Armorsmith Archive
Thread: 80/80/80 resistant composite
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Bree-Chay
Sat Mar 26, 2005 11:30 am
#1
Can anyone tell me how to put kinetic, electric, and energy into the special resists on composite armor.
I just started making composite and have stockpiled quite a few great resources. I have been able to make 80 kinetic, 80 electric with 71 base, but want to find out how to make the special protection with 3 different 80% stats.
Thanks in advance.
Bree-Chay Pea-Jay Iroll
Master Noob 11 pt Master Armorsmith Master Smuggler
Apprentice Gunfighter Master ArtisanRanger Tracker
Master Tailer (coming soon)
GreenLeaders
Sat Mar 26, 2005 7:16 pm
#2
If you are making 80% kin/elec with 71% base try this... Try using 2x 5%kin maxed base layers, and 1x 10%energy with base as close to max possible layer. You might loose a point of base but that still leaves you with 70% base + 10% on both kin and energy = 80% kin and energy. Just make sure to put a point or two as needed into special protect on the segment for the 80% elec.
That is a rough idea of what you can do, if you toy around with it you can probably streamline it to be even better
That is a rough idea of what you can do, if you toy around with it you can probably streamline it to be even better
Message Edited by GreenLeaders on 03-26-2005 06:17 PM
justapilgrim
Sun Mar 27, 2005 4:37 am
#3
I like quad armors myself
80/80/80/80
kinetic-energy-blast-elec
or 80/80/80/9
energy/kin/elec/stun
Vizzer
Sun Mar 27, 2005 5:55 pm
#5
justapilgrim wrote:I like quad armors myself80/80/80/80kinetic-energy-blast-elecor 80/80/80/9energy/kin/elec/stun
Indeed, I make quad and have 68% Base :-)
Ryche_Mykola
Mon Mar 28, 2005 12:36 pm
#6
Vizzer wrote:
justapilgrim wrote:
I like quad armors myself
80/80/80/80
kinetic-energy-blast-elec
or 80/80/80/9
energy/kin/elec/stun
Indeed, I make quad and have 68% Base :-)
Same here, with 70-71% base though.
Sales for it are incredible.
freedomwarrior
Tue Mar 29, 2005 1:31 am
#7
Vizzer wrote:
justapilgrim wrote:
I like quad armors myself
80/80/80/80
kinetic-energy-blast-elec
or 80/80/80/9
energy/kin/elec/stun
Indeed, I make quad and have 68% Base :-)
I just find it easier to do krayt scales higher than the 4% base. I normally try to get at least 3 of the stats at 7% or higher when I use them. This allows me to get an all 80% special for every stat. Yes this is all in the special and cant be sliced for a higher effectiveness, but in turn when encompased with an enc. slice that always seems to be 25 or higher, makes the armor quite nice.
Toe-KneeG
Tue Mar 29, 2005 1:56 am
#8
Same here but I stop at 70%(fewest pts possible to hit 4% base on the layers).
Ryche_Mykola wrote:
Vizzer wrote:
justapilgrim wrote:
I like quad armors myself
80/80/80/80
kinetic-energy-blast-elec
or 80/80/80/9
energy/kin/elec/stun
Indeed, I make quad and have 68% Base :-)
Same here, with 70-71% base though.
Sales for it are incredible.
Message Edited by Toe-KneeG on 03-28-2005 02:59 PM
Bria-Lormac
Tue Mar 29, 2005 5:47 am
#9
Learn me oh wise and powerful masters as to why would you limit your armor to 80% ?
I have 2 suits, I make a 18% stun 80% electric 68% base NPCSlayer suit
and a 80% Kinetic 80% Electric 70% Base PVE suit
my 80k/80e/69 base : I have a 80/80/90 Base sliced suit from 10 suits sliced
my 18s/80e/68 base: I have a customer that has a 18s/80k/90 base suit from 6 sliced suits
I understand the price to slice might be high on other servers, but why are you limited your customer to 80% armor when they could have 90% ?
I am contiplating switching over to 80% electric 70% Base and 40% stun when I have decent resources to sell for slicing so my customers are not limited by design only credits/Smuggler fees.
If I do it this way i cater to my low end customers who might not even know about slicing, and my High enders who can throw away millions to make nice suits
why is the 4 80% better ?
TheBlackPope
Tue Mar 29, 2005 6:20 am
#10
I currently have some quad segments in the oven for test purposes, based on the interest that this post generated yesterday. But I guess I have the same question:
What's the point of 80 Kinetic / 80 Blast / 80 Electric / 80 Energy / 71 Base (unsliced) when my standard 80 Kinetic / 80 Electric / 71 Base (unsliced) can potentially have the effectivenessbase sliced to 90%? Even a poor slice has potential to get above 80. It seems that you're limiting the possibilty of high base protection by putting some of the standard bases into the special.
Really, the only advantage I can see is in the case of an encumbrance slice, in whichthis quad formula guarantees 80% to Blast & Energy.
Toe-KneeG
Tue Mar 29, 2005 8:14 am
#11
Think about it guys.... not everyone HAS the credits to slice 6-10 suits to hit 90%. Those who generally buy the 4x80(blast) stuff are grenade chunking fs grinders, which means to unlock that way they have to stand in the middle of a lair and throw grenades at it (the player, lair and any npc in the blast radius takes dmg). By doing this, these guys go through more armor when compared to a conventional grind of whackin npcs. This is one of the easier ways to grind fs(all combat xp).
Message Edited by Toe-KneeG on 03-29-2005 09:15 AM
TheBlackPope
Tue Mar 29, 2005 9:26 am
#12
Toe-KneeG wrote:
Think about it guys.... not everyone HAS the credits to slice 6-10 suits to hit 90%. Those who generally buy the 4x80(blast) stuff are grenade chunking fs grinders, which means to unlock that way they have to stand in the middle of a lair and throw grenades at it (the player, lair and any npc in the blast radius takes dmg). By doing this, these guys go through more armor when compared to a conventional grind of whackin npcs. This is one of the easier ways to grind fs(all combat xp).
Message Edited by Toe-KneeG on 03-29-2005 09:15 AM
That's an angle I hadn't thought of. Thanks for the input.
Toe-KneeG
Tue Mar 29, 2005 9:46 am
#13
I dont just make and sell armor, I also wear it. I dont make anything that I wouldnt use.
TheBlackPope wrote:
Toe-KneeG wrote:
Think about it guys.... not everyone HAS the credits to slice 6-10 suits to hit 90%. Those who generally buy the 4x80(blast) stuff are grenade chunking fs grinders, which means to unlock that way they have to stand in the middle of a lair and throw grenades at it (the player, lair and any npc in the blast radius takes dmg). By doing this, these guys go through more armor when compared to a conventional grind of whackin npcs. This is one of the easier ways to grind fs(all combat xp).
Message Edited by Toe-KneeG on 03-29-2005 09:15 AM
That's an angle I hadn't thought of. Thanks for the input.
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