Artisan Archive
Thread: Newest patch must be taken back sign this petition!
/signed : regarding the sampling constraint.
/not signed: regarding harvestors. I manage to maintain my harvestors and still pull in profit. This by selling noob armor, repair devices, and clothing. The ole "build the harvestor, let it burn" bug was pegged in beta. And the devs promised a fix on it sometime around SWG launch. No sympathy to those that relied on that bug to pull resources without maintaining harvestor costs.
OBIDREW
NOT signed.
Think of it this way; you wouldn't be complaining right now if things had been the way they are after the update since the beginning of the game's launch. I mean, if you had 25-second sampling times from day 1 you started playing, you wouldn't be complaining about it now. There's a valid reason SOE's doing this, so let's just bite the bullet and DEAL with it.
Who knows? Maybe they'll find out it was too harsh of a penalty and change it again in a few days or so.
Why have you screwed us like this? It was hard enough to make cash and now Im not going to be able to afford to pay maintenance on my deeds. What happened to this being a game for the casual player? The one who plays 2-5 hours a week? its impossible to get enough cash to make a harvester playing that much unless you do non stop delivery missions which who the heck wants to do this. Devs im throuroughly ticked off. this is one of the stupidest moves ive ever seen for any game. fix this or you will have no artisans save for a few rich that have people giving the mmoney. economy will crash, no better gear/weapons for combat classes so they get mad and quit, devs FIX THIS Lower costs on them or do something. I play a when I can and refuse to spend 5 hours a day doing deliver missions just to upkeep my harvesters. bonehead move Devs. REALLYSTUPID
Signed: UKMAN408
Signed: I love Star Wars Galaxies and since day one have planned out my character to build houses and installations.
Is that possible now? Not bloody likely.
Change the patch please.
Crit samples, great.
Not signed , if it stops the macro afker's and exploiters, then good , about time.
Go test it, get the crit samples and live in the universe, dont be an afker crafter.
Last time I checked I just wanted to people to sign it, not asking for noobie flamers that have no *#% clue what they are talking about sign or DONT post.
Haha. Please, enlighten us as to how someone could NOT be a "noobie" in a game that is just over two weeks old.
No, beta does not count.
Lol nice one EstimaJa (this posted just after Gorath server went down)
Ok.. i will sign the petition on the maintenance fees for the harvestors and the fact they can't go below 100%. That is a bunch of crap if u ask me. As far as the 25 second delay, it seems a little long but i still seem to be getting a fair amount of sampling done. What i would like to also address is the fact that on a 70% source with Survey 4 ( that i was sampling from last night) i got these results:
no sample found
no sample found
4 units extracted
no sample found
3 units extracted
no sample found
5 units extracted
5 units extracted
no sample found
That is 3:45 of my time that i was smapling and i got 17 lousy units on a a high concentration source with Survey 4. Does this strike any of you as a lil odd?? I think it is total crap and needs to be fixed.