Armorsmith Archive
Thread: I cant be the only one
Geo-Pride wrote:
to think the CURB will be a good thing, about time we got a new challenge, personally i was sick of the constant 69% base 80% special crafting..., bring on the variety and a new challenge thanks DEVS
LOL.
NEWSFLASH!!!
The cu is killing "Variety". At least be an AS when you are posting, you have no idea what you are talking about.
All armor will have the same stats post-CU, just different skins now.
Geo-Pride wrote:
to think the CURB will be a good thing, about time we got a new challenge, personally i was sick of the constant 69% base 80% special crafting... bring on the variety and a new challenge thanks DEVS
You aren't the only one. The problem is, most smiths who feel as you do are essentially being tarred and feathered on the forums.
Rational thought does not exist here - try back again at a later date.
ZionHalcyon wrote:
Geo-Pride wrote:
to think the CURB will be a good thing, about time we got a new challenge, personally i was sick of the constant 69% base 80% special crafting... bring on the variety and a new challenge thanks DEVS
You aren't the only one. The problem is, most smiths who feel as you do are essentially being tarred and feathered on the forums.
Rational thought does not exist here - try back again at a later date.
Zion, Does this mean you like the AS changes? Specifically do you like the 1 line of experimentation? (Yes I know there are 2 but honestly 99% of the players don't care about condition so lets leave that one out.)
ZionHalcyon wrote:
Geo-Pride wrote:
to think the CURB will be a good thing, about time we got a new challenge, personally i was sick of the constant 69% base 80% special crafting... bring on the variety and a new challenge thanks DEVSYou aren't the only one. The problem is, most smiths who feel as you do are essentially being tarred and feathered on the forums.
Rational thought does not exist here - try back again at a later date.
What forum are you reading Zion?
I don't see any AS's getting tarred and feathered for wanting to bring variety and challenges to the AS profession. The curb is preventing variety and a challenge to our community.
I don't see how experimenting Hindrance is "game breaking" if they are mitigated away when you reach master. It would be cool if you lower the movement modifier, but then the accuracy suffers.
You're like the Tom Hanks "Mr.Short Term Memory" character from Saturday Night Live.
_Monroe_ wrote:
ZionHalcyon wrote:
Geo-Pride wrote:
to think the CURB will be a good thing, about time we got a new challenge, personally i was sick of the constant 69% base 80% special crafting... bring on the variety and a new challenge thanks DEVS
You aren't the only one. The problem is, most smiths who feel as you do are essentially being tarred and feathered on the forums.
Rational thought does not exist here - try back again at a later date.
Zion, Does this mean you like the AS changes? Specifically do you like the 1 line of experimentation? (Yes I know there are 2 but honestly 99% of the players don't care about condition so lets leave that one out.)
they may care now that armor will cost twice as much... so they would prefer armor that lasts longer
TurboSith wrote:
_Monroe_ wrote:
ZionHalcyon wrote:
Geo-Pride wrote:
to think the CURB will be a good thing, about time we got a new challenge, personally i was sick of the constant 69% base 80% special crafting... bring on the variety and a new challenge thanks DEVS
You aren't the only one. The problem is, most smiths who feel as you do are essentially being tarred and feathered on the forums.
Rational thought does not exist here - try back again at a later date.
Zion, Does this mean you like the AS changes? Specifically do you like the 1 line of experimentation? (Yes I know there are 2 but honestly 99% of the players don't care about condition so lets leave that one out.)
they may care now that armor will cost twice as much... so they would prefer armor that lasts longer
Lets see the players laugh when they are paying x5 the current price for suits with longer wait times...
MOO!
I think the biggest challenge will be to get anyone to buy our armor since it is not needed for combat and probably hideously expensive for most people. Zion, how would you tackle that if you become the new Correspondent? I have yet to see you say anything negative about the CURB, but I know you are not blind, deaf and dumb...
ZionHalcyon wrote:
Geo-Pride wrote:
to think the CURB will be a good thing, about time we got a new challenge, personally i was sick of the constant 69% base 80% special crafting... bring on the variety and a new challenge thanks DEVS
You aren't the only one. The problem is, most smiths who feel as you do are essentially being tarred and feathered on the forums.
Rational thought does not exist here - try back again at a later date.
CoFRBrutus wrote:
They will care about condition when it is the only other thing to consider when buying armor.
True. I suspect once everyone gets to 5800-5900 armor (assuming 6k is the cap) that condition will be the only difference left. But that isn't what I was asking. I was asking Zion if he(she?) thinks the current form of experimenting on armor in the CU is a good idea or not.