Armorsmith Archive
Thread: I Have Noticed
That since the last patch, my MK1 PSG stats are staying. Unfortunately, they're stuck with kinetic, acid, and other really important dmg types as vulnerabilities. I can say they're stuck, because I've made countless 5500m trips across Lok to and from my Player City, and I've gone to Dantooine, Naboo, and Corellia. No change.
Anyone else experiencing this?
And why do crates decay on death? I'm not wearing the crate, nor could I use them. I can't put things back into crates to get around decay. I just think this is kinda crappy for 20 PSGs to decay 200 on death...
I agree with you. I made a few PSG's and discovered that every time Kinetic, Acid, and Heat I believe are marked as vulnerability. Looks like the stats don't shift anymore, but what used to be an accross the board protection is now only good for energy protection. I was going to sell crates of PSG's to a couple wookies so they could have some decent kinetic protection, but oh well....
Is this a bug or intentional?
Bug's still with us.
Caelrie wrote:
Nathanielstarr wrote:
Caelrie wrote:
Right after they make you unable to use anything buta scatter pistol or lightning cannon.
translation: Go jedi or quit.
I think your translation book is broken. It translates EVERYTHING as that.
No only SWG stuff.
pikeman411 wrote:shouldent they make it so once a BH attacks a jedi he can only switch to another saber i mean like 5 times this week a 100k mish pulls out his rifel tanks till my action is low and then starts to blast away while he heals himself anyone els notice this happening more and more
If the Jedi still has non-jedi skills that enable them to weild a non-jedi weapon, well, then whats the problem?
Or are you saying that once you go Jedi, you should be forced to surrender all non-jedi skills?
FernGully wrote:
pikeman411 wrote:
shouldent they make it so once a BH attacks a jedi he can only switch to another saber i mean like 5 times this week a 100k mish pulls out his rifel tanks till my action is low and then starts to blast away while he heals himself anyone els notice this happening more and more
If the Jedi still has non-jedi skills that enable them to weild a non-jedi weapon, well, then whats the problem?
Or are you saying that once you go Jedi, you should be forced to surrender all non-jedi skills?
I'd actually prefer that once you complete the Paddy trials all non Jedi skills get dropped. Of course to make this viable they need to make grinding solo viable again or they need to eliminate bounties for Jedi below a certain lvl.
FernGully wrote:
pikeman411 wrote:
shouldent they make it so once a BH attacks a jedi he can only switch to another saber i mean like 5 times this week a 100k mish pulls out his rifel tanks till my action is low and then starts to blast away while he heals himself anyone els notice this happening more and more
If the Jedi still has non-jedi skills that enable them to weild a non-jedi weapon, well, then whats the problem?
Or are you saying that once you go Jedi, you should be forced to surrender all non-jedi skills?
Nathanielstarr wrote:
Well if you want to try and look at it from the original posters point of view you realize that the system is set up so that you lose force when you heal and when you use a lightsaber and by our perceptionthat formsa sort of balance. But if you use a non-lightsaber your attack no longer draws from your force and you are able to heal for a much longer period of time.
But jedi will just say "well he can do that if he wants" so it's really no point to say anything except "go jedi or quit"
The system is designed to let anyone with the appropriate combat level use certain weapons. Why on earth should Jedi be the only profession to be exempt from that system? The Jedi doesn't have any skill with the weapon, so it's not like he's pulling off 1500 dmg headshots on you with it.
And if the Jedi IS a rifleman? Then he's forsaken Knighthood. That's its own penalty, and a sufficient one at that.
Kurso wrote:
I'd actually prefer that once you complete the Paddy trials all non Jedi skills get dropped. Of course to make this viable they need to make grinding solo viable again or they need to eliminate bounties for Jedi below a certain lvl.
I can't think of a single reason that would support that happening. Reality, canon, logic, etc... It all supports Jedi using other weapons and abilities when necessary.
Annakin was still an engineer as a padawan. Luke was still a pistoleer as a padawan. Obi Wan used a pistol in combat.
Caelrie wrote:
Kurso wrote:
I'd actually prefer that once you complete the Paddy trials all non Jedi skills get dropped. Of course to make this viable they need to make grinding solo viable again or they need to eliminate bounties for Jedi below a certain lvl.
I can't think of a single reason that would support that happening. Reality, canon, logic, etc... It all supports Jedi using other weapons and abilities when necessary.
Annakin was still an engineer as a padawan. Luke was still a pistoleer as a padawan. Obi Wan used a pistol in combat.
Kurso wrote:
Well the weapons lvl system is a joke. Maybe non-Jedi should be able to use a saber? Grievous was a robot but was trained in the art of LS. So why can't non Jedi? That would SUCK if it happend. Certainly any player should able able to shot a pistol. But weapon certs need to come back. Otherwise everyone will get MBH and 4000 Healer. Non-Jedi weapons already out damage sabers. So now people will out damage a Jedi and have the same healing too.
The lightsaber isn't a generic weapon. Neither is the scatter pistol, the lightning cannon, the proton carbine, the T-21, the acid rifle, the renegade pistol, etc.
This line of logic isn't valid.
Message Edited by Caelrie on 05-31-2005 11:59 AM
Nathanielstarr wrote:
FernGully wrote:
pikeman411 wrote:
shouldent they make it so once a BH attacks a jedi he can only switch to another saber i mean like 5 times this week a 100k mish pulls out his rifel tanks till my action is low and then starts to blast away while he heals himself anyone els notice this happening more and more
If the Jedi still has non-jedi skills that enable them to weild a non-jedi weapon, well, then whats the problem?
Or are you saying that once you go Jedi, you should be forced to surrender all non-jedi skills?
Well if you want to try and look at it from the original posters point of view you realize that the system is set up so that you lose force when you heal and when you use a lightsaber and by our perception that forms a sort of balance. But if you use a non-lightsaber your attack no longer draws from your force and you are able to heal for a much longer period of time.But jedi will just say "well he can do that if he wants" so it's really no point to say anything except "go jedi or quit"
I don't quite think I understand what you mean by "balance" here?
Say I'm a Mhealer, MDefender, Saber 4004 right? And I'm not real rich, so I can't afford a set of 4 flawless pearls, so I end up with 2 flawless pearls and 2 good pearls in an average saber (not a top of the line). I'm hittin critters my level in PvE for 300dmg a pop, which sucks, admittedly. But I can heal and take a punch as good as anybody in the game, so my fights are a little on the slow side, but I win by attrition. I notice that I can go out and grab a Advanced Laser Rifle for about 40k on any old WS vendor around, increase my range, and increase my damage. I'm no where near as good with it as a rifleman, since I don't have the speed mods or the accuracy mods. But I'm still managing to do pretty good damage with it just range shotting.
So, here comes Mr. Bounty Hunter to kill me. He's MBH, MRifle, and some pistoleer for good measure. Mr. Bounty Hunter catches me grinding with my saber, and for the first bit of the fight, he's outdamaging me by large amounts. I weather the storm with my healing as he roots me and runs back out to 50 meters (beyond my saber throw range). So, I bust out with my rifle, and start shootin back. He's still easily outdamaging me with his rifle (he's faster, has higher dmg specials, a top of the line krayted T21, and more accuracy), but I find that I'm actually producing more damage than I was with my saber. I manage to put enough damage on him that he has need to do some healing, so he pops a ruby and throws an extra 2500 back to his health bar in 30 seconds.
This fight goes on and on and on. He is able to toss tremendous amounts of damage on me, but I am able to keep myself standing with my superior healing. I can do some damage to him at any range, but he can keep using stims and ruby.
What's balanced about this? We're both using peices of equipment that are non-skill-certified to our advantage (stims, rifle).
What's not balanced about this? He's able to use a non-cert peice of equipment (stim) to compensate for a deficientcy in his template, whereas I have 48 skill points, 6.02mill Jedi XP, and around 10 mil credits invested in a weapon & skillset and a non-cert weapon for which I have no modifiers and spent 45k on (pups and slice included) is an attractive alternative for me.