Armorsmith Archive
Thread: WHY oh why
Tantel is supposed to be an ancient armor type. Apparently, all we know how to make of this ancient armor is the helmet, boots, and chest. This is because .... err... have you read my post about "poop on a stick"?
Most likely the guy in charge of programming tantel spilled his bong-juice all over the keyboard after finishing the helmet schematic. While he was trying to cover up the mess, SoE published the game prematurely. So when his boss asked him for a status report on his project, he came up with the Ancient Armor story.
-Wicca
The ability to list pets for sale on the Bazaar more as an advertisement. The pet would remain in your datapad while listed on the bazaar and would not be allowed to be traded or destroyed while the listing is active and upon the pet being purchased on the bazaar, that pet would be flagged as only being tradeable to the player that purchased it. This would allow us to list pets, but not allow us to go over our max pet storage modifier, and would allow for the RPG part of the game.
Firstly in the nature of role-playing, would it not be considered legitimate to want to play the part of a rare animals dealer as a master creature handler? Or maybe just a run o'the mill pet store owner as a novice?
I would even like to open the market on wild captured pets for the exclusive collector so no matter where you live, you can have your private zoo in your own house to impress your dinner guests. Imagine the prestige in being able to display your tri or wild caught rancors to your business associates. Not just the usual Bio-engineered creatures sold in some scientists Venting station. A real licensed creature caught wild on its home world. With holo evidence of its capture and export to the world of your choice... Maybe you could even be a part of the hunt and bring back the exotic creature of your choice!
Anyway, enough of the role-playing aspect of people who capture pets being able to sell them. How about people who capture pets being able to control them?
This system of only allowing a max number of pet to the level of the creature handler?!? Well I take your point, applied to a modern hunt, take fox hunting with packs of hounds for example. The master of the pack would only be able to control a set number of pets/hounds and this may be a reflection of his skill. But this would not stop him from maybe having extra animals he does not take out on that particular hunt. These would be kept in some kennel/pound and brought out when needed/wanted. This would also give the pack master the chance to best suit hunt to the animal/person (In game of course) being hunted. This should though, be controlled, and maybe any pet put back into the pound/DNA data storage should incur some kind of financial or energy support(as with housing/structures) or have a resource (i.e. food).
But at the moment the game allows Bio-engineers to do everything a creature handler should be able to do. They can have unlimited pets in data form and sell them on the bazaar or through their own vendors for a lot of money? so the Master Creature handler stays a glorified Hyde & bone collector who can impress newbie’s in the town.
Maybe a bio-engineer could be employed to revert the creatures back to data from.
But I would like to be a pet store owner for creatures I capture myself in the wild.. Maybe become famous for stocking all the big zoos in the empire/republic (As though we don't know how the politics pans out).
P.S. As a food note... for those of you who may bring up the ethics of capturing wild creature to be sold off to the rich and famous or stored in some cold zoo somewhere... Spare a though for all the innocent creature you have needlessly destroyed just to practice yourself with that new weapon you always wanted, pretending it was some big time criminal or evil Jedi you were hunting... I'm only making sure that our grandchildren get to see these wondrous creatures... Well, they'll see the babies of the creature I kill anyway... ahh it for a good cause, honest.... MONEY!!!!
Galacium wrote:
As a wise man pointed out in an earlier thread the following is why we can't sell pets on teh bazar....
It would allow us to have a nearly unlimited number of pets, instead of the max 22 we can have currently.