Sun Jan 18, 2004 10:52 pm
#16

Great idea! I want one soooo bad!




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RobbPilot
Tue Jan 20, 2004 3:14 pm
#17

Every day when I play, I go in and begin to survey for the resources I need. I also keep an eye out for rare or very high quality resources that would be worth harvesting.Eventually, I catch atrace of a niceconcentration...sample a bit... woot, really nice stuff, track it to the highest concentration, rats, some mega corp found it already and has thewhole place squatted with 50heavies. It is hard to beat the full-time resource hunters to the nice stuff. The last thing they need is a tool to make it even easier.


I don't mind taking the time to survey and sample for rare resources. What I do mind is when one person orsmall group has contractedthe lots of many others and totally monopolizes rare/valuable resources almost immediately after they appear. I guess that's unavoidable, as they are able to do this full time and devoteall their resources and fortunes into this venture.It doesn't need to be any easierthough.


Just as long as the regular players still have a chance to catch some of the crumbs.


Sorry for being negative towards a really clever idea, I'm just finding it hard to be a startup in agalaxy with mega-corpswhoare basicallyhiringpeople to survey 24 x 7 and also paying people to rent their lots.

Vayde_Aren
Tue Jan 20, 2004 3:31 pm
#18

An excellent idea, which would make many players very, very happy.



Which is why there's no hope in hell of us ever seeing it.




VAYDE AREN
R
O-Jen
Wed Jan 21, 2004 1:06 am
#19

Did I hear someone say "Survey Droid"?


Oooooh! I WANT one of THOSE!



O-Jen

JasonK
Wed Jan 21, 2004 1:11 am
#20

I just use SWGCraft.com.



----
Blah, blah, blah.
EpiFett
Wed Jan 21, 2004 2:22 am
#21






RobbPilot wrote:

Every day when I play, I go in and begin to survey for the resources I need. I also keep an eye out for rare or very high quality resources that would be worth harvesting.Eventually, I catch atrace of a niceconcentration...sample a bit... woot, really nice stuff, track it to the highest concentration, rats, some mega corp found it already and has thewhole place squatted with 50heavies. It is hard to beat the full-time resource hunters to the nice stuff. The last thing they need is a tool to make it even easier.


I don't mind taking the time to survey and sample for rare resources. What I do mind is when one person orsmall group has contractedthe lots of many others and totally monopolizes rare/valuable resources almost immediately after they appear. I guess that's unavoidable, as they are able to do this full time and devoteall their resources and fortunes into this venture.It doesn't need to be any easierthough.


Just as long as the regular players still have a chance to catch some of the crumbs.


Sorry for being negative towards a really clever idea, I'm just finding it hard to be a startup in agalaxy with mega-corpswhoare basicallyhiringpeople to survey 24 x 7 and also paying people to rent their lots.







I own and place up to 20 harvesters on a regular basis depending on my personal needs. Right now i have 20 lots split between a tent & house (3 lots), radioactives (7 lots), gasses (2 lots), Chems (3 lots), and Minerals (5 lots).


I am hardly a "MegaCorp", i just have 2 accounts, one to play combat, one to play merchant (depending on what i want to do that week). I routinely place harvesters on Lok, Dantooine, Dathomir, Yavin 4, Rori, Endor, etc... because they are MUCH MUCH less frequently visited by the main resource Corps (because of their low-low flatlands Sq.area) and the resources are just as plentiful, usually moreso because i can find strains of up to 95%+ of at least one generic resource.


It doesnt matter, all resource hunters are usually "full-time" but the issue lies in WHERE they hunt. you will guaranteed find less dense, and more occupied lots on Tatooine, Naboo, and Correllia because those are the "convenient" planets to harvest from. Corps that place 50 heavies usually NEVER EVER move them unless absolutely nothing is spawning underneath them for more than 5 days. It is too much hassle to have 5 people replace thier harvesters for you in a timely manner.


Again, GO TO OTHER PLANETS. You will be amazed at how OPEN and SPARSE other harvester lots appear.


Again x2. GO TO OTHER PLANETS. literally. i have only seen the massive harvester farms WELL AFTER there has been a shift, and they usually stay there for MONTHS.




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Kutan
Wed Jan 21, 2004 5:31 am
#22

Sounds dumb.....You think to much....I make alot of money being an artisan and miner since day one. Quit your whining and use your head.
EpiFett
Wed Jan 21, 2004 6:59 am
#23








Kutan wrote:

Sounds dumb.....You think to much....I make alot of money being an artisan and miner since day one. Quit your whining and use your head.




Ok, so i "think too much", but your advice is to "quit my whining and use my head" ?

I believe your problem is that you do not think enough.


Feel free to come back and participate once you fix that tunnel vision you apparently have that causes you to

criticize others for their contributions to the community.


If you are happy, then be happy.

Don't be a jackass to others just for the hell of it.



1024x768 sig._ _ _ _ _ _ _ _ _ _K r i s t a e n _ _ _ R a d l o a y _ _ _ _ _ _ _ _ _ _1024x768 sig.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Artisan _ _ _ _ _ _ Master Merchant _ _ _ _ _ _ Master Droid Engineer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All Vehicle Hitpoint information is in THIS LINK!

RobbPilot
Wed Jan 21, 2004 7:51 am
#24






EpiFett wrote:





RobbPilot wrote:

Every day when I play, I go in and begin to survey for the resources I need. I also keep an eye out for rare or very high quality resources that would be worth harvesting.Eventually, I catch atrace of a niceconcentration...sample a bit... woot, really nice stuff, track it to the highest concentration, rats, some mega corp found it already and has thewhole place squatted with 50heavies. It is hard to beat the full-time resource hunters to the nice stuff. The last thing they need is a tool to make it even easier.


I don't mind taking the time to survey and sample for rare resources. What I do mind is when one person orsmall group has contractedthe lots of many others and totally monopolizes rare/valuable resources almost immediately after they appear. I guess that's unavoidable, as they are able to do this full time and devoteall their resources and fortunes into this venture.It doesn't need to be any easierthough.


Just as long as the regular players still have a chance to catch some of the crumbs.


Sorry for being negative towards a really clever idea, I'm just finding it hard to be a startup in agalaxy with mega-corpswhoare basicallyhiringpeople to survey 24 x 7 and also paying people to rent their lots.







I own and place up to 20 harvesters on a regular basis depending on my personal needs. Right now i have 20 lots split between a tent & house (3 lots), radioactives (7 lots), gasses (2 lots), Chems (3 lots), and Minerals (5 lots).


I am hardly a "MegaCorp", i just have 2 accounts, one to play combat, one to play merchant (depending on what i want to do that week). I routinely place harvesters on Lok, Dantooine, Dathomir, Yavin 4, Rori, Endor, etc... because they are MUCH MUCH less frequently visited by the main resource Corps (because of their low-low flatlands Sq.area) and the resources are just as plentiful, usually moreso because i can find strains of up to 95%+ of at least one generic resource.


It doesnt matter, all resource hunters are usually "full-time" but the issue lies in WHERE they hunt. you will guaranteed find less dense, and more occupied lots on Tatooine, Naboo, and Correllia because those are the "convenient" planets to harvest from. Corps that place 50 heavies usually NEVER EVER move them unless absolutely nothing is spawning underneath them for more than 5 days. It is too much hassle to have 5 people replace thier harvesters for you in a timely manner.


Again, GO TO OTHER PLANETS. You will be amazed at how OPEN and SPARSE other harvester lots appear.


Again x2. GO TO OTHER PLANETS. literally. i have only seen the massive harvester farms WELL AFTER there has been a shift, and they usually stay there for MONTHS.







Well, if you have two or more accounts, I don't see that as a problem. After all, you are paying for that extra capacity. It must be a challenge though... what do you do, put your other toon on follow most of the time?
O-Jen
Wed Jan 21, 2004 3:09 pm
#25

I just thought of something. It's probably not NEW, but creative nonetheless....


Why not make crates of personal harvesters that are complete junk and MARKET them as personal survey/sample devices. Make them cheap, like 100 credits each (use trash resources to make them).


Stick it in the ground, see what's there. Sample it if you want (by putting in a little power and maintenance) and when you're done, destroy it.


Think anyone willbuy it?


O-Jen
EpiFett
Thu Jan 22, 2004 4:48 am
#26






RobbPilot wrote:


Well, if you have two or more accounts, I don't see that as a problem. After all, you are paying for that extra capacity. It must be a challenge though... what do you do, put your other toon on follow most of the time?





I go out and survey with my merchant/artisan for decent locations, and send the WP to my 2nd character.

Log on that character and go place the harvesters and admin my 1st character to them.


then i only have to do the character shuffle about once a week.


the 2nd account is combat-only because being a merchant right now is pointless, ever goddamn vendor i have set up gets init-bugged in less than 20 min, locking up whatever i placed on those vendors



1024x768 sig._ _ _ _ _ _ _ _ _ _K r i s t a e n _ _ _ R a d l o a y _ _ _ _ _ _ _ _ _ _1024x768 sig.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Artisan _ _ _ _ _ _ Master Merchant _ _ _ _ _ _ Master Droid Engineer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All Vehicle Hitpoint information is in THIS LINK!

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