Armorsmith Archive

Thread: VERY INTERESTING RIS EXPERIMENT. Armorsmiths look here.

daymeeuhn
Sat Feb 14, 2004 10:57 pm
#1



Hello... Im Naecabon. I play on Starsider, and I play a Pikeman. After learning about RIS, I was immediately interested. To me, the sheer look of it screams Samurai.


Now we all know it A) Shifts, B) has wierd resists and C) is incredibly hard to make. So thats out in the open, no need to discuss it.



However...



My goal was to make RIS that is PvP worthy. I had made legs a while ago, but A) I chose bad colors lol and B) he crit failed on the Kinetic, so I eventually parted with it.



Thus I wanted a helm, but the problem was obvious: Stun resist was crucial, no Heat/Acid resists, and no Cold. These 4 seemed to always be the volunerablities on helmets all the time.




Thus I explored the armorsmith profession to figure out the best choice.



In the end, I chose to put in 2 Stun layers and a 5% base 9% heat 9% acid Rancor Hide enhancer. I was impatient and didnt check for a heat/Acid enhancer, and I didnt want to use a Krayt Scale because then ALL the resists would become Special Protection and I thought you couldnt experiment on Special Protection.




But you can? Because I put in the Rancor Enhancer, giving a low Heat/Cold resist. Like 9%. But... once the armor was made, and he experimented on Effectiveness, the Heat/Cold in SP grew too. (?) Is this normal? Essentially experimenting on the base was increasing special protections.


Im curious if this works with a Krayt Scale as well? has anyone tried?


Here is the helm when we were finished.


http://www.imagedump.com/index.cgi?pick=get&tp=40447&poll_id=0&warned=y (Unsliced)



Notice the considerably high Heat/Cold. This makes me wonder if I had used Krayt Instead, how it would have came out. Were stun not a factor, I could have backed it with NS Layers and the normal resists would be pretty high Id think.




My question that is unanswered is what would happen if it was effectiveness sliced. It was enc sliced ( ) and therefore... I dunno. If the experimenting works towards the SP, would the slice?



Naecabon
Wielder of the Sacred Pike
Foot Soldier of REIGN, Big Game Hunter!
Kindarin
Sun Feb 15, 2004 9:19 am
#2

I'd like to know who your Armorsmith is that can make RIS on Starsider?



Kindarin Chiin'Tal, Corellian Jedi
Rebel Alliance Master Sergeant & Master Pilot
Captain of the CEC YT-2400 transport Storm II

Kiiara Mirdala, Mandalorian Commando
Rebel recruit & Smuggler's Alliance Pilot
Pilot of the Vaksai starfighter Verd'yc Senaar

Cuatro4
Sun Feb 15, 2004 12:27 pm
#3

i've made a few pieces with krayt. i can tell you it doesn't work well..the stats ranged from 5% to 80% across the board. it was very uggly.


but i may have to try this experement you did with rancor. it's been my experience with krayt scales in ris that the specials do not raise when you experement on the effectiveness. i've been making RIS for people like i would ubese...get kinetic up to 80%, drop the ham cost and they seem to be happy. but if there IS a way to get stats above 60 across the board with minimal vulnerabilities, that would be sweet.



Cuatro






~Cuatro~
Elder Armorsmith <> Elder Droid Engineer

Retired

*It is a new evening ~ and GOD is with us*

Zyrcis
Mon Feb 16, 2004 5:16 pm
#4

I made Naecabon's helmet



------------------------------------------------------
Zyrcis Wulf of Clan Wulf
Master Armor
Master Droid
Master Artisan
Vendor in Mos Wulf (2800,4800 Tatooine)
------------------------------------------------------
Berlappen
Mon Feb 16, 2004 5:24 pm
#5

Very cool stats and stoof.........but what is that a DROID HEAD? pfft, pfft i say
vonbloodworth
Mon Feb 16, 2004 8:03 pm
#6

im very intrested to see more of this....please do make more exparments....my city has been stockpilling the components for a while now.....


but wating on the forumla....





Trucegore vonbloodworth,wonderhome
Mayor/guild master

Pikeman, Polition, Merchant,Master Artisan
***** Im easy to talk to once people get to know me, but holding my personal audiences on a throne of bloody skulls tends to put them off at first. *****
UmmonPrime
Mon Feb 16, 2004 11:03 pm
#7

I like the way it looks. Too bad comp % are still better.



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


Arcus
Tue Feb 17, 2004 8:39 am
#8

I wish we knew whether it was the stun layer or the Rancor Hide that allowed all resistances to be experimented up. Can anyone try it just with stun, and then just with Rancor Hide?


BTW, I doubt this is WAD(working as designed).


-Wicca





SNAGGLE
Ask me if I care.

Crafter
Bah, I'm old and ugly.

speardancer
Tue Feb 17, 2004 10:06 am
#9

Since it suffers from the same issues, have you considered using Taniel to test with, instead of using the hrd-to-obtain RIS components?

if someone finds a true work-around for one, the same thing will probably work on both armors...



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
*Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
Imaridril
Wed Feb 18, 2004 12:26 am
#10

Rather than use a Rancor enhancer, someone should try using a good Sharnaff Plate. That would put Heat, Cold, AND Acid up into special protection. You wouldn't get the base bonus that Rancor Hide normaly gives, but I'd rather trade 3% to get rid of Acid vulnerability.




Master Pilot - Adonis Overstar
Pre-NGE Weaponsmith/Armorsmith - Ulrech Overstar

KSE Firespray: Baphomet

Arem
Wed Feb 18, 2004 9:06 am
#11

Was this helmet done post publish 6?









000000000000000000000000000000000000000000000000 arem
000000000000000000000000000000000000000000000000 12 pt master armoursmith
000000000000000000000000000000000000000000000000 r.i.s. certified
000000000000000000000000000000000000000000000000 equinox [-3035, -5849]
000000000000000000000000000000000000000000000000 theedmall [-5459, 3436]
000000000000000000000000000000000000000000000000 44xx fs crafting mastery
000000000000000000000000000000000000000000000000 www.swgarmor.de


Cuatro4
Wed Feb 18, 2004 2:00 pm
#12

i've got a suspicion that the 3% base on the rancor is what allows the cold and heat specials to raise with effectiveness experementation. otherwise, you would expect krayt scales to have the same effect as rancor and they just dont. my guess is sharnaff wouldn't help. but i'd love to see someone try.



Cuatro






~Cuatro~
Elder Armorsmith <> Elder Droid Engineer

Retired

*It is a new evening ~ and GOD is with us*

BlumFatch
Wed Feb 18, 2004 7:49 pm
#13

Sweet job Zyrcis! I like how you mixed the rancor in there. If this does continue to work, I think we might have found some decent RIS finally.






ivi BLUM ivi
ARMORER
(Blum has gone missing please help me find him.)

Genius may have its limitations, but stupidity is not thus handicapped.


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