Armorsmith Archive

Thread: Frustration

Ivet
Thu Oct 09, 2003 1:57 pm
#1

I just don't understand this patch...I'm sure I speak for the majority of us when I say I am in complete shock over what just happened.

Point 1: Graul Mauler babies are extinct.
I will never understand why the developers trash things that can just be fixed. Most complaints regarding these animals were that they are too large. ok well instead of killing them off, how about we make them SMALLER...one thing I must be missing is why this was not mentioned in the patch notes: is this not a monumental change enough to be worth mentioning??

Point 2: Armor and Resists have been slaughtered.
This is totally unacceptable. Apparently this has affected everything related to armor and resistance; i.e. player armor and pet resists. And I demand to know what is going on regarding this from the devs. Is it a bug?

Point 3: Although this is only somewhat related to the new patch, I am getting sick of the limited options Creature Handlers have of combat pets. People complain about seeing too many of one pet around; Look, people, we don't have much choice. It's as simple as that.

Point 4: Mission level scaling when with pets (there is none).
This issue has been known for too long for us not to have even heard a RESPONSE (unless I missed it?). And now that we've lost the high end missions of endor, what now?

Honestly I wish the developers would quit "fixing" things that are not broken in the first place. The lack of input over these high profile issues is unacceptable.

I can understand if the game is buggy after a new large patch, but the lack of information (let alone patch notes) regarding these issues (i'm sure these are such a small minority of the new issues) is completely inexcusable. I almost with the servers were still down...
PeterNC09
Thu Oct 09, 2003 1:59 pm
#2

Amen to that brother




Okemaba


*Master Pistoleer*Master Bounty hunter*


WOOK!

Ivet
Thu Oct 09, 2003 2:04 pm
#3

ok i take that back regarding the high payment missions - apparently they are on dantooine and such planets...just not endor...


I suppose the pay is a little too high for these missions, but I believe no less than 10,000 credits per mission would be acceptable and a good compromise.

KnoleLightfoot
Thu Oct 09, 2003 2:12 pm
#4

Some of these issues have been acknowledged at least.


If you go check the "Announcements" board they have a post listing all the issues they looking into.


1. Not mentioned at all...Not a big deal for me as long as it is replaces with something as good or better.


2. Working on a fix.


3. Indirectly working on with BE fixes and that's about it...Blah, I too want more verity in pet options.


4. Not even recognized...This is a BIG one for me and allot of other people as well I'm sure.


Ivet
Thu Oct 09, 2003 2:19 pm
#5

Yeah I just managed to hobble over there and take a look


I wouldn't be angry over the absence of the maulers now (can't be too hard to find one to purchase...) except that there's nothing to replace it. The new patch related to Bio Engineers and adding tons more animals may not be seen until NOVEMBER...even though it was promised for the patch yesterday (issues like that caused me to drop the BE profession altogether). Our options for higher level fighting are becoming increasingly smaller and without good reason. I hate to mention other professions being too powerful but I watched a commando pull of a 16k HAM damage shot the other night...I don't understand why people keep complaining about us being to powerful.


I'm not saying ANY class should be nerfed, I hate seeing ANYTHING nerfed be it a chef or a bounty hunter. I just wish they'd level the combat classes a bit more...16000 damage is a little tooextreme for me to hold back and not say anything...

KnoleLightfoot
Thu Oct 09, 2003 2:51 pm
#6

I agree.


Wow...had no idea it was going to take that long for them to fix BE's. I came close to trying them early on and am glad I didn't...I would be bald with frustration by now


Yes...I find it funny now that the Dev's let this continue as well. My BH friend does INSANE damage with his LLC. Yet when the T21 first hit wide use it got nerfed right away because it was viewed as being too powerful.


HiemoFovat
Mon Nov 17, 2003 9:37 pm
#7

Hi, its a frustrated Zabrak here... i've tried wearing full composite armor and failed... i have not seen the specs on padded armor... just curious if its a reasonable substitute... and if i were to find a good armorsmith would I be able to wear a full set or at least more than 3 parts like it is for the composite...



Hiemo Fovat
New Republic Navy
www.nrnr.org
ReD5FlAtLaNd
Mon Nov 17, 2003 9:39 pm
#8

Well, from what I've heard Padded armor sucks... what type of protection is it being used for? If it's for kinetic, find someone who will make an Advanced Suit of Ubese with a Kinetic layer. Some smiths can get it to 70% plus on the the Kinetic, but then the Kinetic can't be sliced since it's a Special Effectivness when it's made.



Mattae Lightrunner - Chilastra
-Aspiring Pistoleer-
owako
Mon Nov 17, 2003 10:45 pm
#9

Haven't made any post-patch, but before my padded had much lower resists with same or higher HAM costs. Didn't have very good materials, but sucked regardless. Most padded requests I get are for looks only.



Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
Albert Einstein
Ender1553
Wed Nov 19, 2003 2:12 am
#10

My suits have 35% base protection, and I can wear the whole suit unsliced. that brings it to about 425/450/425 or so... I think that's close on the HAM. Just get the chest and the legs sliced and you're good to go (for HAM)
Barabelbounty
Wed Nov 19, 2003 1:10 pm
#11

Yea its tuff to wear a full suit of Adv comp when a zabrak.


Took me 4 suits roughly to get it all HAM sliced came out with about 333 300 380 .


so its not impossible just expensive unless an armorer.



Aperi


Naritus


Master Armorsmith




Aperi
~ Master Armorsmith ~
~ Storage Seeker ~
"The Few The Proud The Unguilded."

Lomar4976
Wed Nov 19, 2003 1:32 pm
#12

A zabrak is limited to 400/400/900 or something on their secondary stats (I know one of the action and health secondaries are limited to 400 each) but this should be more than enough to wear a suit of composite after its sliced.


The trick is to a) not buy layered suits, just go for the lowered armour pieces which will have a lot lower encumbrance and b) get them sliced for encumbrance - you may need a few goes with that to get the entire suit going though.


Additonally, you can sacrifice the boots, gloves and maybe 2 of the arm pieces and not notice much of a drop in protection (you may get 25% of the hits to these locations combined, and about 5-10% if you just remove the boots and gloves) and will save a fair bit of encumbrance (up to 200 points or so)





====================================================================
Kharnak Griss - TKA/FS - J'akara Tyrannis - Master Armoursmith - Dashton Starstrider - MD
J'akaras Armour - At the following locations:
----------------------------------------------------------------------------------------------------------
Mos Omenos Combat Store, Tatooine / Llama Industries Inc, Coronet / Assassins Hutt, Theed
------------(-2906, -6755)--------------------------(724, -5220)---------------(-5347, 3431)------
Drop Offs To Doaba Guerfel, Corellia (2483, 4288)

====================================================================

Hollack
Thu Nov 20, 2003 6:25 pm
#13

I usually see padded encumbrances similar to composite, and advanced padded resists similar to non-advanced composite, near 40. Looks cooler than comp in my book but won't help you on the encumbrance.



Hollack Ofe - Master Armorsmith
-1470 -5750 Da'Vinci, Tatooine, Bria
Page 1 of 3
Previous Next