Armorsmith Archive
Thread: My 80% Composite Gloves A Question
My Composite Gloves
There was a screenshot of a similar piece posted here a while ago, except with 0/0/0 HAM.
Now, I'm just wondering..has anyone on any server been able to throw in a stun layer to close the hole (while maintaining the 80%'s - obviously, the stun protection would be much lower), and get 0/0/0 HAM or close to it? Resources, gated as they are, probably wouldn't permit it, but I thought I'd ask anyway
special NS layers and shards?
Yes there were a couple NS layers in there...I don't have the materials to make 70%+ base. Other than that, some really old spawns of resources I saved up.
Easelman wrote:
I would like to know what you used to make 80% base gloves. My max base was 76% but only during the one day nerf.
special NS layers and shards?
I.E. Your best bet would be to use high end janta hide and NS shards which could get the suit to 76ish. The best shards I've seen are -45 to each ham pool, so tack that off of the encumberence.
Then just hope for resistence slices.
The hard part would be getting high end Janta Hide and NS Shards
DarthXadius wrote:
Correct me if I'm wrong, but if you use NS layers, doesn't that prevent you from using crafted layers which would close the stun hole?
I.E. Your best bet would be to use high end janta hide and NS shards which could get the suit to 76ish. The best shards I've seen are -45 to each ham pool, so tack that off of the encumberence.
Then just hope for resistence slices.76 + 20% resistence slice = 91.2 (caps at 90%).
The hard part would be getting high end Janta Hide and NS Shards
No, you can mix and match NS layers with crafted layers in composite (padded too). You would need some pretty high-end NS layers and possibly a Janta hide to get your 80% base and have a stun special protection, but it is doable.
ChryssSR wrote:
DarthXadius wrote:
Correct me if I'm wrong, but if you use NS layers, doesn't that prevent you from using crafted layers which would close the stun hole?
I.E. Your best bet would be to use high end janta hide and NS shards which could get the suit to 76ish. The best shards I've seen are -45 to each ham pool, so tack that off of the encumberence.
Then just hope for resistence slices.76 + 20% resistence slice = 91.2 (caps at 90%).
The hard part would be getting high end Janta Hide and NS Shards
No, you can mix and match NS layers with crafted layers in composite (padded too). You would need some pretty high-end NS layers and possibly a Janta hide to get your 80% base and have a stun special protection, but it is doable.
Right but if you don't use all 3 layers as player crafted ones you wont have a very high resist to stun right?
For example on sunrunner you woudl need to triple layer stun to hit about 36-37% resist. If you have two high end uber NS layers and use one stun layer you would be around 12-16% stun resist, right?
Right now pvp pretty much revolves around stun damage, and since thats what this type of suit would be made for I dunno if that would be worth it.
DarthXadius wrote:
ChryssSR wrote:
DarthXadius wrote:
Correct me if I'm wrong, but if you use NS layers, doesn't that prevent you from using crafted layers which would close the stun hole?
I.E. Your best bet would be to use high end janta hide and NS shards which could get the suit to 76ish. The best shards I've seen are -45 to each ham pool, so tack that off of the encumberence.
Then just hope for resistence slices.76 + 20% resistence slice = 91.2 (caps at 90%).
The hard part would be getting high end Janta Hide and NS Shards
No, you can mix and match NS layers with crafted layers in composite (padded too). You would need some pretty high-end NS layers and possibly a Janta hide to get your 80% base and have a stun special protection, but it is doable.
Right but if you don't use all 3 layers as player crafted ones you wont have a very high resist to stun right?
For example on sunrunner you woudl need to triple layer stun to hit about 36-37% resist. If you have two high end uber NS layers and use one stun layer you would be around 12-16% stun resist, right?
Right now pvp pretty much revolves around stun damage, and since thats what this type of suit would be made for I dunno if that would be worth it.
Other than the helmet and maybe the chest, you really don't have to have that high of a stun resist IF you use a good psg in conjunction with stun layered armor. Against anything other than the jawa ion rifle, the AR1 from the psg and stun layered armor gets factored in twice which completely guts the damage from stun batons, geo sonic blasters, and tangle pistols.
For example, if you had a 44% base resist psg and armor with a simple 4% layer, a 500 damage hit from a stun baton would be reduced by 50% from the AR1 of the psgvs. AP0 leaving you 250 damage, then the 44% stun resist gets factored in leaving you 140 damage, then the AR1 of the stun layered armor gets factored in leaving you70 damage, and finally4%resist gets factored in leaving you all of67 damage taken. Compare that same setup only replacing the 4% stun resist with 40% and you end up with the damage getting reduced down to 42. So that extra 36% of stun protection onlyreduces your damage by 25 additional points or around5% of the original damage.
Granted, the rules are different againstthe Jawa ion rifle since it has AP1, but that's why I always recommend maxing out the stun resist of helmet since the damage reduction is based solely off of the armor's resists and no additional bonuses.
Anyway, the moral of the story is, if you want to maximize your stun protection, use a PSG with your armor. From my own personal testing, the PSG takes the brunt of the attack and will provide most of your damage reduction. Couple that psg with a set of stun layered armor (even armor with minimal stun resists) and you will have some very formidable protection.
Message Edited by ChryssSR on 05-20-2004 10:31 PM
ChryssSR wrote:
Other than the helmet and maybe the chest, you really don't have to have that high of a stun resist IF you use a good psg in conjunction with stun layered armor. Against anything other than the jawa ion rifle, the AR1 from the psg and stun layered armor gets factored in twice which completely guts the damage from stun batons, geo sonic blasters, and tangle pistols.
For example, if you had a 44% base resist psg and armor with a simple 4% layer, a 500 damage hit from a stun baton would be reduced by 50% from the AR1 of the psgvs. AP0 leaving you 250 damage, then the 44% stun resist gets factored in leaving you 140 damage, then the AR1 of the stun layered armor gets factored in leaving you70 damage, and finally4%resist gets factored in leaving you all of67 damage taken. Compare that same setup only replacing the 4% stun resist with 40% and you end up with the damage getting reduced down to 42. So that extra 36% of stun protection onlyreduces your damage by 25 additional points or around5% of the original damage.
Granted, the rules are different againstthe Jawa ion rifle since it has AP1, but that's why I always recommend maxing out the stun resist of helmet since the damage reduction is based solely off of the armor's resists and no additional bonuses.
Anyway, the moral of the story is, if you want to maximize your stun protection, use a PSG with your armor. From my own personal testing, the PSG takes the brunt of the attack and will provide most of your damage reduction. Couple that psg with a set of stun layered armor (even armor with minimal stun resists) and you will have some very formidable protection.
Message Edited by ChryssSR on 05-20-2004 10:31 PM
ChryssSR wrote:
DarthXadius wrote:
ChryssSR wrote:
DarthXadius wrote:
Correct me if I'm wrong, but if you use NS layers, doesn't that prevent you from using crafted layers which would close the stun hole?
I.E. Your best bet would be to use high end janta hide and NS shards which could get the suit to 76ish. The best shards I've seen are -45 to each ham pool, so tack that off of the encumberence.
Then just hope for resistence slices.76 + 20% resistence slice = 91.2 (caps at 90%).
The hard part would be getting high end Janta Hide and NS Shards
No, you can mix and match NS layers with crafted layers in composite (padded too). You would need some pretty high-end NS layers and possibly a Janta hide to get your 80% base and have a stun special protection, but it is doable.
Right but if you don't use all 3 layers as player crafted ones you wont have a very high resist to stun right?
For example on sunrunner you woudl need to triple layer stun to hit about 36-37% resist. If you have two high end uber NS layers and use one stun layer you would be around 12-16% stun resist, right?
Right now pvp pretty much revolves around stun damage, and since thats what this type of suit would be made for I dunno if that would be worth it.
Other than the helmet and maybe the chest, you really don't have to have that high of a stun resist IF you use a good psg in conjunction with stun layered armor.
Boy I dunno. If someone doesn't have 30 or better stun armor I take them out in about 5-6 seconds using a Geo Blaster.
Also, most people who pvp a lot, and enough to pay for a full suit of stun armor, typically use skill tapes in things like marubi belts and ubese bandoliers since they don't decay. PSG takes the place of a belt.
Something I've been confused on is PSG's in general, they were so buggy, they have AR1, how does that relate to having armor with AR1 already, and they have vulns you may or may not have in the rest of your armor, etc.
Anyway, back to the topic of the thread, you would need janta hide to do what andymantium is after, not NS layers. Using NS shards with the janta hide would be a nice treat too.
DarthXadius wrote:
Boy I dunno. If someone doesn't have 30 or better stun armor I take them out in about 5-6 seconds using a Geo Blaster.
Also, most people who pvp a lot, and enough to pay for a full suit of stun armor, typically use skill tapes in things like marubi belts and ubese bandoliers since they don't decay. PSG takes the place of a belt.
Something I've been confused on is PSG's in general, they were so buggy, they have AR1, how does that relate to having armor with AR1 already, and they have vulns you may or may not have in the rest of your armor, etc.
Anyway, back to the topic of the thread, you would need janta hide to do what andymantium is after, not NS layers. Using NS shards with the janta hide would be a nice treat too.
:smileyvery-happy
h, AR kinda works in pvp (pve too for that matter). All the bonuses/penalties are applied properly if your armor has resists to the type of damage being dealt. If your armor has a vulnerability or if you aren't wearing armor, none of the damage bonuses from using a weapon with AP are getting applied.
Somewhere along the way they had fixed (well, half fixed) AP/AR working in pvp. It just seems they did it quietly.