Armorsmith Archive
Thread: Wookiee Armor: Publish 9.2
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Jordan_Karr
Fri Jun 27, 2003 8:13 am
#1
It should not be combat rebalanced... It should be able to get to its maxes before the Rebalance then they have stated some place that they will nerf all armors at the same time... bring it down so that RIS is the Best in the game and then composite/Hunting...
I dont remember the thread that it was posted in... but I do remember reading it... I think it came from Cinco Barnes
nolan007
Mon Jul 12, 2004 8:21 am
#2
Wookiee Armor: Publish 9.2
I'm hoping the developers finally give Wookiees High-End / High-Quality armor that is very useful for PvP encounters (ie. something like Special Protection: Stun, Acid, KineticRegular Protection: Heat,Blast, Electricity).
I'm tired of seeingWookieesbeing destroyed in PvP due to lack of real armor protection.
If Wookiees don't get High-End PvP armor, we'll only be getting another wicker basket for role-players to have ceremonies in.
http://www.swg-fr.com/forums/index.php?act=ST&f=2&t=33555&st=0#entry385685
Recent Developer Chat:
What can us wookiees expect from the 2 new wookiee armours due in publish 9.2? Our HAM bonuses are of virtually no use in a world of doctor buffs and composite so will we be able to compete in PvP and not die instantly?
(Runesabre) The two new Wookiee Armors are being modeled after Ubese and Composite. Once these new armor sets are released, Wookiees should be on equal footing as all other races in terms of combat.
Message Edited by nolan007 on 07-20-2004 04:27 PM
NoisyJawa
Wed Jul 14, 2004 3:35 am
#3
NO NO NO! Here is what we do... We take armor out of the game! that way wookies will be realistic because they are naturally armored! with higher ham!
Sweere
Wed Jul 14, 2004 4:11 am
#4
I too have a problem with Wookie Armor, seems a bit un-nerving to have the Highest base HAM race now gain armor. Now granted I do like the look and feel that these armors have and only wish that there were other Race Specific Armors.
theonebountyhunter
Wed Jul 14, 2004 4:13 am
#5
as a wookiee and a master AS i so get tired of people say look wookiees have higher HAM. Yeah maybe it matters some when you are PVE'ing w/o armor on but when we all stand next to each other buffed the difference is barely noticable.
wookiees are supposed to have fast regen but our secondaries are capped fairley low so it makes no sense anyway just my rant and 2cr
wookiees are supposed to have fast regen but our secondaries are capped fairley low so it makes no sense anyway just my rant and 2cr
Sweere
Wed Jul 14, 2004 4:18 am
#6
Well I suppose I should have said I was upset, meaning at first. I made quite a bit of cash being an AS when the armors first came out. But the main thing I meant to stress on in my other post was that they would add:
Race Specific Armors
Now granted it wouldn't be as "barbaic" looking as the Wookie Armor created for the game but what about Rodian's larger eyes or a Mon Cal's huge fish like head?
I meant no disrepect Brutas, I was trying to add some wishful thinking into different armors.
Yoshiie
Wed Jul 14, 2004 4:25 am
#7
Who is the first ones wiped out in PvP? Wookiees. Fast regen rate? Who cares when you are getting hit by a AP2 rifleflurry shot. We need armor cut and dry. If you are not a wookiee, don't spam an Armorsmith forums about not fair. I am a wookiee armorsmith, and it is hard. Wookiees are wookies for the pride and the challenge. Pick up a bowcaster and wear wicker armor into a PvP battle and see what is fair, before you spam. All we have is honor and pride.
Tecar
Yoshiie
Wed Jul 14, 2004 4:32 am
#8
that wasn't a direct slam at anybody, just tired of hearing about how we shouldn't get armor and then next minute getting ridiculed about how wookiees get pwned in combat. I went AS for the challenge, just as I did for a wookiee. but it will be nice to last more than 1 min in a battle.
Tecar
Flame thrower in one hand-armor crafting tool in the other
Greykyn
Wed Jul 14, 2004 5:04 am
#9
I think the Wookie armor is fine as it is, and should not be improved, with the exception of having an additional layer, or exotic segment option added. Wookies, your armor is really not to blame for apparent PvP ineptitude, the ludicrous Doctor buffs are. Your racial advantage ( which far outweighs any of the other race specific traits ) was suposed to have been the higher HAM ratings. This would have been a viable advantage had it not been for the fact that theerrantly planned and naively implimented Doctor's buff systemhas entirely scrapped that advantage for you. You all know, but it bares repeating, that a 2500k+ HAM buff for all players utterly negates your advantage, and renders you a prime PvP target because it exposes your primary weakness... lack of high-end armor.
However, if you were granted high-end armor, this then would allow you to exploit all other race's primary weakness...lower HAM.
You cannot have it both ways. Either lose the HAM bonus, and acquire a more nominal racial advantage (say +10 defense vs knockdown), or settle for less than optimal armor options. To put you all in a Composite equivelent would do little more than imbalance the game for the remainder of the player races.
Ultimately whatI would like to see is a major nerf to Doctor buffing, and in particular to Secondary stat buffing which is where the crux of yourcomplaint really rests. Without the benefit of easily buff-wearing any armor they like, regardless of encumbrance, non-Wookies (races without stout HAM) would be forced to make some realistic choices and severe comprimises to their Primary pools in order to be resist stacked. The average Composite wearer would then have to average around 700 per Primary pool to get into such armor, which would in turn make the Wookie points matter for something, so long as buffs are reeled in dramatically.
To this end I would propose that Doctor's buffing do no more than double the PRIMARY player statistics (base), and do not affect Secondaries at all. Let illegal drugs do the Secondary buffing exclusively, and those only for a short duration. Also, armor encumbrance costs MUST be compared to (and only to) the base numbers for the player, and any armor donned while buffing are auto-removed from(or cause severe detriment to) the player wearing them after the buff wears off. Lastly, allow all damage/hit bonuses for weaponAP to affect everyone equally, in effect causing any AP0 hit to an unarmored opponent to score a +125% damage total, instead of the silly way it is implimented now with unarmored players taking less damage from AP+ weaponry at lower rates than players who haveonly nominal resist to that damage type.
I think that if these points were implimented, we would actually see a Wookie advantage emerge without making them superior to other races.
Solarum
Wed Jul 14, 2004 6:08 am
#10
Doctors buffs are certainly changing the playing field and marginalize any ham advantages that wookiees posess. However with quests like the deathwatch bunker coming online that multiple groups of 20 elites walk into and wake up in the cloning facility, Removing buffs or reducing their potency will require major rework of certain aspects of the game. So be carefull what you wish for in this regard. If the buff is made less potent it will likely be months before certain quests are rebalanced to account for a nerf of this sort.
Regardless of buffs there is no balance right now for wookiees in PVP or any higher level quests for that matter, perhaps composite for wookiees isn't appropriate but 50% kinetic protection in no way compares to 80% protection pretty much across the board for all other species. Do the math. For those of you that can't here's a simplebest case scenario for a wookiee:
wookiee 1200 health with 50% kinetic armour
human 800 health with 80% kinetic armour
both getting hit by 100 dpstargeting the health pool
the humanloses 20 ham per second meaning that he will last 40 seconds
the wookieeloses 50health per second meaning that he will last 24 seconds
this is not balance by any stretch of the imagination. It's a Wookiee slaughter.
this is how it works unbuffed. the buff increases the other species advantage exponentially. So all you wookiee haters just shut up with your recommendations and ridiculously ill thought out statements about the wookiees innate advantages. Any newb fresh on these days can buy a cheap set of armour that puts the innate wookiee advantage to shame.
At this point I am not in favor of removing buffs, as much of the game will lose its playability. No offense to the designers but this game has been out for over a year now and the trade window still doesn't work right. Do you have any idea what removing Buffs would do to game play at this point in the system evolution??? Teams of buffed people have trouble getting past the entrance to the geonoshian caves. Let alone traversing it. And that is only mid range on the difficulty scale these days.
The bottom line is that wookiees need better armour options. Anything less than 70% across the board resistance is silly. Even the concept that composite couldn't be modified for wookiee use is insulting. Wookiees are bigger and stronger. Most other species should fall before us if they pick a fight. If we're trying for realism that is. If we're trying for balance then some higher resist armour is mandatory.
royalewitcheez
Wed Jul 14, 2004 12:09 pm
#11
More likely than getting 3 specials in one set of armor, would be kashyyykian armor that has slots for layers. Stun seems to be a damage type than we'll never see natural. (Tantel hardly counts.)
I just hope that ceremonial still has a purpose after they introduce higher-level armors.
SatansCircus
Wed Jul 14, 2004 2:04 pm
#12
Is anyone else f-ing disgusted at that model for the new wookiee armor? I mean jesus christ the wookiee is wearing pants! That's so obscenely un wookiee-like it makes me sick. I'm all for wookiee's being asviable in combat in this game as any other race and if armor is the only thing the devs can think of then I'll live with it, but f-ing PANTS?!!!!! give me a break.
The physics of a wookiee putting on pants doesn't even make sense, that's like trying to put some levis on a grizzly bear, it ain't gonna work.
I'm so enraged by that screenshot of the new armor that I almost want to quit playing since it is justanother indicator of the backwards thought process the devs go through with every aspect of this game.
If we must have armor then I beg you devs ANYTHING BUT PANTS!!!!!!! I don't mind like plating with straps but those freaking things look like gym sweats for godsake.
NoisyJawa
Wed Jul 14, 2004 2:36 pm
#13
I think everyone else should be stripped of their armor, that way it puts them back on the same level as wookies. Humans shouldnt have 80-96% comp... it should be 45% MAX CAPPED AT LEAST! They should also have speed encumberances!
Wookies are naturally armored and it should be reflected that way, not by giving them this armor! Also imo, wookies die first in pvp because everyone wants to kill the wookie lol... idk why, maybe its because of the armor, but I do it just because its fun to attack wookies, in a funny way I suppose...
I fought a wookie BH the other day, I was in disabled stormtrooper armor, and he had his armor on... it was a tough and close fight, he almost got me! but I got him just in time...
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