Armorsmith Archive
Thread: WHY oh why
Honestly, I cant see the problem with unlimited storage, as long as we cant just carry an extra 30 pets in our datapad and tame/remake the deeds as we need them for combat. It should be a way for CHs to sell pets on vendors, open us up for the home decoration market, and long term storage or rare or old pets that we dont want to give up, but never use.
Have archatecs be able to make a stable type building. These can be placed anywhere normal buildings can, and can only be used by the building owner. It cost maintance and lots, just like a house or factory would. Think of it as an immobile datapad that has a storage limit that is dependent on the archatec's skills. You could store pets in the stable, up to the max ammount allowed by the deed in question. There could be different sizes, for instance small stable, which could hold up to 3 pets, medium which could hold up to 6, ECT ECT. This would be a great idea, and the stable would not need any special art, just use a small wearables factory rehash model and put the added features (datastorage) onto it. Problem solved
LyteFoot wrote:
The question isn't "is it feasible" it obviously is since BE pets can be turned into deeds and programmatically the only difference in the objects are most likely stats and settings flags. The question is "will they do it" and this one keeps being danced around from what I've read.
BE pets cannot be turned into deeds, they start out as deeds. What you see in houses is just the deed form in the game world. Once a deed is tamed it, there is no current way to return it to deed status.
ZonJaiNezBA wrote:
BE pets cannot be turned into deeds, they start out as deeds. What you see in houses is just the deed form in the game world. Once a deed is tamed it, there is no current way to return it to deed status.
I realize the order of sequence, however the point is the code to track an animal and its stats as a "deed" and display said dropped deed as the animal render exists. So again it is already feasible for them to do, it becomes an issue of willingness.
Dagant wrote:
at the moment I am getting a lot of requests for babies from newbies, but as my datapad is full of creature I use (and some to high for me to use) I struggle getting pets for newbies their pets... I would love to be able to leave my pets somewhere and just go collecting baby rill's, zuccor boars, etc and sell/give them to newbies in towns...
I feel this would also encourage more players to become CH's as well...
At the moment I have to pass a pet to a player... catch a baby... pass them the pet... than hope they give me mine back!
This is not ideal and some my say I'm gready by wnating all my pets (about 8 I think) but I have 5 pets I can't use yet (donaed by a CHM as he dropped the profesion) and I need the others to get the XP fighting high level creatures.
Just seems I should stop helping newbies, but this also seems selfish...
any thoughts.....
In the case of having your datapad full of pets you use, I like the idea of an incubator droid module. I want a droid module that will only store and suspend growth of babies. Once they're grown up, they can't go back in the droid. This gives you temporary storage which the CH can't use for combat but still lets you store babies for sale.
Even if you *were* using this droid for your own purposes instead of for sale, it only stores *babies* which aren't combat ready and once grown can't go back into the same slot they came out of.
Or even give us unlimited slots but only allow growth on pets that see some use. Make their growth proportionate to XP earned or something. A CH with a datapad full of combat ready pets would have to put in a *lot* of work in order to get them all to that point. For the "I only use the best of the best" crowd this works because their favorite pets grow up fastest. For the "I just love my pets" crowd this works because they're willing to put in the time.
Message Edited by Matsubaa on 06-16-2004 12:35 PM
Dagant wrote:
The droid storage sounds good... But the 'making babies into deeds' idea is what we realy need to be able to sell pets through a vendor.
This would mean that we can have unlimited pets but still a limit on how many we can use for hunting.
Anyway still no Dev comment, does this mean they don't read the forums?
You haven't been hanging around the CH forums long have you?
The Devs read forums, just not *this* forum.