Artisan Archive

Thread: time to grind eng 1-4 now fro vehicles

loomis001
Fri Nov 28, 2003 8:31 am
#1

this info been waiting for now we know takes eng 4 in art to make vehicles now i can start art and grind away.




Member of the inqusitor of the Imperial Navy, imperial dark jedi
Vrischika
Fri Nov 28, 2003 9:46 am
#2

You do realise that everyone on every server has probably already reached the same conclusion? Hell, you'll be able to buy the things for 0.2cpu wthin a week of their release...why bother if you aren't already an Artisan anyway?
Vshbaa
Fri Nov 28, 2003 10:36 am
#3

It has been stated that they will be moved to master artisan. Check the dev tracker, i believe it was JustG who posted it.



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Vshbaa
Former CURB Alpha Tester
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Jayces
Fri Nov 28, 2003 11:26 am
#4

Yeah sorry about that, that was my fault for being too assumpttive.


JustG ddin't say it was being moved, he just produced a list of known bugs and one of them said move schematics from Eng IV to MA, as soon as I posted about that though he edited his post and blanked tha (and several other) line out.


If you read the online handbook that states Eng IV too so I fear they arenot being moved.

Kane_Firestalker
Fri Nov 28, 2003 12:13 pm
#5

Only hard thing about getting master artisan is that darned survey xp.



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loomis001
Fri Nov 28, 2003 12:29 pm
#6

not getting moved



Member of the inqusitor of the Imperial Navy, imperial dark jedi
Stixum
Fri Nov 28, 2003 2:59 pm
#7

I capped survey EXP in 3 days, of course I'm to lazy to set up any harvesters so I have to get my stuff somehow
Kalano
Fri Nov 28, 2003 6:58 pm
#8

eh? i capped survey 4 in less of than a week and i was only grinding for eng 2 at the time. lol. survey is a cake walk. it is MA and the elites that are grind killers.



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Tych
Sat Nov 29, 2003 4:16 am
#9

I've heard they're planning on making an Elite profession of it, though don'tquote me on that, I can't remember where I heard it.So Automotive Engineer or whatever the title may end up being, would be able to craft, new designs, faster models, tougher, more durable vehicles. Personally I really like the idea of them putting them in Engineering 4. Vehicles are something everyone will want, need, and now... can have with only 1250 resources. No price gouging. No first week craze of 100k for a Speeder Bike. Not one more profession making millions in a day. I don't think anyone's profession is being crippled because of this. but everyone... EVERYONE.... is benefiting from it. And that's what I, personally, like. No casualties of war in this patch. Besides, I love the idea of doing a factory run of Swoop Bikes. But if the Elite profession does come out, sure a lot of people will just make their own rides, but how big of a status symbol, and you know that matters to 60% of the game, will it be to have the "best" vehicle, the flyest ride in the game? They will still have a market, trust me.



-Tych Malkere


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Tych Malkere - Gentleman Loser

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Hakai
Sat Nov 29, 2003 6:36 am
#10

If they make it for master artisan i would be a VERY VERY happy person. I can finally open up my own little garage and gas station! yeah!



Hakai Youkai
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Morgath1
Sat Nov 29, 2003 1:09 pm
#11

PLEASE PLEASE move it to Master Artisan


Its bad enough that its not going to be an elite profession.


There should be some aspect of 'Eliteness' to it so that dabblers dont destroy the market,


and also to give Master artisans something to be happy about.




What kind of game is SWG now?

Pre-CU:
Master Artisan, Master Shipwright, Master Merchant, Pistoleer 0020:
Favourite Weapon: FW-G5, Happy
After CU:
Much the same, but CL 54, Favourite Weapon FW-G5, Still happy
After NGE Game Downgrade:
Trader (Structures), same skills as every other trader in same specialty, CL2, can only use a CDEF, and no armor, NOT Happy -> Cancelled Account
Grimjakk
Sat Nov 29, 2003 7:32 pm
#12

Even if they don't move it to Master... the final schematicwill probably require or allow optional MA components. And lets not forget experimentation.Artisans should be pushing for experimentation to affect speed, handling, AND durability.


Sure, you can by a lemon from some guy who ground his way to Eng4 over the weekend... or you can buy a finely tuned performance machine from a Master Artisan with 10 or more experimentation points and the experience to pick the best materials to put into it.



(I have it on the word of someone who has it on good authority that his cousin heard that this is just a place-holder schematic. You might want to take that with a grain of salt, however.)




Grimjakk Ghostripper / Master Bounty Hunter - Sunrunner
Where DEATH has no price, LIFE has no value.
"You're no Jedi. You're just someone with a fancy sword and a few parlor tricks."
QuiJonOz
Sun Nov 30, 2003 7:52 pm
#13




(I have it on the word of someone who has it on good authority that his cousin heard that this is just a place-holder schematic. You might want to take that with a grain of salt, however.)






That would make sense so they could have crafters on TC crank some out quickly for testing purposes.


Hopefully the schematic will change. Hopefully they will put in experimentation.


And hopefully JustG's slip about them moving to Master Artisan is because that is the plan, but they currently have them in Eng IV because the population on TC is so low (just like they are using a simplified schematic), and what he posted was in upcoming patch notes.




No decay + uber loot = /spit on crafters

Fix the economy and give crafters their $$$ worth... give us real revamp.

Remember... to Cancel you have to go to Register Expansion in the Launchpad.

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