Armorsmith Archive

Thread: are Armoursmiths the best money making profession in the game?

CommandoTKM
Wed Sep 15, 2004 2:58 pm
#1

jthompson02
Wed Sep 15, 2004 3:00 pm
#2

Nope, swordsman are



Commander Rotary Rotary Imperial Special Forces

I am you and what I see is me - Pink Floyd
CommandoTKM
Wed Sep 15, 2004 3:02 pm
#3

sorry bout that


but im on farstar planning to get rich by doing armoursmith but

I'm wandering is it the best? and is it hard collecting all the resources etc?


how much will it cost? to master it and get set up to start makeing suits with

80%ken and 69%base resist items?


and what do i need? and how and how much resource and what to make to master this profession pleease
Everitt_Cage
Wed Sep 15, 2004 3:47 pm
#4

How much does an armorsmith make everyday on average? I try to make 1mil every day doing missions on dant, and I'm a BH.

Aljebra424
Wed Sep 15, 2004 3:49 pm
#5

question on how to grind your character and resources are found in the FAQ at the top in a guide to armorsmithing. Look there for your questions.

The question in terms of which makes money the fastest? Any combat profession, especially swords. Go do janta missions with master swords, and you can have a lot of money very very fast. Very little work, you dont have to resource, run factories, etc.

You do armorsmithing because its FUN. And to challenge yourself to always make the best you can, at fair prices for everyone. If you're going for a moneymaker, to set you up for 500 mil etc, then you are getting into this all wrong.



Bor'Anaid, Master Doctor/Master Pistoleer (June 2003 to July 1st,2005)
July 1st, 2005 , a new padawan

Was master doc...NGE master medic, 2 weeks after NGE went commando since I was sick and tired of everyone+mom+sister+dog+dog's baby being a jedi.
Srednii
Wed Sep 15, 2004 3:53 pm
#6

After working hard at armorsmithing for a good 6 months, collecting the best resources you can find, reinvesting every penny you actually make in better resources and skill tapes, you may begin making decent money as an armorsmith.



------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
vinterthoor
Wed Sep 15, 2004 4:00 pm
#7

I suppose its possible to make more money in a crafting proffession than a combat one, but really, in order to do it well (in order to sell your merchandise at premium prices) you're going to have to spend a fair amount of time collecting a lot of different resources. If you've been collecting all along or if your guild is real strong and they can just hand over all the high quality stuff you're gonna need to make 80 special 69 base comp (which is pretty decent) to you then it will just cost you the time to grind out master armorsmith. This wasn't the case for me. I had to mine the bulk of my resources myself and, in order to make 80 79 68 comp I needed to buy some resources that just haven't spawned on my server in while.

To check everything you'll need to make the armor you'll want and its current availability check out swgcraft.com

If you do go the armorsmith route you'll be spending a lot of time there.

GL



Master Medic / BH / Carbineer

REBEL Colonel
Lurax
Wed Sep 15, 2004 4:58 pm
#8

yes, it is if you're competitive at it (ie: +20 exp, vast resource collection). However it's also the most expensive to become competitive at



Arox Elodda - Valcyn
- Valcyn's first crafter with maxed experimentation and assembly bonus -
Now an apprentice Force-User
Emay Elodda - Shipwright, resource hoarder
Vendors at 1777 -5333 Rori, in Athens


thessa
Wed Sep 15, 2004 6:09 pm
#9

The more friends you have, the more money you make. For me wookie armor is 100% profitable since I pay absolutely nothing for the resources I am supplied with.



Akag Starrange
Eclipse
Starpilots
Wed Sep 15, 2004 6:33 pm
#10

I made 2 times more money with selling buffpacks than making armor... was also less time consuming to make

Buffpacks sold like 35-40mil a week and armors do sell 15-20mil a week.... but armorsmith Im not to long still getting more costumers every day \

looking to profit Docter makes 40% profit and AS makes 150-300% profit depending on what Armor

Message Edited by Starpilots on 09-15-2004 09:35 PM



~ Armorsmith ~
~ Offers, in my workshop -458, 906 Naboo ~
~ Mandalorian Suit ~
~ Loot Made Armor Stock ~ Normal Armor Stock ~
Ainwyn
Wed Sep 15, 2004 6:46 pm
#11

I can gross 30mil in a week... but only because I spend 20-50mil a week in resources.... thus the net profit is about 10mil a week, if I'm lucky and have the right armor available at the right time after about 60+ hours a week crafting. I only started making that about 7 months after I mastered and nearly 2 months after I got my 20 points in tapes.

I will admit, I've stopped looking at how much resources cost and simply look at the stats and buy it if it fits.



Tess (Ainwyn) Dle'kkar
12 point, RIS certified, Master Armorsmith
Wild Side Armor
Rogues Landing, Corellia (4404,2619)
Kettemoor
http://www.rogueslanding.com/wildside/
Dova
Wed Sep 15, 2004 6:56 pm
#12

Yes.


You must be good. Location, location, location helps. You must have a clue when it comes to marketing yourself.


Whatever number of suits I make in a week, I sell. I've sold as many as 400 suits in a week. You do the math.
Bazalan
Thu Sep 16, 2004 2:25 am
#13

Or you can make 5mil a day farming meatlumps and selling adhesives.

I've made over 150mil off them so far. Don't you just love when the devs add something so rare to the game and then let meatlumps drop it. Lol



Bazzalan

Master Doctor(12pt)/ Combat Medic(12pt) / Swordsman(97spd) / Ranger
Fencer(100spd)/ Rifleman(100spd) / Musician / Armorsmith(12pt) / Merchant / Artisan
Medicine/Weapon/Armor/Food Shop - Chilastra.Coronet 740 -4090 (Buffs/LOOTS/Armor vendors are mine)

SWG: the most expensive game of monopoly I've ever played.
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