Armorsmith Archive

Thread: new Wookie Armor abnormally decaying, intended?

RadioMan26
Thu Apr 01, 2004 2:09 pm
#1

So I made some decent wookiee ceremonial armor on Tuesday, using advanced segments, made 48% kinetic/34% base, condition on the chest/helmet was around 22k. However, yesterday, my wookiee guildmate tells me after a few hours of fighting in the Geonosian caves, without dying and decaying with cloning, his chest plate is now down to 4k condition. I was like, **edit**? Losing 18,000 points of condition in ONE DAY?! I was always under the impression that the really high resistant armor decayed faster, while less resistant armor decays slower because it protects less. Is this one day abnormally fast decay in condition supposed to be ocurring? Making new armor for someone every day is rather absurd. My guildmate did submit a ticket on it, so we'll see if the CSRs know of something.


Has anyone else had something like this occur or is it just a fluke?



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Raydeeo/Factos
dhcpSilicon
Thu Apr 01, 2004 2:18 pm
#2

Makes sense I guess - I lost about 1k condition on my set in two Crimson Blurrg missions.
OryakaDrake
Thu Apr 01, 2004 2:42 pm
#3

Well,


Im not an armorsmith or anything, but maybe it could be because this new armor covers a much wider area than all NON-Wookie armor does, like instead of a seperate head and chest and biceps, isnt the new wookie armor chest covering all of those at one time, if so, then it would make sense to decay faster, as per the fact it is being hit more often. Just my two cents.


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UmmonPrime
Thu Apr 01, 2004 2:43 pm
#4






OryakaDrake wrote:

Well,


Im not an armorsmith or anything, but maybe it could be because this new armor covers a much wider area than all NON-Wookie armor does, like instead of a seperate head and chest and biceps, isnt the new wookie armor chest covering all of those at one time, if so, then it would make sense to decay faster, as per the fact it is being hit more often. Just my two cents.








That's it right there. Same reason ubese jackets decay so fast.



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Easelman
Thu Apr 01, 2004 2:49 pm
#5

Them wookies arent prepared for this armor decay or the credit sink.

You might want to introduce them to armor-repair kits, but be prepared when they give you a puzzled look.



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RadioMan26
Thu Apr 01, 2004 3:10 pm
#6

I appreciate everyone's input, I guess I hadn't taken into account that it is really four pieces in one (chest/helm/both biceps). But I've used ubese jackets with 30% more kinetic protection and had them last at least a week or two of heavy creature fighting. Dropping to about 1/6th condtion in one day is rather excessive and seems unfair to wookiees, and me as an armorsmith as that means that much more work to be done to keep my furry friends protected. Just seems like a huge FU to the wookiees if they have to either try to repair or buy new armor every day. I make this armor for free to help my wookiee guildmates, so it's not like I benefit from this crazy decay. Thanks for the double-edged blade, SOE.



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Raydeeo/Factos
RadioMan26
Thu Apr 01, 2004 5:09 pm
#7

So, Jaato, do you know if this is intended? Is this what wookiees have to look forward to in their new armor; losing virtually all condition in one to two days, then hoping for a successful repair?



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Raydeeo/Factos
Shlo_mo_shun
Thu Apr 01, 2004 5:46 pm
#8

aren't the Geo caves filled with alot of energy attack MOBs? If they are using an attack (such as energy) instead of kinetic, remember that decay will be even faster. Just a little more explanation on that one.



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RadioMan26
Thu Apr 01, 2004 6:32 pm
#9

Hmm, why does energy cause faster decay if the resistance is less? This still does not rationally explain why the wookiee armor chest plate is nearly used up in ONE day. So wookiees get armor that will break them as fast as it breaks, nice.



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Raydeeo/Factos
Jekkra
Thu Apr 01, 2004 6:54 pm
#10

The Geo cave has energy & stun damage along with kinetic...and those skinny mosquitos to 1k+ damage on some attacks...spend a day down there, andeven anew set of compo would decay like crazy. Also...was it sliced?



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ChewaccaBH
Thu Apr 01, 2004 9:27 pm
#11

Im not an armorsmith yet (working on it), but I am a Wookie. I havent taken my armor out yet and tried it, but it does say ceremonial armor, not truly intended for fighting in. That could be why, but its just an educated guess.



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Lomar4976
Thu Apr 01, 2004 10:26 pm
#12

The game rules are actually opposite to what youre summising here im afraid.


Lower resistances not only protect less, but they decay faster as well - the amount of damage which affects you is reduced from the decay of the armour: an example:


You take 1000 damage on 50% armour


500 damage is blocked by AR1 (as long as its not vulnerable)


250 damage is further blocked by the 50% rating,


250 damage then gets though to affect you, and 250 points is reduced from the piece of armour which absorbed the blow.


Coupled with the wookie armour absorbing several hit locations per piece, along with the low resistance of it, it will end up decaying very fast when youre using it on highly damaging creatures.





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Kershakk
Thu Apr 01, 2004 11:25 pm
#13






Lomar4976 wrote:

The game rules are actually opposite to what youre summising here im afraid.


Lower resistances not only protect less, but they decay faster as well - the amount of damage which affects you is reduced from the decay of the armour: an example:


You take 1000 damage on 50% armour


500 damage is blocked by AR1 (as long as its not vulnerable)


250 damage is further blocked by the 50% rating,


250 damage then gets though to affect you, and 250 points is reduced from the piece of armour which absorbed the blow.


Coupled with the wookie armour absorbing several hit locations per piece, along with the low resistance of it, it will end up decaying very fast when youre using it on highly damaging creatures.









Yeah, I was always of the understanding that the amount of damage that gets through actually determines the decay, which is backwards thinking as for as I am concerned. Hence when someone came up with 100% resist armour, it was indestructible via actual field use.


You'd think the more damage a piece of armour absorbs, the more it falls to bits.

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