Armorsmith Archive

Thread: what stats are important to AS when the CU hits? and if you dont like swg, quit.

Valkyrie36
Wed Apr 13, 2005 8:37 am
#53






staticrevan wrote:

I just became master armorsmith, and was wondering what stats will be important in the CU? I heard OQ and UT.. is that true?



Also, I spent a lot of time as a master tailor before this, and master tailors do not make a lot of money. Fewer people seem to be using BE clothing. The highest-priced item a tailor can make doesn't even come close to the highest-priced item any other crafter can make. (yes I realize that tailors can use pretty much ANY quality resource, but even so...)


For some BE clothing, I could charge MAYBE 20k, and that was stretching it. How much for the highest priced armorsmith items? 300k? more? architect? 250k? weaponsmith? into the millions?. I stuck with tailor for a long time, because I enjoyed it, not because I was in it for the creds. If you are only doing AS for creds, yes, the CU might suck for you, but if you are doing it because you enjoy armorsmithing, chances are, you will still enjoy it.


I'm tired of hearing so many people whine and cry about how much the CU will ruin things. If it's so bad, leave. Stop whining and leave. I grinded out armorsmith because I enjoy crafting and wanted to try a crafting prof I've never done before. I wanted to be an AS by the time CU hit, because there will be lots of new armor changes, and instead of 99.9% of the servers wearing comp armor, there will actually be a variety now, by the looks of it. So maybe the market can open up for once, instead of the market being dominated by 12 point comp armorsmiths. There will be demand for all sorts of armor now. It seems to me like most of the people complaining are the 12 point armorsmiths who have dominated the market and made 10's of millions of creds.

Boo-hoo, so you may havesome competitionnow since everyone wont be wearing your comp armor. You have been one of the (if not the most) profitable professions in the game. I'm shedding a tear.





Sorry friend...but these folks that are 'whining' are only attempting to insure that the crafting profession you just mastered remains the coolest crafting profession in SWG. They are fighting the good fight for you since you are to inexperienced in the craft to do it yourself. If in fact these changes go through as planned, your move from tailor to armorsmith will end up feeling like the same profession. Just replace Buttons, Zippers and Pockets with Layers, Segments and Cores and you got a tailor all over again.


Let these people 'whine' and hopefully changes will be made so that someday you can look back with some wisdom and be thankfulthey complained.


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