Armorsmith Archive

Thread: Layer Question

straiceil
Sun Nov 16, 2003 10:22 am
#1

Hi I want to mass produce some adv composite segments.


I would like to add some layers. What should my strategy be? What kind what to exp on etc. Your thought's and experiences would be nice. Please be detailed.





Adhar/Echar


Interplanetary Security Force, Sintari, Dantooine
Starsider
Slatavus
Sun Nov 16, 2003 11:09 am
#2

There are a lot of options here. First thing I should say though is that I have not made advanced comp yet (dang kirrium steel has not reared its ugly head for me yet) but these are possible layering strategies I would use for it.


Since you are mass producing I will leave out possible special orders that people might give (heat etc). That leaves 2 major layers to consider in my opinion Acid and Stun.


If you are going to go the Acid route I would not make 1000 segments of it since it is still a kind of special order but quite usefull (against BH who cant get past using the scatter pistol). With Acid I would experiment the Acid protection as high as it would go and probably put the rest into base protection and let them go out and hope for an encumbrance slice (conversly you could lower the encumbrance all up to you at that point).


For stun layers I would only be using it to get stun out of the vulnerable area so I would not experiment the stun protection on the layer at all and put the points into base and encumbrance. In this case I would probably only use 1 layer per segment.


Hope that gives you some ideas.

BlumFatch
Sun Nov 16, 2003 3:20 pm
#3

Hey Adhar,


I strongly suggest that you do Acid layers or Heat layers. Acid for Composite helmets, and Heat for breastplates (and legs if you want). They are needed the most.


Now, people vary on what they want for their triple layer pieces. I personally go for lowered (realistic) HAM on my Acid layers of at least 4/4/4. Your choice now is to put your remaining point(s) in base or acid. I choose acid, because that's the reason that I'm doing the triple layers in the first place. My final results are a wearable (without slice) 70% acid and elect., 55% to the rest Acid helmets.


Some people want to have that 80% acid helmet, and they don't care about the HAM, hoping for the encumberance slice. The great thing about my triple layersthough are that even without that encumberance slice they are wearable and good resists. In the end you have to decide what are the best qualities for you and your customers.


Hope that helps. If you want, send me a /tell ingame.




ivi BLUM ivi
ARMORER
(Blum has gone missing please help me find him.)

Genius may have its limitations, but stupidity is not thus handicapped.


hindy19
Thu Mar 11, 2004 10:49 am
#4

Hi again


When crafting kinetic layers I always begin with 4% kinectic special protection (no experimetation) ...


Now is this due to my resources or is it just a base %?


If it is due to the materials, what stat effects kinetic? I see to remember a post stating what stat enhanced layer special % but I cant seem to find it


Thanx


Hinch (n00b Master)


OmanHasokeeb
Thu Mar 11, 2004 11:19 am
#5

The starting % is related to quality of resources. For resists the important stats are OQ and SR.



O M A N
....................................................................................................

12 Point Master Armorsmith | Master Rifleman
....................................................................................................
F O U N D A T I O N S T O N E

iamcount
Fri Mar 26, 2004 11:07 pm
#6

Ok. when u make a layer, lets say stun, it starts out at like 2% base and 2% stun. if u pump the base on the 1st great itll go to 3%, another great to 3%, and the last great its still 3%. Are all these 3%, 3% or are they like 3, 3.25, and 3.5? Once i hit 3% the 1st time should i stop and go after the stun or max out the base? I hope the question is clear w/o specific numbers in experimentation.


Thanks for the imput,


sleel



How do you kill 1000 warriors? One at a time. If you try to take on the 1000 at once, you have lost before you have begun to fight!

justapilgrim
Fri Mar 26, 2004 11:35 pm
#7


it does keep track of parts so your 3% with two more experiments could be 3.6 or so, and when you add three layers of 3%, your total could be 11% or there about.


stun is bad one to use as example though, most people when making stun max out stun before anything else.


exp points depends on what you want. if you want high base, max that, want low HAM, throw your points in to that and so on.


SkinnyManDo
(battlemaster turned wussy crafter)


Master Armorsmith, VALCYN

Message Edited by justapilgrim on 03-27-2004 01:36 AM



SkinnyManDo Businessman
Chubbs is my Armorsmith Slave, email him
Get Armor at Valcyn Armor Emporium (proprietor) -5411 5375 (Theed) 16 armor vendors
Get everything else Forbidden Valley Mall (Lok) 20 vendors of everything else
AegolinAdaron
Sat Mar 27, 2004 6:13 am
#8

If you spend points in Quality, the base resist of a segment goes up by about 0.3% per great success.Using threelayers with 3.4% base resist (3%) will give a better segment thanwith 2.6% (3%) base resist.

Emily
AegolinAdaron
Sat Mar 27, 2004 7:01 am
#9

Oops, I said that wrong. I meant to say:


If you spend points in Quality, the base resist of alayer goes up by about 0.3% per great success.Using threelayers with 3.4% base resist (3%) will give a better segment thanwith 2.6% (3%) base resist.

The base resist of a segment goes up by about 1.7% per great success, the base resist of an armor piece (e.g., gloves) by about 2.7% per great success. This is independent of the resources used (the initial base resist of your segment or armor is dependent on the resources).


So, if you start out with a base resist on gloves of 40% and put9 points into Quality, you will end up with 64-65% gloves.


Emily


Capillago
Wed May 05, 2004 7:02 am
#10

I have an armorsmith and still trying to figur out the in's and out's of Armor assemble. I try to add a layer on the armor panel and they don't go there. I can add a kinetic layer to ubses but thats it. Why can't any layer be added to any armor panel? Is this only the looted items like bracaset panels , voritar panals...ect? I have seen the post that doisplays what looted items go to different armor.



I am the Wookie thats incapped not far from you.

Pre Holo Mastered : Scout, Pikeman, Creature Handler.
Holo Mastered: Medic, Combat Medic, Doctor, Marksman, Riffleman and now the Holo's has gone silent

Capillago-Pila
Capillago
Wed May 05, 2004 7:07 am
#11

I have tried to add a layer to the various armor panels and seems that kinitec panel can be added to ubese if i remember correctly. I would think any layer could go into any armor panel. I have seen the post about the looted panels so i am aware of those but what is the enhancement box for in armor panels? what goes there?



I am the Wookie thats incapped not far from you.

Pre Holo Mastered : Scout, Pikeman, Creature Handler.
Holo Mastered: Medic, Combat Medic, Doctor, Marksman, Riffleman and now the Holo's has gone silent

Capillago-Pila
KauriChumm
Wed May 05, 2004 9:43 am
#12

By "Panel" I assume you mean segment.


If so, then yes any layer can go into any segment that takes layers, like Ubese, Padded, and Composite. You cannot add layers to a looted segment, so if you have a Krayt compo segment you can't add a kinetic layer to it.


Segment enhancements are addditional enhancements to existing segments. A composite armor segment can have 3 layers and a segment enhancement, which gives some bonuses to stats. For example, you can loot Janta hide, which will add a few percent to your base resistance, so if you have a 65% base before adding the 4% hide, it would make it 69% base armor.


Some segment enhancements, like Krayt scales, add certain resists to the special resists column, making them less desirable to use as they make slicing less useful.


Hope this answers your questions.





Chumm Forsalmon - Master Armorsmith/Master Merchant/Master Artisan
Scruff Forsalmon - Trying to kill stuff...
???? - Jedi Initiate patiently waiting for Publish 9
Members Of Foundation Stone
Capillago
Wed May 05, 2004 10:24 am
#13

Thanks for the answer.
So layers can only go into 3 of the different armor panels (Ubese, Padded or Composit).
Bone, Kayyyshian and Chitin do not use layers in the armor panel.



I am the Wookie thats incapped not far from you.

Pre Holo Mastered : Scout, Pikeman, Creature Handler.
Holo Mastered: Medic, Combat Medic, Doctor, Marksman, Riffleman and now the Holo's has gone silent

Capillago-Pila
Page 1 of 3
Previous Next