Armorsmith Archive

Thread: Bugs

fattymcgee
Sat Aug 06, 2005 5:41 am
#66

not sure if this falls to a bug of ours or a de


but for some reason my droid will not do his effects anymore and someone has stated that the droid will not be able to do its effects till it learns them due to the new ch stuff, which means combat.


Not much for the combat on my ent, and i recently learned a ent can not solo a ns elder, but it sure was fun to try





I don't like the NGE
Esharra
Sat Aug 06, 2005 6:13 am
#67






fattymcgee wrote:

not sure if this falls to a bug of ours or a de


but for some reason my droid will not do his effects anymore and someone has stated that the droid will not be able to do its effects till it learns them due to the new ch stuff, which means combat.


The DE corr is carrying this one through, as several modules are affected by this but..not just ent related ones, but Scip & I are cheering him on.


Not much for the combat on my ent, and i recently learned a ent can not solo a ns elder, but it sure was fun to try


Yeah..those NS..they're just jealous of your hawtness!








Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


CassandriaEllegance
Sun Aug 07, 2005 4:32 am
#68

Skill enhancements working?


one of my dancing toons got CAs giving +30 dancing enhancement all in all. In the skillmods its listed songly, not sticking to the enhancement u get due to the enhancement branch. She uses BE-clothes with dancing enhancements as well and those stack with the prof skill mod. However, neither of them seem to have any influence on the inspiration buff at all. Buffed one guy and he got 3.30 timer after that but usually its the 180 minutes thingy. The Cas seem not to work at all, the be-clothes do sometimes but in most cases not. Any word about whether it is a bug or is the bug the longer buff time some ppl gain?





You think that was funny??? I will show u whats funny...
Esharra
Sun Aug 07, 2005 9:40 am
#69






CassandriaEllegance wrote:

Skill enhancements working?


one of my dancing toons got CAs giving +30 dancing enhancement all in all. In the skillmods its listed songly, not sticking to the enhancement u get due to the enhancement branch. She uses BE-clothes with dancing enhancements as well and those stack with the prof skill mod. However, neither of them seem to have any influence on the inspiration buff at all. Buffed one guy and he got 3.30 timer after that but usually its the 180 minutes thingy. The Cas seem not to work at all, the be-clothes do sometimes but in most cases not. Any word about whether it is a bug or is the bug the longer buff time some ppl gain?






The enhancement skill's only intended effect at this timeis to reduce the time required to apply an Inspiration. They are not intended to effect Inspiration duration. This is the first report I've gotten of longer than 3 hours duration. It is a bug.




Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


Ikewe
Thu Aug 11, 2005 10:29 am
#70

I'm going to start calling this a bug since I have seen the sign workin gon other planets...



Server: Shadowfire


Character name: Ikewe


Bug: The Correlian style cantina does not have a visible exterior sign. Using the radial menu on the building management terminal I can name the cantina but if you go outside and look at the building there is no visible sign.





Ikewe, Master Dancer, Shadowfire
When you wish upon a falling star, your dreams can come true. Unless it's really a meteorite hurtling to the Earth which will destroy all life. Then you're pretty much hosed no matter what you wish for. Unless it's death by meteor.


Cindal
Thu Aug 11, 2005 6:02 pm
#71






Ellwina wrote:

Server: Starsider


Character: Ellwina Schneider


Bug: If you bacta toss while holding a prop, it will toss the prop (actually animates the prop being tossed and landing at the feet of the person being healed). The prop also leaves inventory. (I /bugged this in game when I came across it.)






LOL, I have to try this - maybe it will scare the critters who aggro me while I'm out sampling.




Cin or do you say Sin
~ Master Dancer/Master Bio-Engineer ~
~ Let la lune de miel begin ~
"You know you're loved if you've been *pillow*'ed."

--Qilue-UCW--
Wed Aug 17, 2005 12:32 pm
#72

I'm not sure if this is a bug or not but when dancing now, I no longer am told how muc hXp i gaind per tic.. it says


"You earned EntertainerExperience (10% insperation bonus)"


"You earned Dancing Experience (10% insperation bonus)"



Signed, Kyo'nne Ilhar'dro
K
airn Medical Regiment, Chief Medic
T
aeor Quartermaster

"I want to find something I've wanted all along... Somewhere I belong"

~ J'inx
[Bria] ~ Kaji'ra [Starsider] ~ Qilue [Corbantis] ~ Bell'an [Valcyn] ~

DanceRulez
Fri Aug 19, 2005 1:24 pm
#73

With the recent change in XP display, there is no way for a dancer (or a musician I bet) to see how much Dance or Entertainer XP they are receiving without actually going to the Skills window and calculating the difference each tick. The only message we get is "You receive dance/entertainer experience." (and it's back in the combat spam window now too). It makes it difficult for someone who is not knowledgeable of how entertainer XP works to determine how much XP they are getting and how to maximize their XP gain if they want to.

On a related note, there is no longer any display of the bonus due to the inspiration buff. This also makes it difficult for people to tell whether it's working or not, or how much of a benefit its providing. (Yes we know it's 'supposed' to be 10%, but seeing the numbers to confirm it is reassuring).



Shi'ann Dinova
Hot Pink Twi'lek of Mystery

--Qilue-UCW--
Fri Aug 19, 2005 7:20 pm
#74

They put something out about how they wanted us to focus on the Group bonus and not the actually ammount of XP gained..


I think its just stupid.. why Even Keep the "You have gained (X type) Expericen" notification in the game at all? Now its just more spam..


I think, Put the Numbers back in, or take the message out completly..



Signed, Kyo'nne Ilhar'dro
K
airn Medical Regiment, Chief Medic
T
aeor Quartermaster

"I want to find something I've wanted all along... Somewhere I belong"

~ J'inx
[Bria] ~ Kaji'ra [Starsider] ~ Qilue [Corbantis] ~ Bell'an [Valcyn] ~

Ylis
Fri Aug 26, 2005 10:39 am
#75

Some exotic flourishes appear to have been removed. Some are duplicated. What was formerly (pre CU) exotic 4 flo 3 (the one where you drop onto your knees) seems to be missing. I tested this manually with 30 second pauses in between. Either the flo isn't registering, or they have changed them around, overwriting some and thus causing duplicates.

I swear before the last patch I was in a bandflo group and the old on the knees flourish was still there.

Bugged in game.



=n==Y'lisaxa ==n =
DANCE
¯ Scyllian Street Performer ¯



DanceRulez
Fri Aug 26, 2005 1:58 pm
#76

I'm gonna throw this one out as a general bug. I haven't really taken the time to find out any definite way to reproduce it or to figure out how repeatable it is. I keep noticing that parts of some of the dance and /flo combinations are jittery. Most the the animations flow smoothly, but then some parts of some of the /flo's make my character jitter while performing them. I haven't figured out yet whether it's a sporadic problem or whether certain dance and /flo combinations always produce it. I don't know if anyone else has noticed this or has any other feedback on what exactly causes this.



Shi'ann Dinova
Hot Pink Twi'lek of Mystery

Esharra
Fri Aug 26, 2005 2:11 pm
#77






DanceRulez wrote:
I'm gonna throw this one out as a general bug. I haven't really taken the time to find out any definite way to reproduce it or to figure out how repeatable it is. I keep noticing that parts of some of the dance and /flo combinations are jittery. Most the the animations flow smoothly, but then some parts of some of the /flo's make my character jitter while performing them. I haven't figured out yet whether it's a sporadic problem or whether certain dance and /flo combinations always produce it. I don't know if anyone else has noticed this or has any other feedback on what exactly causes this.




I haven't noticed this at all, in fact I've thought we looked a little smoother during the flo animation but had more abrupt transition into the flos for the last couple of months. Please post if you find this is happening with a specific flo/base combination.




Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


Esharra
Fri Aug 26, 2005 2:23 pm
#78






Ylis wrote:
Some exotic flourishes appear to have been removed. Some are duplicated. What was formerly (pre CU) exotic 4 flo 3 (the one where you drop onto your knees) seems to be missing. I tested this manually with 30 second pauses in between. Either the flo isn't registering, or they have changed them around, overwriting some and thus causing duplicates.

I swear before the last patch I was in a bandflo group and the old on the knees flourish was still there.

Bugged in game.



Our exotic flourishes were reordered and combined into all the exotic bases with a new one (flo 7) to make the exotics consistent with the other dances in layout. Are you talking about something different?




Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


Page 6 of 8