Artisan Archive
Thread: BER 25 Fusion Generators?
I don't think i care too much....
But those pre-nerf fwgs... those will be gone after so long. Unlike these harversters, weapons can not be fully repaired. IE if you have one it will probably be a trophy(?). Harvesters last for ever....or can with proper maintenence(spelled wrong). But i don't care either way, i didn't start playing till after they "fixed" it. But if i had one, I would keep it and reap the rewards. Sorry.
~~ME
My take on it is this:
The game needs more power. I have seen a steady increase in my power costs, up to 2cpu on some desperate days, even though it costs under 0.2cpu to gather it on even a bad spot. Since it helps the game as a whole to have power available to people in mass quantities, anddoesn't seem to be making much of a dent in the prices, I can't see much of a problem with the rare, powerful harvestors.
JediSpam wrote:
The difference between the 14's and 25's on a 90% concentration of radioactiveis a whopping 28512 units ofenergy a day.
Even selling it at 2cpu, it will take roughly 35 days just to cover the first 1 million spent.
So if the idiot pays 2 million for a BER 25 Fusion Gen, it will take 70 days just to cover the initial cost of the harvester itself.