Artisan Archive

Thread: Hint at vehicle combat coming after Pub 17?

Obo_alCan
Mon May 23, 2005 10:48 am
#1

Found this when looking through the Pub 17 files on TC.

craft_vehicle_ingredients_n

It is a list of crafted vehicle component names (just names, no other details) including weapons, armour, shields and reactors. Once multi-passenger vehicles have been hammered out and are working, will we be seeing vehicle combat in our near future?





Obbo al'Can Master Artisan, Master Shipwright, Master Droid Engineer
al'Can Droids 775 -3955 Coronet

Oboal Master Commando. Master Swoop Racer!
GanymedePharuu
Mon May 23, 2005 10:54 am
#2

how are you so sure those aren't more things for ships?

but, if this is true then HOLY MOLY! i'm excited!!!

my vehicle revamp idea

maybe they are listening to us more?



cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
FultonMeigs
Mon May 23, 2005 10:58 am
#3


Now if we could just get Sandcrawlers as multi-passanger vehicles. They would be great with a full crew, armor, and weapsons.


By the way. I wonder if perhaps those resource requirements were for putting AT-AT's in the game as player vehicles rather than for arming speeder?



Fulton Meigs
Master Ranger / Master Scout / Master Rifle
Master Pilot of the Starship Kreetle Hammer
Antarian Ranger Council, Kauri
Obo_alCan
Mon May 23, 2005 10:59 am
#4

The space files are called "space_crafting_d" and "space_crafting_n" (d for description, and n for name). There is no description files to accompany this one yet, so we can't be 100% sure, but “vehicle” tends to be associated with ground speeders.





Obbo al'Can Master Artisan, Master Shipwright, Master Droid Engineer
al'Can Droids 775 -3955 Coronet

Oboal Master Commando. Master Swoop Racer!
GanymedePharuu
Mon May 23, 2005 11:05 am
#5



Obo_alCan wrote:
The space files are called "space_crafting_d" and "space_crafting_n" (d for description, and n for name). There is no description files to accompany this one yet, so we can't be 100% sure, but “vehicle” tends to be associated with ground speeders.



wow! so when do you think a description file will come along?

well if they are adding ground vehicle combat to the game, then i am REALLY excited. and i can only imagine what else they have in store for us!



cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
Guruweaver
Mon May 23, 2005 1:57 pm
#6

I had heard a rumor, quite vauge, no substance at all, that lead me to believe that the modular vehicular system of space craft would be ported to apply to ground craft.

Just a whisp on the wind. Give it no credence...


Would be cool, though.

Guru



--
Former Artisan Correspondent
Eoto LightDark, MIA, TestCenter
Noeco, Trader (Engineering) Chilastra
Atren, Medic, Chilastra
LordVerminaard
Mon May 23, 2005 4:20 pm
#7






FultonMeigs wrote:


Now if we could just get Sandcrawlers as multi-passanger vehicles.




I would be all over this one. It would be slow as heck, but dang it would be awesome to drive around in





- I Support TheCompleteANNIHILATION of ALL Condemned t Housing

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GanymedePharuu
Mon May 23, 2005 4:32 pm
#8

did you all read my vehicle revamp idea?


*points up*





cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
Tanks
Mon May 23, 2005 6:09 pm
#9

Welcome to Planetside .



Bounty Hunter Correspondant 2003 - 2005
Master Bounty Hunter
Dark Jedi (Pre-Pub 9)
Pheylan1024
Mon May 23, 2005 6:27 pm
#10

Wow that sounds so fun. Ahh 1 question tho..who will make the weapons and other components? Artisans or shipwrights? may be a stupid question but i'm just wondering
GanymedePharuu
Tue May 24, 2005 8:42 am
#11



Pheylan1024 wrote:
Wow that sounds so fun. Ahh 1 question tho..who will make the weapons and other components? Artisans or shipwrights? may be a stupid question but i'm just wondering





i better be artisans. shipwrights shouldn't craft any ground vehicle components.
unless they added a profession of Vehicle Mechanic... hmm...



cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
gojimbogo
Tue May 24, 2005 9:25 am
#12

oh man. the only thing I cant understand is how they plan to implement this within the current game.

hmmm. I bet if thats coming Hoth is going to follow it. And I hope they dont milk this as another expasion although I'm sure they will. I think we deserve a massive feature like this for all the crud we've had to wade through the last month.



Jamys Farstrider - Elder Commando, Talusian Resistance
PR Director, Spirit of the Fallanassi - http://www.sofgaming.net

"Sometimes, you have to roll a hard six."
- Commander William Adama

Seilyn_Nox
Tue May 24, 2005 9:45 am
#13


Quote:





Wow that sounds so fun. Ahh 1 question tho..who will make the weapons and other components? Artisans or shipwrights? may be a stupid question but i'm just wondering






Well, I'm hoping Artisan for most of the "building block" components, but probably weaponsmith for the weapons... some of the names are similar to existing WS components...






------------------------------
Sailin' Nox
12 pt Master Weaponsmith / 11pt Master Armorsmith / Master Merchant
Seilyn Nox
Master Smuggler / Pistoleer / 14 pt Master Artisan

"That's no moon, it's a... no wait... that's a moon."
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