Armorsmith Archive
Thread: Factory manufacture times increased?!?!?!?!?
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n3rfh3rd3r
Thu Oct 21, 2004 3:54 pm
#1
Anyone else noticing that after this morning's patch, the times to make things in factories is higher? WTH?
Bahe
Bahe
Message Edited by n3rfh3rd3r on 10-21-2004 03:55 PM
Irxosskisx
Thu Oct 21, 2004 3:57 pm
#2
That's what the Patch notes said. As the Complexity of a thing is incressed so will the time it takes to make it.
So what that means is when you Experiment on something.. and it increases the Complexity.. It will increase the Time it takes to make it.
As I understand it this is they way that it was supposed to work.. they just fixed it...
n3rfh3rd3r
Thu Oct 21, 2004 4:00 pm
#3
Irxosskisx wrote:That's what the Patch notes said. As the Complexity of a thing is incressed so will the time it takes to make it.So what that means is when you Experiment on something.. and it increases the Complexity.. It will increase the Time it takes to make it.As I understand it this is they way that it was supposed to work.. they just fixed it...
Ahh. That explains it. Wont this make it easier to crit?
Bahe
Fodder650
Thu Oct 21, 2004 4:56 pm
#4
Ok so im making PSG 3's and time per object is 520!!! Does anyone else thing this is a touch high?
Cybst0rm
Thu Oct 21, 2004 5:14 pm
#5
I guess those complexity tapes will be the next hot item to buy.
royalewitcheez
Thu Oct 21, 2004 9:10 pm
#7
Cybst0rm wrote:I guess those complexity tapes will be the next hot item to buy.
Huh?
Kaullad
Thu Oct 21, 2004 10:21 pm
#8
Yeah, I saw that too. 340 seconds for an advanced comp segment.
One thing I noticed in many solid hours of crafting tonight, I went almost two full hours without a critical fail either on combine or on experimentation. But then suddenly had eight consecutive pieces critical fail. Had to suddenly kill a full suit's worth of materials. Wierd.
TheRealBaci
Thu Oct 21, 2004 10:52 pm
#9
Ok, this just seems a little silly in jumping the time it takes to make stuff so much.
Andymantium
Fri Oct 22, 2004 6:30 am
#10
Those tapes were a carryover from beta, I don't think they ever did anything.
Cybst0rm wrote:
royalewitcheez wrote:
Huh?
Cybst0rm wrote:
I guess those complexity tapes will be the next hot item to buy.
You know the tapes that are like Structure Complexity 2... etc. I am guessing they will lower the complexity of the item, hence lowering the factory time.
TheRealBaci
Fri Oct 22, 2004 10:37 am
#12
Yeah I confirmed the time increase as I started my weekly run of comp this morning.
Doro1138
Fri Oct 22, 2004 10:53 am
#13
Wow, I think this is utterly ridiculous. Considering the amount of time it took anyway to make a full run of Kinetic Comp Armor, or PSGs... don't get me started on PSGs... so many other components are needed for those anyway so this will just increase the amount of time to make a run of PSGs.
This will really affect those who sell their stuff at a high rate and are constantly running things in the factory.
Anyone know the ratio of time to complexity?
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