Armorsmith Archive

Thread: So, I have a layering question

Danathal
Mon Jul 11, 2005 9:34 pm
#1

Tonight, whilst expirementing with armor, I made a set of Ubese with 8111 Energy resist. Is that decent? Is that high-end? I have NO idea since all the armorsmiths on my server are light-years ahead of me. I am not asking pricing, only if this is "good" Recon (READ: Anti-Jedi) armor.



I paired that armor with a PSG that I made and the person who's wearing it is at 10,300 energy resist. Decent?




Danatal!
RoH
Dan 'N' Esh. 5/15/06


Heciv
Mon Jul 11, 2005 9:37 pm
#2

that a very server dependant question but... yes it is good. 8200 is the hard cap on 4x energy recon. That near our server best on Starsider...crappy plexite

Message Edited by Heciv on 07-12-2005 12:42 AM




Moz Elud -12 pt Master Armorsmith RIS Certified FS Assembly and Technique
Heciv Opiara -Master Carbineer Medic
Y.M.I.C. Armory just 1100m from Coronet starport 640 -3820

please offer all winnings to Delivery vendor just inside the door

Danathal
Mon Jul 11, 2005 9:47 pm
#3






Heciv wrote:
that a very server dependant question but... yes it is good. 8200 is the hard cap on 4x energy recon. That near our server best on Starsider...crappy plexite

Message Edited by Heciv on 07-12-2005 12:42 AM





Thank you.



I am to understand that no matter what, 8200 is IMPOSSIBLE to get over?






Danatal!
RoH
Dan 'N' Esh. 5/15/06


Heciv
Tue Jul 12, 2005 7:40 am
#4



Danathal wrote:


Heciv wrote:
that a very server dependant question but... yes it is good. 8200 is the hard cap on 4x energy recon. That near our server best on Starsider...crappy plexite

Message Edited by Heciv on 07-12-2005 12:42 AM



Thank you.

I am to understand that no matter what, 8200 is IMPOSSIBLE to get over?





yes, that is the cap on unsliced energy recon




Moz Elud -12 pt Master Armorsmith RIS Certified FS Assembly and Technique
Heciv Opiara -Master Carbineer Medic
Y.M.I.C. Armory just 1100m from Coronet starport 640 -3820

please offer all winnings to Delivery vendor just inside the door

freedomwarrior
Tue Jul 12, 2005 7:56 am
#5

Hey mate, that is very good armor for our server indeed. A question for you though, as im trying to test a theory. What was the core stats you used to make this armor? Also, in the final product assembly, what resources did you use for the avian bone and aluminum? Reason im asking, is I made up some 7882 cores but when I go for final assembly, im only getting 8016 on the resists. Its annoying the heck out of me and im thinking that it is the bone im using in final assembly that is pulling down the resists. Ive not been able to find anything posted anywheres showing that the appearance materials can affect stats, but its clearly beginning to look that way. Let me know please.



-Ackire-

THE Retired
dMaster Armorsmithd
Located on the wonderful Planet of Naboo
Now located at -3256 3748, outside of Theed
-=X=-

Danathal
Tue Jul 12, 2005 8:13 am
#6

I'm making Ubese Ackrie, not Tantel.




Danatal!
RoH
Dan 'N' Esh. 5/15/06


Danathal
Tue Jul 12, 2005 8:20 am
#7



Beginning with layers:


Durralloy Steel: Agawi

Polymer: Ahoe

Plexite Armoph Gemstone: Ahocigi

Atlantium Carbonite Ore: Gasasis


Total is +92.6 energy, -93 Kinetic








The Recon cores:


Polysteel Copper: Idoikiam


Tatooinian leathery hide: Irakocee


Duralloy Steel: Agawi


Nabooian Fiberplast: Naori



These come out at 1308 energy







The Cores.



Carbonite Steel: Eifik


Lokian Leathery Hide: Oweu


Link-Steel Aluminum: Duraexiko


Nabooian Fiberplast: Osea


Vertex Crystaline Gemstone: Omnidageve



I forget the stats at the moment, but it's about 7714 Enercy, and 3589 Kinetic.



If there's anything I can do to help mate, let me know

Message Edited by Danathal on 07-12-2005 11:21 AM




Danatal!
RoH
Dan 'N' Esh. 5/15/06


freedomwarrior
Tue Jul 12, 2005 9:19 am
#8

Ok mate, then my conclusion is that based upon this, the final assembly has to play a small part in the stats on the final product for the armor.


Reason being, im using 7882 energy cores and unless their is a huge bellcurve, should allow for decent stats above 8k and im just not getting it. ITs fairly odd. Im going to use up 10 resource deeds tonight to get the best of the best and retry final products with these to see what happens. Thanks for your response mate. Good work again on the 8111 resists.





-Ackire-

THE Retired
dMaster Armorsmithd
Located on the wonderful Planet of Naboo
Now located at -3256 3748, outside of Theed
-=X=-

Danathal
Tue Jul 12, 2005 9:27 am
#9

I agree, however I don't think it's as large as one would believe.


My armor is using not the best on the final combine and I am only losing 3 points in energy (the cores are 7714, and the armor is 8111).




Danatal!
RoH
Dan 'N' Esh. 5/15/06


Tamm
Tue Jul 12, 2005 9:53 am
#10







Heciv wrote:
that a very server dependant question but... yes it is good. 8200 is the hard cap on 4x energy recon. That near our server best on Starsider...crappy plexite

Message Edited by Heciv on 07-12-2005 12:42 AM




tell me about it! and recently some exquisite vetex gems spawned averageing at 980 i nearly croaked.
WittyNewt
Tue Jul 12, 2005 2:17 pm
#11







freedomwarrior wrote:





Danathal wrote:

I agree, however I don't think it's as large as one would believe.


My armor is using not the best on the final combine and I am only losing 3 points in energy (the cores are 7714, and the armor is 8111).





Yea I agree, but with your cores being 7714 and hitting 8111, im at 7882 and in final assembly im hitting only 8016, there is something wrong there. Not sure what. The only thing it can be is the final assembly, but im not sure how. I mean, im using the prime resources such as voino, agawi, etc and getting 95% condtion experimented. It just makes no sense.






Read my thread on the maths of layers, segments, cores, final combines. The obversation you are seeing about a less than 400 final combine addition to your layered energy stat is explained in that thread. Nothing is wrong with your resources, its just a result of how the armor protection balance maths work out.


From your results I am guessing that you unlayered recon cores look like 4866K 6866E 5866B, and your layered recon cores are 3850K 7882E 5866B and you final combine is 3984K 8016E 6000B. Your energy layers are 84/-85 for a total bonus around 1016. This could be wrong given that I only have a couple of numbers to work from .


The secret number here is 134 this is the effective bonus you get from the final assembly since your elemental core stat is 5866 (6000 - 134). I got it from 8016 -7882 = 134. You are overcooking your core resources and potentially wasting good resources that you could keep back to make further cores. You could get exactly the same final armor result if you used a core resource mix that delivered a 5600B core value. This way you would be taking full advantage of the 400 bonus you get at the final assembly combine.


To get higher energy values closer to the 8200 cap you simply need better energy layer resources and not better core and segment resources as these are fine. Max layer delivers 100, you are getting 85.





Message Edited by WittyNewt on 07-12-2005 10:24 PM



Offer my winnings to the resource vendor at:

ZK Combat Gear - 800m from Threed Starport on Naboo, waypoint -4643 3380

Kreen - Armorsmith+2, Artisan, Merchant, Master Carbineer. RIS Certified
Moeru - The all new SOE harvesting template MBH, MRifles Pistols 0404. (Goodbye Master Ranger until the revamp)

Click for armor colour charts and Click for armor style pictures
Click for health enhancer faq and Click for health armor examples


freedomwarrior
Tue Jul 12, 2005 2:41 pm
#12






WittyNewt wrote:







freedomwarrior wrote:





Danathal wrote:

I agree, however I don't think it's as large as one would believe.


My armor is using not the best on the final combine and I am only losing 3 points in energy (the cores are 7714, and the armor is 8111).





Yea I agree, but with your cores being 7714 and hitting 8111, im at 7882 and in final assembly im hitting only 8016, there is something wrong there. Not sure what. The only thing it can be is the final assembly, but im not sure how. I mean, im using the prime resources such as voino, agawi, etc and getting 95% condtion experimented. It just makes no sense.






Read my thread on the maths of layers, segments, cores, final combines. The obversation you are seeing about a less than 400 final combine addition to your layered energy stat is explained in that thread. Nothing is wrong with your resources, its just a result of how the armor protection balance maths work out.


From your results I am guessing that you unlayered recon cores look like 4866K 6866E 5866B, and your layered recon cores are 3850K 7882E 5866B and you final combine is 3984K 8016E 6000B. Your energy layers are 84/-85 for a total bonus around 1016. This could be wrong given that I only have a couple of numbers to work from .


The secret number here is 134 this is the effective bonus you get from the final assembly since your elemental core stat is 5866 (6000 - 134). I got it from 8016 -7882 = 134. You are overcooking your core resources and potentially wasting good resources that you could keep back to make further cores. You could get exactly the same final armor result if you used a core resource mix that delivered a 5600B core value. This way you would be taking full advantage of the 400 bonus you get at the final assembly combine.


To get higher energy values closer to the 8200 cap you simply need better energy layer resources and not better core and segment resources as these are fine. Max layer delivers 100, you are getting 85.






Message Edited by WittyNewt on 07-12-2005 10:24 PM





Did I tell you, I suck at math.



-Ackire-

THE Retired
dMaster Armorsmithd
Located on the wonderful Planet of Naboo
Now located at -3256 3748, outside of Theed
-=X=-

WittyNewt
Tue Jul 12, 2005 2:50 pm
#13






freedomwarrior wrote:





WittyNewt wrote:







freedomwarrior wrote:





Danathal wrote:

I agree, however I don't think it's as large as one would believe.


My armor is using not the best on the final combine and I am only losing 3 points in energy (the cores are 7714, and the armor is 8111).





Yea I agree, but with your cores being 7714 and hitting 8111, im at 7882 and in final assembly im hitting only 8016, there is something wrong there. Not sure what. The only thing it can be is the final assembly, but im not sure how. I mean, im using the prime resources such as voino, agawi, etc and getting 95% condtion experimented. It just makes no sense.






Read my thread on the maths of layers, segments, cores, final combines. The obversation you are seeing about a less than 400 final combine addition to your layered energy stat is explained in that thread. Nothing is wrong with your resources, its just a result of how the armor protection balance maths work out.


From your results I am guessing that you unlayered recon cores look like 4866K 6866E 5866B, and your layered recon cores are 3850K 7882E 5866B and you final combine is 3984K 8016E 6000B. Your energy layers are 84/-85 for a total bonus around 1016. This could be wrong given that I only have a couple of numbers to work from .


The secret number here is 134 this is the effective bonus you get from the final assembly since your elemental core stat is 5866 (6000 - 134). I got it from 8016 -7882 = 134. You are overcooking your core resources and potentially wasting good resources that you could keep back to make further cores. You could get exactly the same final armor result if you used a core resource mix that delivered a 5600B core value. This way you would be taking full advantage of the 400 bonus you get at the final assembly combine.


To get higher energy values closer to the 8200 cap you simply need better energy layer resources and not better core and segment resources as these are fine. Max layer delivers 100, you are getting 85.






Message Edited by WittyNewt on 07-12-2005 10:24 PM





Did I tell you, I suck at math.





OK you just did. but were my guesses right? ? ?


If you want some help understanding I am happy to help here. Feel free to PM me with yourquestionsif you would preferthat to answer thestuff youdon't understand and Ill try to explain it better.


Try making an unlayered core with the same segment resources and swop out a few core resources to get over but close to the 5600 elemental figure as you can, 5600 or even 5601 would be perfect. Then use exactly the same resources and add your layers and see what final results you get. It should be exactly the same as before.


The secret is to take full advantage of that free 400 final combine bonus and so go with a core mix that gives you a 5600 base but not much more.





Offer my winnings to the resource vendor at:

ZK Combat Gear - 800m from Threed Starport on Naboo, waypoint -4643 3380

Kreen - Armorsmith+2, Artisan, Merchant, Master Carbineer. RIS Certified
Moeru - The all new SOE harvesting template MBH, MRifles Pistols 0404. (Goodbye Master Ranger until the revamp)

Click for armor colour charts and Click for armor style pictures
Click for health enhancer faq and Click for health armor examples


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