Armorsmith Archive

Thread: Focus Thread: Factory Ate My Sock Bug?

CaileSathinor
Wed Jul 13, 2005 2:58 pm
#1

If some of you have experienced this, can you please post details on what happened for me (what you were making, how many resources were used up beyond the right amount, etc) so I can go test it and report it?

Thanks

EDIT: Clairified title.

Message Edited by CaileSathinor on 07-14-2005 08:32 AM



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denmstrsn
Wed Jul 13, 2005 3:26 pm
#2

This is funny. I thought that I had forgot to put some of the resources into the factory last night, but when I checked my inventory and storage locations I could not find the resource. I was making some battle armor segs. I had made them with vortior drops. The ones that givea bonus to health. I had placed them in the factory with the rest of the resources. I went to check the status and the factory had stopped and I only had one segment made. When looking into the ingredance hopper, all the resources were there, minus the amount for the one seg, exept the scales. I think it ws because I didn't unstack them. I did another run last night before logging and will check it out tonight.



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BigfootKC
Wed Jul 13, 2005 4:03 pm
#3

cant give any examples as i havent crafted in a while (you all know why) but when it happens it eats 1 items worth of stuff, i double checked that once and itw only one set of resources it eats... ofcourse you cant use this info for diddly, but i have had it happen and i double checked the resources... as i remember it was with some pre cu Composite armor arm pieces.



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Ox-
Wed Jul 13, 2005 11:52 pm
#4

I haven't been able to play much for the last few weeks, so I'm not sure what is being reported and if this is something new, but I'll mention a factory bug that has been around a while (pre-CU even).

Anyway, if you are short on a sub-component (like if you are making final armor pieces and are short on cores, fiberplast panels, synth cloth, etc.) then you will lose some of the regular resources even though an item was not created. The amount lost is exactly as if one item was created.

Sub-components don't ever seem to be lost this way... in other words if I'm short on synthetic cloth I won't lose a core. Only harvested/mined resources are lost.




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-VtS-Maddix
Thu Jul 14, 2005 3:46 am
#5

The only time when I "lose" resources from factories is when I make a mistake and run out of one type of resource. It seems to eat enough of the resources for the one it is making up until the point where it suddenly realises it doesn't have enough of one of them.

Basically it does not check before it starts making an item if it has all the resources needed for that one item., just whether it has enough of the resource next in the queue and so on.

Main reason I never have any other issues is that I always put (or try to) the exact resources in a factory needed for the schematic.



-----

Ne'la Hi'had - Master Armoursmith, Master Merchant
[VtS]Armour located at -1800 5385 in Neo-Rome, Naboo

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theonebountyhunter
Thu Jul 14, 2005 4:18 am
#6

nah this is different then the factory eating "one's" worth of resources. I use AS little helper and load the factory to the unit of what it needs. you can come back it will make half cores, you will be left half your segments and little to no resources.


At first I though I was losing my mind, which I still maybe but not b/c of this. Since the CU I slowed down production, like most have, and was not calculating how many resources per run, I was just dumping a stack in the factory. At first I thought someone was jacking with my stuff, then I did some further investigations and dropped a factory I only had admin on and go to the bottom of it.


Any for the love of God, Its time for the crafters to get some attention, I don't even want any love, just acknowledge we still freaking pay your salaries.





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Capt_Obvious
Thu Jul 14, 2005 4:54 am
#7

Happened to me last night, was making a factory run of Kashykkkian Black Mountain Leggings. Schematic was for 35 pieces of armor. Put in enough cores, resources, padding but accidentally put in reinforced fiber panels instead of synthetic cloth. Come back later and discover where my goof was.... all the components were still there but it had 1 piece less worth of hide and bone. Switched out the fiber panels for the syn cloth and finished with 34 pieces.

Also I know for a fact that I had my math right..... thats what a calculator is for afterall lol



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mikalar
Thu Jul 14, 2005 5:05 am
#8

This has always been the case long before the CU hit. If for some reason you the factory stops (run out of a resource, out of power, out of maintenance,or stopped manually) you will almost always lose one item's worth of resources. Doesn't always happen I suspect it depends on where in the process the factory wasat the time it stopped.




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pykescylla
Thu Jul 14, 2005 5:29 am
#9

Sounds like we're all talking about two different things here. One is that you sometimeslose one production unit worth of resources if you put a wrong component in a factory. I've seen this myself. Seems to happen to me when I put the wrong crated subcomponent in.


Others are talking about what one poster called the "factory ate my left sock" bug where all the resources and subcomponents are correct, but the factory consumes more resources than it should to make the items and comes up short on completed items. I think this isthe subject of this thread. I have not seen this one, but then I've slowed my production way down so I haven't had a lot of recent experience..





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Aroogala
Thu Jul 14, 2005 6:45 am
#10

Not experiencing this bug. I put exactly the amount of resources I needed into my factory for a run of 1000 segments, and I got 1000 segments out of it.



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Shaar
Thu Jul 14, 2005 12:55 pm
#11

I've seen this but always figured that it was my calculations of needed resources that were wrong and didn't pay much attention to it.Last night it happend a few times when I was making final combines for some suits and it always left me with 1 left on the schematic count. I was always missing the resources for that final item but synth clothes, cores etc were still in there.
-VtS-Maddix
Thu Jul 14, 2005 6:25 pm
#12

Thanks for clarifying Pyke. Can't say I have had any experience at all with this, altho due to Publish 17 I've hardly produced any Armour over the past 2 months (altho have produced lots of layers, segments, cores, components, PSGs etc). Is this thing supposedly relatively new or something thats been around a while and not been noticed?



-----

Ne'la Hi'had - Master Armoursmith, Master Merchant
[VtS]Armour located at -1800 5385 in Neo-Rome, Naboo

R.I.S. Certified
itysko
Fri Jul 15, 2005 12:01 pm
#13

what i have seen from my experiance is if that factory stops for what ever reason like power or me stopping it..it eats resources/segs/etc.



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