Artisan Archive
Thread: I use 20 crates of Power ups a day and...
Agreed bug. No matter how many times we tell them it's not about the money or success, they still wont listen. I've decided to stop responding to them too, at least until a Dev will answer our last "Bi-Weekly" question. Which by the way, addresses this issue in some form.
Message Edited by Sinist on 05-19-2004 05:52 PM
The only arguments put forth so far in support of certing harvesters have been claims of some mythical resource glut, claims that too many items are being made so nobody can make any money on crafted goods, claims that large scale resource mining operations are making people uber rich, claims that somehow the game's economy is ruined, the crafting proffs are ruined, and the game lacks integrity. All because everyone can use harvesters.
And amazinglymost of the people who've actually mastered an elite crafting class have refuted those arguments.
And also people who dont ever read any of the threads but just pop in at the end of it and spout nonsense.
All of the arguments have been made. We are proven . End it. Surrender. Give up. And do a lemming drop.
Already have in multiple threads on this forum.
HalasterTheBlack wrote:
OK, then I challenge you to put an argument for it in front ofus that doesn't translate into, "Waaah! I want to make as much money as an Elite without having to master an Elite! Waaaaaaaah!"...
Srednii wrote:
The only arguments put forth so far in support of certing harvesters have been claims of some mythical resource glut, claims that too many items are being made so nobody can make any money on crafted goods, claims that large scale resource mining operations are making people uber rich, claims that somehow the game's economy is ruined, the crafting proffs are ruined, and the game lacks integrity. All because everyone can use harvesters.
And amazinglymost of the people who've actually mastered an elite crafting class have refuted those arguments.
some mythical resource glut
I didn't argue this. I don't think it's of relevance to the discusion either. This is part of the "barking up the wrong tree".
too many items are being made so nobody can make any money on crafted goods
Didn't argue this either. Once again, barking up the wrong tree.
large scale resource mining operations are making people uber rich
It's not about wealth. I mentioned wealth a few times because I don't think it hurts to spread it around but that's not a key point either. Personal fortunes have very little to do with the arguments being presented. Refer to barking up the wrong tree.
claims that somehow the game's economy is ruined
I did imply this. The economy is ruined but not due solely to harvesting. The glut of money is actually in the the pockets of elite crafters because their profits are so much higher than costs. There are many factors to this of which open harvesting is just one player.
the crafting proffs are ruined
Didn't even mention this. Not even relevant outside of all the crafters having a whinge.
and the game lacks integrity
This is a given but not relevant to get into detail here about it.
All because everyone can use harvesters.
You're generalising and thus missing the point. It's the freedom of harvesting that's the issue (ie. Everyone can use heavy harvesters) not harvesting itself. I suggest you reread the arguments presented because you've demonstrated you have little understanding of what the debate is really about.
And amazinglymost of the people who've actually mastered an elite crafting class have refuted those arguments.
No, they haven't refuted the arguments at all. They've screamed louder and bitched more but there's been limited real rebuttal. Refer to my "nerf" comments. Of course elite crafters are upset, it means they will likely have to pay more for resources and this affects their profit margin. They're looking after themselves. How hard was that to deduce?
Some people can't see five minutes into the future...
It has nothing to do with money - most Artisans are actually elite crafters, so that argument is rather moot.
The issue is that resources are simply too available, too common, to easy to get and very soon once Hologrinding is done compensating for it the entire economy is going to go kaput because there are exponentially more resources in circulation and coming into circulation constantly every day.
Fidlaf wrote:Yep, I have 6 accounts, 5 of which are 100% crafting. Do the math, that's 10 master crafting professions. My sixth is an uber PvP toon supported by the other 5. I do a lot of crafting and I go through at least 20 crates of Power ups a day. Now none of my toons are master artsian anymore so I buy my power ups.Im one guy here, there are a TON out there just like me. Why cant you make money? Why do you want harv certs? I made my first millions as an artsian... just artsian, nothing else. Resources and Powerups are the way to go. If you're not selling then you better be networking.
Let's see...6 accounts, of which 5 are 100% crafting. AT LEAST 20 crates of powerups a day...that's 200 power-ups, or 20,000 shots per day. Assuming your uber pvp toon is speed capped on anything he ever uses and on every attack he ever launches...i.e. 1 sec per attack, that's 20,000 seconds...or 333.33 minutes/day...or 5.56 hours/day, assuming no stops whatsoever,just continuous attacks from the time you log in...
...tell me, do you live on Earth? Is this form of BS common on your planet?
Message Edited by Defconn on 05-20-2004 03:33 PM
Bugbait wrote:
Because the harvester certifications aren'tabout making money. People like to think it is, just see all the responses about greed and monopolies. All barking up the wrong tree. I've given up responding because people simple don't get it. Conspiracy theories are easier to believe and more entertaining anyway right?
OK, then I challenge you to put an argument for it in front ofus that doesn't translate into, "Waaah! I want to make as much money as an Elite without having to master an Elite! Waaaaaaaah!"...