Armorsmith Archive
Thread: psg's
trajen2
Thu Mar 10, 2005 10:52 am
#53
cerVantes77 wrote:
Paragraphs are your friend.
LOL
Seems that the jedi forums are full of english majors today . . .
Staan
Thu Mar 10, 2005 10:56 am
#54
Unfortunately, the response from Thunderheart although cryptic admited PSGs have Lightsaber resists, but it did not clarify if the use of ADKs on them was intended.
And with that, know taht Lightsaber resists still drop off these items upon a random server boundary or planet jump. The resists might stick for a while, but eventually, they drop within a matter of hours.
Until then, all we can do is deal with the situation is get out of harms way, luckily PSGs do not inrease movement speed.
And with that, know taht Lightsaber resists still drop off these items upon a random server boundary or planet jump. The resists might stick for a while, but eventually, they drop within a matter of hours.
Until then, all we can do is deal with the situation is get out of harms way, luckily PSGs do not inrease movement speed.
biggiebarker
Thu Mar 10, 2005 10:58 am
#55
When publish 9 isntroduced LS damage it was stated that nothing was supposed to have LS resists psg's included if LS resists were intended why are they so buggy they drop when crossing server boundries, shuttling, and logging.
VardamelSithLord
Thu Mar 10, 2005 11:00 am
#56
Nice Post, once again the devs need to fix these big problems in the game. PSG's arnt supposed to have LS resist, the only things that is LS resist is Cortosis or another LS. And Jedi are the most powerful and wise people in the Galaxy, we shouldnt be killed by any single person.
ImpPull
Thu Mar 10, 2005 11:05 pm
#57
This issue will be ignored, just like it has been for weeks and months. Fact is people use the ADK's on there PSG's. If you can't handle it then don't play your jedi, or don't get on the terms.
I personally have not been beat one on one by a regular profession since I reached knight. Yes, other knights and fully templated padis have killed me, but this is expected and how it's " supposed to be". Actually each time I've died as a knight was from 5 to 6 regular professions having a beat down on me 
biggiebarker
Thu Mar 10, 2005 11:07 pm
#58
lol would be simple not to get on the terms if they didn't spawn kungas or drop a shuttle on me half-way thru killin a lair
ImpPull
Thu Mar 10, 2005 11:16 pm
#59
I was on the terms twice before I reached knight, and the last time I was on was during my trials. So once during my actual padiwan days. Two times in the 2 months it took me to reach knight. Oh yea and I did my entire grind on Dant. So don't tell me it's not impossible to stay off the terms.
Message Edited by ImpPull on 03-11-2005 12:17 AM
Elisea-Eadoawovi
Thu Mar 10, 2005 11:23 pm
#60
if they want ls resist let em have it, just put our saber stats back to what they used to be.
tohrazer
Thu Mar 10, 2005 11:30 pm
#61
VardamelSithLord wrote:
Nice Post, once again the devs need to fix these big problems in the game. PSG's arnt supposed to have LS resist, the only things that is LS resist is Cortosis or another LS. And Jedi are the most powerful and wise people in the Galaxy, we shouldnt be killed by any single person.
You are a Moron, the Order the the Teras Kasi Was Created to Control Jedi, And Kill Them when Necessary, Learn About Star Wars, then Post
SageEidolon
Thu Mar 10, 2005 11:39 pm
#62
Not to disent, because I do love Jedi...
...but I seem to remember a bounty hunter - Jengo Fett -having little problem taking out a few Jedi Knights using only a laser pistol until he lost his head to a Master. Dozens more lost their lives to battledroids. Obi and Anakin - a Master and a Kinght - were captured on Geonosis, Luke as a Knight got shot in the hand by some Hutt thug, and Master and Knight Qwi-Gon and Obi had to run from droidekas in Episode I...moments later, Kinght Obi had to be saved by his Master from two pursuing battle droids (yeah, I know the EU says his saber wouldn't work because he got it wet...yadda yadda yadda).
All in all, lightsabers and Jedi are fearsome weapons and warriors, but it seems that even in the movies, either a well equipped enemy or an overwhelming force could manage to get the upper hand.
Staan
Thu Mar 10, 2005 11:50 pm
#63
I have a feeling the most simple solution to this will occur in the Combat Upgrade:
55 days now and counting!
55 days now and counting!
ImpPull
Thu Mar 10, 2005 11:53 pm
#64
Staan wrote:
I have a feeling the most simple solution to this will occur in the Combat Upgrade:
55 days now and counting!
Where did you get this 55 days stuff, did I miss something?
COMETChris
Fri Mar 11, 2005 12:00 am
#65
ImpPull wrote:
Staan wrote:
I have a feeling the most simple solution to this will occur in the Combat Upgrade:
55 days now and counting!
Where did you get this 55 days stuff, did I miss something?
It's projected for some time in may according to that gaming mag article.