Artisan Archive
Thread: The economy in SWG is so messed up...
So true, Last month it was Master Artisans andnext month Droid Engineers will be the flavor of the month!
Puck_Starfire wrote:
Nah it's cuz the Chefs are the flavor of the month right now and they think it's their turn to charge outrageous prices for their overrated products. I remember when these same products were dirt cheap cuz they could barely give it away.
Oh. Oops. Forgot about this. I need a food additive. Uh, that's OK, I'll go see my friendly neighborhood BE, who will just be more than happy to sell me some raw materials at cost. [pause] Dang! Those raw materials are a bit pricey from my almost-friendly neighborhood BE. OK, so now I experiment as I craft the food additive. [pause, with occasional cursing] Hmm. Still haven't fixed those critical failure problems, I see. So I used up part of my BE resources in the process of making a schematic. It's OK, I'll pass the cost on through to my customers. I'm sure they will understand the cost of doing business. [Starts factory run]
OK, now I'm ready to make those drinks. Oh. Oops. Forgot about this. I need containers. Uh, that's OK, I'll just go buy some inexpensive crystalline gemstone over at the resource dealer's place. [pause] Dang! It seems that crystalline gemstone is rather valuable to a number of people. OK, so now I make a schematic for the containers. Luckily I don't need to experiment on this. Oh, wait, what is this other stuff? To make a cask, I need TRIM???!!! What the heck is trim? Oh, it is something made by a tailor. That's OK, just hop over to a local tailor and buy some. [pause] How can they charge so much for a little bit of fiberplast and inert petrochemical? So, gemstone and trim goes into the factory. [pause] Voila! Containers!
OK, now I'm ready to experiment on those drinks. [pause, occasional cursing and rants] I wonder if they will ever fix the problems with experimentation!? OK, have my schematic now.
Putting the schematic into the factory. Opening the input hopper. In goes my resources for the drink, the food additives, and the containers. Pay up maintenance, put in power. We're ready to go! [long pause]
What's this?!?!?! After all that, people don't want to pay more than 3 cpu for all the components that go into this drink??? I think I'll become a bounty hunter.
So, I *do* understand why the brandy and such are so expensive. Oh well. I just payed a Master Chef 200k creds for 1 crate of Vassarian Brandy (not sure if I spelled that right), and 1 crate of some sort of Canapes (that is, I payed 100k creds for each crate, total of about 200k). I will have to say that it *is* quite nice having those mind/focus/willpower buffs. Just a bit pricey is all lol.
Girl 1: So what did your date get you?
Girl 2: A car, a new necklase, and a pair of matching bracelets. What did yours do?
Girl 1: He bought me a drink.
Girl 2: Ooo, he really likes you.
Actually I like to think of SWG credits not so much like dollars, but more like yen. Its what? 106:1 or so right now, so at 12000 for one "stack" of VB is like $113. But thats 18 shots or so. Each shot is $6.38 a little high for a shot in most places, but not entirely unreasonable. Gun selling for 50k is only $471, that 100k gun is only $943. Sounds about right for some high caliber weaponry.
Of course a sports car runningyou $250, that's justmessed up ![]()
One member of our guild is a chef that got master just before the patch came through, in conjunction with my trim production we have factories grinding away full bore and we can't keep up with demand.
I'd say that there are just way too few chef's out there right now for the current demand of their product, and the prices you are seeing reflect a shortage of supply.
When more people pick up Chef it'll probably equalise a bit. You have to remember that this is the profession that was like 0.08% of the game population. ![]()
I'm a chef and I think that post about making drinks is a good one. The one thing nice about chef is that you can make a wide variety of quality. You can skip the addivitives, and use cheaper containers to cut down the price. Of course the quality of what you sell will also be worse too. For the uber gamer this might be too much to sacrifice. For one less wealthy, it might be a fair compromise.
There are seveal reasons vehicles are cheap. There are a lot of master artisans for one. Many elite crafters are master artisans so they can make their own electronic components. This puts potential supply of vehciles at fairly high levels. Vehicles are easy to make. It does take quantity of resources, but put in some stuff and you have a vehicle. The more you increase what I call the pain it the butt factor,the less people who want to mess with it. ie, if you had to visit several professions to get parts for your vehicles and make several factory runs to pump out one vehicle, the prices would go up. The biggest factor is the fact that vechiles are forever. Once you own a vechile you have noneed to ever buy another. Supply is high, demand is low.
With chef foods, its the opposite. People consume food items nearly faster than they can be made. Supply is low and demand is high. That will always drive prices higher. Of course price will vary item by item. I've seen artisans make great profits off powerups.