Armorsmith Archive
Thread: Should I?
youll prob just screw yourself, just hold tight till devs do something about it.
If you get tired of waiting you can always cancel your acct
in other words... (Take a break for a couple of days) - come back for 2x exp week though.. might be good =P
I am a Master Tailor, Merchant, Artisan
and My alt? Is a crafter to ![]()
In my opinion, its better to have the best of both worlds...have both a combat character, and a crafter character. Many times when stressed with my guild, or correspondent duties - I log into Valcyn, and just craft a bit. Not everyone I know, knows my alt there so it can be pretty quiet, but its nice taking a break every now and then rather than blowing stuff up all the time
I've had some thoughts about once crafting gets a little tedious and then it dawned on my that JTL may be the best fix for that.... it gives me some combat, doesn't take up much needed skill points, & I DON'T HAVE TO DEAL WITH JEDI
(sorry for bringing up the heated jedi convo again)
Tartuffe wrote:Only issue I know of with dropping all your combat skills is that you are beyond very vulnerable when you are out maintaining harvesters and the like... otherwise, there is still plenty to stay entertained with
That's a good point. Personally, I'm only CL 16, but it's enough to wear armor, and be left alone by most of the baddies running around on Tat. Keeping some points in combat helps.
I have a combat alt (which includes smuggler) I've had more fun crafting spices with the main and then setting up shop with the alt who is master artisan working on master merchant. It takes time to establish yourself and the grind can be a little rough, but it's worth it. I find myself playing my main less and less ![]()