Armorsmith Archive

Thread: armor test

VykkOlyronn
Thu Jul 24, 2003 7:59 pm
#1

I find that I lose a lot less health without armor as well. I didn't do any official tests, but the difference was so huge that you couldn't not notice. With armor I was finishing fights with whites with only half my HAM bars full. Without I hardly noticed them go down before the fight was over.



Vasano
Smuggler, Naritus
RedRiver
Thu Jul 24, 2003 8:31 pm
#2

this post is priceless.


make sure your armor protects ya from melee as well as ranged attack.at the very least match armor vs a mob attack stile(ranged/melee).

Declarent
Fri Jul 25, 2003 12:23 am
#3

I'm an unarmed brawler. Up until now, I've been wearing armor when I fight. I wanted to see how well my armor was doing for me vs ham costs, so I ran a few tests.

I always did better without wearing any armor at all. This may be because the stat costs for wearing armor lower your natural regen rate, or it may be that the armor is reporting damage was absorbed in combat spam but not really being removed.

Here's what I did. I'd love it if you guys could replicate this test and post your results.

Take a creature destroy mission from a regular terminal. Doesn't matter what it is, the idea is to get a group of very similar mobs.

Put on your armor and fight the creatures one at a time (burst run away if you get multiples). Do this for 4 or 5 fights.

Remove all armor. Do 4 or 5 more single fights.

Get to full HAM between each fight and record your final numbers afterwards. Do not use specials during the fight.

I had at LEAST 20% more health after each *unarmored* fight.

What are you guys seeing?
Declarent
Fri Jul 25, 2003 8:48 am
#4

The armor in question protects against melee, and I'm watching the damage absorption messages in combat spam.

But thanks for jumping to the conclusion that this issue is just wearing the wrong type of armor.

Perhaps if you paid more attention to the actual performance of your gear, rather than just what you assume is happening, you'd have noticed this yourself.
MooF_Juggernaught
Tue Oct 04, 2005 11:06 am
#5

was playing armound today with a few layers and came up with this.

clicky

what do you guys think?



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LeviticusD
Tue Oct 04, 2005 11:09 am
#6

I don't know...that's pretty risky if they come at you with an acid based weapon!




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MooF_Juggernaught
Tue Oct 04, 2005 11:09 am
#7

its geared for jedi hunting



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WittyNewt
Tue Oct 04, 2005 1:11 pm
#8






MooF_Juggernaught wrote:
because jedi powers do electric damage





I thought all powers bypassed armor?


Interesting build anyway, strictly jedi fare, with the prevalance of Nyms slugthrower in pvp you don't want to use that armor fighting non jedi


I got a customer request for a ris suit with energy plus a boost to heat and electricity for those elemental crystals jedi are fond of using. Customer went away happy. That was the only elemental layering order I have had so far.





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K1k1nth3m0uff
Tue Oct 04, 2005 3:11 pm
#9






TheNola wrote:






Wombatula wrote:
why would the elec be high if you huntin jedi? if anything HEAT and energy should be high, since both the fancy crytals do heat damage if I remember correctly





I thought Sunrider's did heat damage and the Bane's an electricity damage. I might be wrong though.





no, you aren't wrong, those are the correct elemental damages



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MooF_Juggernaught
Tue Oct 04, 2005 7:31 pm
#10

so you guys think this is not worth doing?



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Wombatula
Tue Oct 04, 2005 8:50 pm
#11

oh and for the record, force powers do "force" elemental damage, bypassing armour entirely



and no, just fully energy layer it man






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Wombatula
Wed Oct 05, 2005 12:15 am
#12

why would the elec be high if you huntin jedi? if anything HEAT and energy should be high, since both the fancy crytals do heat damage if I remember correctly




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oooooooooooooooooooo Rhodin:
Master of Armour
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MooF_Juggernaught
Wed Oct 05, 2005 12:42 am
#13

because jedi powers do electric damage



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