Armorsmith Archive

Thread: Armor conversion in the CU?

MiddleOfNowhere
Fri Apr 08, 2005 7:15 am
#1


The Devs has stated about 101 times that "a good/great item before the CU will be a good/great item after the CU" However, one thing has been gnawing on me about this. See I'm pretty sure my Hammer will still be useful to me if it's "Good" after the CU however I'm looking at my armor inventory...


My character is currently wearing composite. Back at my house I have a backpack full of ... composite. In case of emergencies I have some armor stashed away in my droid ... you guessed it - composite. I have one set of ubese that sits around collecting dust. I think this is pretty typical of any current combat character.


Now I'm looking at the certs for armor in CU and I see ...


Assault Armor
Chitin, Composite, Kashyyykian Hunting, Ithorian Sentinel, Mandalorian (Quest), Rebel Assault (Factional), Shock Trooper (Factional)


Certified to use it: Bounty Hunter, Commando, Squad leader


So it seems to me that if they take the simplist conversion route I and many others will the proud owner of a large quantity of Composite Assault armor that while "good" is totally useless as we will be unable to equip it. If I'm one of the above three classes I'll be buying my armor off the bazaar for a nickel for the next 3-4 months.


While I'm not against the idea of different armor certs per se it looks like it will be a bitter pill for many (certainly not the only one). I'm wondering given the fact the rest of the armor types are essentially non-existent in game that some kind of NPC trade-in like what was utilized for pets in the past might be useful so players could at least get armor they could equip? Has there been any discussion about this I've missed?


Otherwise will have a majority of the player base with no usable armor on CU-Day. While this is might be viewable as an AS gold rush I can't see how Armorsmiths would want 20 rabid players sending them tells demanding new armor on day 1 while there still puzzling thought the significant changes to armor crafting.


Thoughts?

VemaGara
Fri Apr 08, 2005 7:39 am
#2

One point you miss is this: most likely, it will take the advanced version of composite to match the pre-cu converted armor. In other words, once word gets out that the old composite is far better than the stuff getting made, the price will shoot back up.



Dr. Vema Gara
Master Doctor, Master Fencer
Imperial Ace (solo), Imperial Inquisition
Valcyn
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MiddleOfNowhere
Mon Apr 11, 2005 1:34 pm
#3

Posted this on the Armorsmith forum originally, but it might be better served here as it is an Econonmy issue as well...



The Devs has stated about 101 times that "a good/great item before the CU will be a good/great item after the CU" However, one thing has been gnawing on me about this. See I'm pretty sure my Hammer will still be useful to me if it's "Good" after the CU however I'm looking at my armor inventory...


My character is currently wearing composite. Back at my house I have a backpack full of ... composite. In case of emergencies I have some armor stashed away in my droid ... you guessed it - composite. I have one set of ubese that sits around collecting dust. I think this is pretty typical of any current combat character.


Now I'm looking at the certs for armor in CU and I see ...


Assault Armor
Chitin, Composite, Kashyyykian Hunting, Ithorian Sentinel, Mandalorian (Quest), Rebel Assault (Factional), Shock Trooper (Factional)


Certified to use it: Bounty Hunter, Commando, Squad leader


So it seems to me that if they take the simplist conversion route I and many others will the proud owner of a large quantity of Composite Assault armor that while "good" is totally useless as we will be unable to equip it. If I'm one of the above three classes I'll be buying my armor off the bazaar for a nickel for the next 3-4 months.


While I'm not against the idea of different armor certs per se it looks like it will be a bitter pill for many (certainly not the only one). I'm wondering given the fact the rest of the armor types are essentially non-existent in game that some kind of NPC trade-in like what was utilized for pets in the past might be useful so players could at least get armor they could equip? Has there been any discussion about this I've missed?


Otherwise will have a majority of the player base with no usable armor on CU-Day. While this is might be viewable as an AS gold rush I can't see how Armorsmiths would want 20 rabid players sending them tells demanding new armor on day 1 while there still puzzling thought the significant changes to armor crafting.


Thoughts?

Phaelyn
Mon Apr 11, 2005 5:20 pm
#4






MiddleOfNowhere wrote:

Posted this on the Armorsmith forum originally, but it might be better served here as it is an Econonmy issue as well...



The Devs has stated about 101 times that "a good/great item before the CU will be a good/great item after the CU" However, one thing has been gnawing on me about this. See I'm pretty sure my Hammer will still be useful to me if it's "Good" after the CU however I'm looking at my armor inventory...


My character is currently wearing composite. Back at my house I have a backpack full of ... composite. In case of emergencies I have some armor stashed away in my droid ... you guessed it - composite. I have one set of ubese that sits around collecting dust. I think this is pretty typical of any current combat character.


Now I'm looking at the certs for armor in CU and I see ...


Assault Armor
Chitin, Composite, Kashyyykian Hunting, Ithorian Sentinel, Mandalorian (Quest), Rebel Assault (Factional), Shock Trooper (Factional)


Certified to use it: Bounty Hunter, Commando, Squad leader


So it seems to me that if they take the simplist conversion route I and many others will the proud owner of a large quantity of Composite Assault armor that while "good" is totally useless as we will be unable to equip it. If I'm one of the above three classes I'll be buying my armor off the bazaar for a nickel for the next 3-4 months.


While I'm not against the idea of different armor certs per se it looks like it will be a bitter pill for many (certainly not the only one). I'm wondering given the fact the rest of the armor types are essentially non-existent in game that some kind of NPC trade-in like what was utilized for pets in the past might be useful so players could at least get armor they could equip? Has there been any discussion about this I've missed?


Otherwise will have a majority of the player base with no usable armor on CU-Day. While this is might be viewable as an AS gold rush I can't see how Armorsmiths would want 20 rabid players sending them tells demanding new armor on day 1 while there still puzzling thought the significant changes to armor crafting.


Thoughts?







Well, if you are an AS, you can stop making Composite, and concentrate on making some of the best of other types - padded, Chitin, etc - As they will gain value AFTER the CU hits Live. Since they will convert over, you will have stock on hand as of day one. Seems like a no brainer to me.


If you are someone wanting to HAVE armor after the CU, find out what is going to be useful for your Profession post CU, and find some now.. Buy it, and let it rest in your house so you will be ready.


Seems like a no brainer on both sides to me.



Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
STURMTOIFLE
Mon Apr 11, 2005 7:48 pm
#5


Nevertheless - money aside, there are going to be line ups of players all bitting at the bit to get a new suit of armour which they can actually use.


While much of what the CURB will bring is still a convoluted mess, it does appear that for the most part - players will be adventuring without buffs (or at least by "modern defenitions") - which pretty much necessitatesthe use of armour if survival is a priority.


i.e. - you can't (or won't be able to)adventure without armour, and you're are going to be in one heck of a long line up to get armour you can actually use; so you effectively can't play the game until you find some Armoursmith who actually has stock - and isn't driving everyone into the poor house to obtain some of it.


Yes yes, this is all terribly appocolyptic - but I think this is a VERY valid point, and frankly I'm shocked at the indifference towards it thus far.


I do wonder if this is one of those things that people aren't going to find out about until the day the CURB actually goes live, thereby prompting thecancelation of many accounts.


Certainly - food for thought.

Message Edited by STURMTOIFLE on 04-11-2005 09:51 PM

Kesslan
Mon Apr 11, 2005 7:54 pm
#6

My theory is some one somewhere in the food chain jsut doestn give a rats ass.


I wouldnt be the least bit supprised if the Devs know about this. Likely some of them see it as bad buisiness to run things they way they have been. But due to all the pressure from -their- bosses. There's likely jack all they can do about it themselves. Afterall jobs a job and you do what your paid and told to do.


As for big Ol SOE. Assuming they drive SWG into the ground like they seem hell bent on doing as an ultimate goal. They'll likely feel a slight twinge of guilt at the lost proffits. And then happily turn about and whore out EQ2 some more to make more money. Thus making them feel good again. And maybe fire everyone who worked on SWG while they are at it all for the sake of the mighty dollar and the share holders.



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bluejanus
Mon Apr 11, 2005 11:02 pm
#7

Shrug, I have 13 full suits of composite plus assorted pieces. I would take up Phaelyn's suggestion and perhaps buy some armor that will be converted over to an armor cert you will be able to use.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
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Zabava
Tue Apr 12, 2005 7:30 am
#8

If you check AS forum, you'll see that we still don't have full information about CU changes. And a lot of AS are going to cancel accounts because it seems like the end of AS proffession as we know it.

So let's hope that your good armor will be converted into something you can use, after CU armor will cost 3 times more for sure .



<

Zabava Rus +++++ Jedi in red

gggggggggggggggggggggg

Ma-ma Rus +++++ Imperial AS
GrafvonSoden
Tue Apr 12, 2005 7:40 am
#9

I have a complete set of Storm Trooper armor, along with 2 reinforced chest plates of it. I intend on being rifle/BH or rifle/commando. So I guess the FP and million plus credits are wasted now, unless I go melee. Seems a little stupid to me, unless I can convert it into Recon armor with same equivilant stats.
STURMTOIFLE
Wed Apr 13, 2005 10:06 am
#10

I guess - aside from likely losing the use of some of my existing suits of (Composite) armour - I'll also lose the benefit of the Armour Attachments installed in them.


Not that individually this is a big issue (since most of the installed AAs are only +1's) - but collectively they allow me to be speed capped.


As speed capping is sure to be different, they might be a moot point unto themselves (for me), but I do have to wonder - that for those who might have uber AA's installed in say - a pair of gloves, that as this is "part" of a suit of armour (even though it offers no protection and is purely cosmetic) one will not be qualified to wear say, a pair of composite gloves and subsequently benefit from whatever Uber AA they had in them.


This may not be such an important consideration for players whose toons are currently combat oriented - but what about the crafter who ahs n cert to wear the composite gloves that are holding that big experimentation AA?


Anyhow - more food for thought.


I DO hope that there is some sort of conversion system thats going to be set up, so that - lets say for instance - all your toon can use is "Battle Armour" - that you will be able to "convert" your existing Composite into whatever flavour of Battle Armour you want (once/permanently).


weaponmaster88
Wed Apr 13, 2005 2:15 pm
#11






STURMTOIFLE wrote:

I guess - aside from likely losing the use of some of my existing suits of (Composite) armour - I'll also lose the benefit of the Armour Attachments installed in them.


Not that individually this is a big issue (since most of the installed AAs are only +1's) - but collectively they allow me to be speed capped.


As speed capping is sure to be different, they might be a moot point unto themselves (for me), but I do have to wonder - that for those who might have uber AA's installed in say - a pair of gloves, that as this is "part" of a suit of armour (even though it offers no protection and is purely cosmetic) one will not be qualified to wear say, a pair of composite gloves and subsequently benefit from whatever Uber AA they had in them.


This may not be such an important consideration for players whose toons are currently combat oriented - but what about the crafter who ahs n cert to wear the composite gloves that are holding that big experimentation AA?


Anyhow - more food for thought.


I DO hope that there is some sort of conversion system thats going to be set up, so that - lets say for instance - all your toon can use is "Battle Armour" - that you will be able to "convert" your existing Composite into whatever flavour of Battle Armour you want (once/permanently).








yes i was just wondering about this. i have 3 +15's and 2 +10 SEA's all in the on condition ubsese armor bando shirt and mal belt.... i'm not going to be cert'd for any of these post CU. does this mean i loose all 20mil i spent on all those attachments? i sure hope not



Xerses- Master Jedi

Zudet- Master Pilot (almost) and BH
Come visit my shop at 4777 -2444 tatooine (deliver 4 mod jewlery here and auction winnings as well)
STURMTOIFLE
Thu Apr 14, 2005 8:26 am
#12

Well - from everything I'm led to believe - yes unfortunately it looks like you might for all intents and purposes - "loose" those kinds of items.


From what I understand,unless you grind up a profession that would certify you to use the specific type of armour your attachments are plugged into - basically, they're going to beirrelevant to you.


As I'm sureeveryone knows, the attachmentsonly lend their bonuses while the item they are plugged into is actuallyequipt.

Thus - if you're not certified to wear/equip a given type of armour then youobviously won't be able to benefit from any of the attachments plugged into it.


That said, there might be some attachments which are currently valuable which might not be after the CURB, but nevertheless - it sure is a kick in the teeth to have something that valuable which you've been using for some time - to suddenly be put beyond your grasp.

Imagine your Mambari belt for instance - loaded full of AA's which allow you to be speed capped, or make you near impossible to dizzy or knock down - and because of your template (not certed to use "Recon Armour"), you can't use it anymore.


Nice.....
MiddleOfNowhere
Thu Apr 14, 2005 10:03 am
#13

I think a lot of the hostility towards the CURB at this point stems from the fact that the players are finding all these concerns about how the new system will affect them and their complaints seems to be met with indifference. There is no consideration of a player's investment into the game in its current form - if it's in the way of the "new vision" it's getting swept aside.


<sarcasm> If we lose something important to us we can always buy/loot a another one right?</sarcasm> Trying to keep an open mind but there are a lot of concerns to address and May 5th will be here very soon.

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