Armorsmith Archive
Thread: Stat shift bug- assistance needed
- Restraint Only
- Kinetic, Blast, Restraint, Heat, Acid, Electricity (vulnerable to Stun and Cold)
- Blast, Stun, Restraint, Heat, Cold, Acid, Electricity (vulnerable only to Kinetic)
- No vulnerabilities
- Stun, Restraint, Heat, and Cold (Vulnerable to Kinetic, Blast, and Acid)
Any way we can get an answer as to what the intended resist templates of PSGs and Tantel are supposed to be, at any rate?
ADDENDUM: My Tantel boots just shifted vulnerabilities. Now they are vulnerable to kinetic, restraint and heat. Guess that blows the whole "restraint never shifts" thing out of the water.
Message Edited by Brutus_Krylop on 03-26-2004 06:28 PM
One is only vuln. to Kinetic.
One is vuln. to Kinetic, Restraint, and Cold.
One is vuln. to Restraint, Heat, Cold and Electricity.
Regardless of these markings on the crate, when I first pull a PSG out, it's always vulnerable to Kinetic, Blast, and Acid.
3 PSGs that I have, out of the crate and have shuttled with, currently have these vulnerabilities:
1. Kinetic, Stun, Restraint, Heat
2. Kinetic, Restraint, Heat, Cold
3. No vulnerabilities
EDIT : Ok, I just shuttled, with the same 3 PSGs and 2 fresh ones from crates. Now these are the vulnerabilities:
1. Blast, Cold, Electricity
2. Kinetic, Heat, Cold
3. None
4. Stun, Restraint, Heat, Cold
5. None
So between them all, they've been vulnerable to every type of damage (except the Special Protection to Energy)
Message Edited by Garyyyk on 03-26-2004 04:30 PM
Message Edited by Jekkra on 03-26-2004 08:16 PM
Message Edited by Jekkra on 03-26-2004 08:16 PM
I posted about some issues I was having with a recently purchased Personal Shield Generator. When I initiallysaw it, the vendor listed it as 33% vs. Energy, and 43% vs. all other types, with a stat of 2000+/2200+ for wear (sorry, can't remember the exact wear numbers, but it was nearly full, and in the 2000's). Thus I grabbed it right off, despite its high cost.
Since then I've experienced several shifts, unfortunately I didn't record all those shifts. I was able to use the psg effectively upon occasion, after equip/unequipping it. However, it did consistently show the following stats yesterday while I was on, despite many efforts to equip/unequip it. 0/2200+ wear, and exactly half of all the stats: 16.5% vs. Energy and 21.5% vs. all other types. I didn't test it in combat, but it didn't look like it would be too effective, if at all, with those stats.
The only question left is are these "half" stats what oneusually sees if the wear has zeroed out on a PSG or armor? If so, where did that 2000+ of wear suddenly disappear to after only a few hours of use? Or is this yet another aspect of the stat shift bug?
Anyway, I hope the exact stat changes I've listed here will be helpful in tracking down and repairing this bug.
Even more PSG results...........because I'm really, really, reallyboard ![]()
Using the same 2 PSG's as listed from my previous post above...
Log In
Starting PSG1 Vulnerabilities: Blast, Restraint & Heat.
Starting PSG2 Vulnerabilites: Kinetic & Acid
Shuttle Hop: Moeina to Deeja Peak
New PSG1 Vulnerabilities: Kinetic
New PSG2 Vulnerabilities: Kinetic
Shuttle Hop: Deeja Peak to Theed
New PSG1 Vulnerabilities: None (working properly)
SAMEPSG2 Vilnerabilities: Kinetic
Shuttle Hop: Theed to Tyrena
New PSG1 Vulnerabilities: Kinetic, Blast, Heat, Cold & Electricity
New PSG2 Vulnerabilities: Kinetic & Acid
Shuttle Hop: Tyrena to Dantooine Mining
New PSG1 Vulnerabilities: None (working properly)
New PSG2 Vulnerabilities: Kinetic & Acid
"End of line."
Message Edited byPoophead on 03-27-2004 02:02 AM
Message Edited by Jekkra on 03-27-2004 02:03 AM
Message Edited by JaatoWaals on 03-27-2004 08:15 AM
I have MANY examples in my vendor of PSGs with shifted stats. There seems to be no pattern to it. All of the imp prototype PSGs I have have the exact same serial number and all have different stats. I have probably 200 of the PSGs left from the last run. I rather not post stats for all of them. And for sure they would have different stats tomorrow.
Message Edited by Kiom on 03-27-2004 12:46 PM