Armorsmith Archive

Thread: Combat Revamp

OniKCS
Sun Sep 26, 2004 5:18 am
#79

just a few thoughts:

Vert, why couldnt you post something like this... this doesnt really give any info besides that commandos will be getting changes in the combat revamp. If the commando corespondent can post that what is keeping you, or did the documents you signed differ from the ones that the other correspondents signed? Im sure that your doing your best as our corre. but it'd be nice to get something like what the other corrs. have given to the players on their forums.

I have to agree with Jope and sky, even though i have been out of game and unable to even access the forums for 7 months (jan-july) due to millitary training, i have seen since aug that we are stuck in an endless cycle and its not going to get any better untill we get some info on where our proffesion is going!

I may not have been here for the last months but i have looked at the older threads and i have just become disgusted by all the crap that CHs have been fead over and over again. Also, from being away for somany months it came as a shock to see what state this game is in. As of right now this game deserves a title along the lines of "Great potential but F.U.B.A.R. due to crappy customer support and studidity of the developers" (im at the point Garva if you wanna ban me be my guest I'm not jumping on any band wagon im purely disgusted by how this game has been run down do to Jedi being added and all the Nerfs we've had to endur, no i dont want to be FOTM or UBER if i wanted that id be a defense staker or some other crap).

/rant off
/sits back and waits for banning
greentyger
Sun Sep 26, 2004 11:00 am
#80

/sigh

/aggree

/gets ready for banning for /agree



Cota, MBE MCH, Radiant Server, Raiders of Valor (ROV)

"Who's more foolish? The fool or the fool who follows him?"
Verser
Sun Sep 26, 2004 12:26 pm
#81

Yeah... I'm teetering on getting SWG with JTL or leaving to the supposed bliss of Everquest 2, albeit I've never played the first. It all depends on what they do to creature handler after the revamp, when they're going to implement it, and how they will change the other professions (though it's a distant third... CH CH CH!)
SioBabble
Sun Sep 26, 2004 6:52 pm
#82

What everyone forgets is that the Combat Revamp has already started.


Phase I of the revamp hit in December, 2003, when the devs went psycho with the nerf bat on creatures.


Phase II of the revamp was making Chef an actual working profession in March of this year.


Phase III of hte revamp, the part that was supposed to bring it all together, has been postponed, delayed, botched, and otherwise put off ever since. It's the part where alll the kriffing melee professions get nuclear nerfed the way the creatures were nuclear nerfed back in December.


That's the part the devs do not want to face, because they have totally screwed up the balance of this game by making melee players Gods. Players are ridiculously overpowered with doc buffs, entertainer buffs, and chef buffs. You have to really make an effort to get killed if you're fully buffed and armored; you have to do stupid things on the 'Vette or at the DWB to get DBd by NPCs. Defense stacking templates have totally skewed the GCW; only mind attacks count, because mind damage is the onlydamage that cannot be instantly restored in combat. Which is why mind damage dealing professions rule all PvP, and make it tedious and boring.


The devs had a good system, but their panic driven attacks of nerfbatitis have destroyed the balance, and they can't get it back without seriously alienating a large segment of the player base.


I'm afraid JTL will not save them. The basic game has been too badly distored by the amateur approach of the devs to the combat system, and the failure to adequately beta test the elite professions prior to launch.






Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


TsiyaAma
Sun Sep 26, 2004 7:49 pm
#83

/screams in frustration for the loss of the profession she loves and the pets she's had for over a year


/goes back to playing UO, where taming is done right...



Tsiya Ama-Valcyn
Tsiya Ama-Radiant
3 accounts cancelled as of 9/19/04
zaal_swinari
Thu Nov 11, 2004 10:01 am
#84

When the combat revamp comes into force will the skill points and proffesions be changed or will the revamp just mean a different approach to the combat and menu interface. Basically will there still be a chance to master the same amount of proffesions that can be mastered at present or is it rumoured the new system might not have the same amount of skill points - im really confused. Please dont post a link to the combat upgrade forum link i have read and reread and im still confused.
zaal swinari
Devero
Thu Nov 11, 2004 3:11 pm
#85






Joker9125 wrote:




The only people who know are under a very strict NDA. Which means anyone who knows CAN NOT tell anyone about the CU. Anything you have heard about the CU so far is strictly speculation.

I personally thik that the skill tree system will be in for a drastic change and I hope mastering 2 professions will be impossible. People should still be able to mix/match professions but not master them if they choose to do so.



Message Edited by Joker9125 on 11-11-2004 10:35 AM






I certainly hope that I can retain my CH/Rifleman masteries...


If they mess around too much, my two alts will also get nerfed.. That will cause some major contemplation on my part...


Xoshosko
Thu Nov 25, 2004 7:51 am
#86

Well they mess with it too much and i'm going for Half Life 2 ...



-----------------------------------------------------------
Xoshosko - Colonel, Master Creature Handler, FS Master Rifleman
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Vendors at -622 2902 near MO on Dantooine, Valcyn Galaxy
Frilans
Thu Nov 25, 2004 10:04 am
#87




Xoshosko wrote:

Well they mess with it too much and i'm going for Half Life 2 ...




I'm thinking on going for HL2 until they make the CU. Think about it... they need at least 6 mounths to make it real, and in 6 months you can get tired of HL2 three times!


Back to the post... I've gathered some info and tried to understand it. I had no success. I really know nothing about the future system. Not a clue. or ?





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I'm tired of signatures
rghir
Wed Dec 01, 2004 6:36 pm
#88

kind of in the wrong area...just want to know when is the combat revamp supposed to happen?





- Hargh -

- Ujio -

- Ghisi -




"Get in there, you big furry oaf! I don't care what you smell!" - Han Solo

Damon123
Wed Dec 01, 2004 7:19 pm
#89

With the next major publish...




But that they have said every now and then til they threw in JTL, so you should ask after which add-on they will do.. the 3rd or the 5th or even later on?


By the way, the combat REVAMP will NEVER go live, its called the combat UPGRADE by now, though all the information you can find that it will be a combat downgrade, because its a major HUGE nerf to everything except Jedi and CH (which will be hotfixed undoubtly VERY soon after CU).


As for now, current discussion is to reduce:

- Armor

- Buffs

- Specials-spamming

- DoT (with removal of fire [hopefully])

- reducing weapon damage (especially exceptional/legendary ones)

- removing damage mitigation

- removing or at least altering TEF system


Nothing of the above are set in stone, so do not keep your hopes too high.


D
Otaku-Convention
Fri Dec 10, 2004 2:06 pm
#90

What is the link to the changes coming up in the combat revamp? Anyone know?



Otaku-Convention
Sell by 10/25/05
chimichi
Fri Dec 10, 2004 2:07 pm
#91

http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=9876765
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