Armorsmith Archive

Thread: Wookiee armor

Tokman88
Fri Mar 19, 2004 10:12 am
#612

If you have never played as a wookie you have no idea how little the Health and action "Bonus" helps if im not buffed I will get wasted by anything stronger then a Rill or wort unless i get lucky and dont have more then one on me my advice to everyone who says this isnt fair and that if we get 70% armor is too much is insane and needs to go make a wookie now. Even with 70% resist we will still lose to a Mon Cal with 90% composite without a doubt and extra 50 or whatever health is nothing a rill does more then that in one hit. So to all non wookies quit your complaining wookies are supposed to be strong and thats how it is if you are all into keeping the game real then wookies should just get 10k HAM because it says we are the strongest most feared race in the galaxies but aparently in this game we shouldnt be because we need to keep it "even" for all you composite wearing babies.



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Azyre
Fri Mar 19, 2004 11:02 am
#613

As an armorsmith, I think this is great.



Angetenar
Fri Mar 19, 2004 11:12 am
#614



Azyre wrote:

As an armorsmith, I think this is great.




Unless you're also a wookiee I wouldn't get to worked up yet. I would give you 50/50 odds on whether or not this armor is going to only be craftable by wookiees...like the bowcaster.



-Baccaror
Webels do it with the lights on.
jdblaze98
Fri Mar 19, 2004 11:23 am
#615

I only have one question. Where is the Friday feature that the Devs talked about on their web chat last night. It was supposed to have some content on the new wookiee armor but it hasnt shown up on the site.



Bocca - Wookiee Bounty Hunter
"The price is right".... Not just a game anymore.



The_Real_Che
Fri Mar 19, 2004 12:39 pm
#616

http://starwarsgalaxies.station.sony.com/content.jsp?page=Wookiee%20Armor


thats the link to the concept art for the armor. This stuff is UGLY





___________[ PURPLE WOOKIEE SHAMAN OF MYST ]_________
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khayosreign
Fri Mar 19, 2004 1:34 pm
#617

for those of us who are not wookiees, i dont share the same excitement.


I just wonder where the fairness is in having a race of beings in the game, with a substantial advantage in regards to the amount of health and other stats over other races, and then giving them armor which was the only deciding factor between the races in combat situations.


All i know is, when it comes to combat, a wookiee with the same armor as a human or any other race, is going to have an enormous advantage. All this will lead to is more wookiees then any other class across all the servers, as well as people like myself wondering: when will the game finally just be a game? when will it all, if ever, end?


KarlaceEQ
Fri Mar 19, 2004 2:57 pm
#618

Is this wookiee armor going to be craftable only by wooks?



Karlace
I am the god of all you know and love
Sexiest Wook on all of Bria
"When he opened the fourth seal, I heard the voice of the fourth living creature say, "Come!" And I saw, and behold, a pale horse, and its rider's name was Death, and hades followed him."
Tsumitsuki
Fri Mar 19, 2004 4:01 pm
#619


Just my 2 cents worth...


Wookiee armour concept drawing:great, when are we going to see dorthy, the scarecrow and the lion?


Wookiee armour in general great idea.. about time.

Glad the precedent has been set in the upcomming film.


Cha'ann
Simmeon
Fri Mar 19, 2004 4:15 pm
#620

i thought the wookie armor looked kind of silly. It looks likea wicker basket on his head with some spoons attaching it. No offense to the guy who drew it but surely they can come up with something more organic and cool looking.
DragonsChosen
Fri Mar 19, 2004 4:43 pm
#621

All i can say about it is.. LOOK! I'm A R2 Droid With Arms!



Name: Grach (Retired)

Species: Wookie

Server: Starsider

Cause Of Death: lighting a Type 10 Fire Work while on shuttle = PermaDeath
TheGiantPotato
Fri Mar 19, 2004 5:12 pm
#622



AudioOrgana wrote:


Waste93 wrote:

I don't think you'll see many calls for species nerfs.
Wookiees want to be able to compete. They want to be able to use one of the few loots that are worth having, armor attachments. We want to be able to last more than a few seconds in PvP. We just want the same options the others have now.
It would be impossible to make it completely even to balance our HAM and negating it with amor. Though it can be close.
There are times like you stated that the extra HAM does come in handy. This is an advantage for the Wookiee. But you can balance that out by making Wookiees in armor SLIGHTLY less effective in armor.
At this point, with the "combat balance" and everything else getting so complicated, maybe it's time to simplify - give spieces other non-HAM bonuses to compensate and keep it "interesting".
Already exist slightly in the racial bonuses such as Bothan camo bonus. Though I think there should be more of them and have them actually be more useful. Each race should have a couple bonuses that are actually useful to a number of different professions.
I think right now on paper at least the Wookiee has the most of these. However of the five, one has already been nerfed to uselessness and one or two more are about to get nerfed. That will drop them to two or three.



I think it's a messy game to play. Let's talk numbers - what is going to make you happy as a wookie? At what point will you consider yourself "even"?
I don't agree with the line of thinking that making the armor a bit less effective is enough to justify the continued bare-wookie +700 HAM. I bet if the Devs opened up the metrics, the amount of people that wear 90% composite armor, which you are asking to be balanced against, would be less than the number of Overt Imperials.
As to species skill-bonuses, they seem to have erred on the side of caution with these, and I too would like to see them fleshed out for all species.
If we balanced for only the low-game before (bone armor, etc), I think it's just as much a mistake to balance for the only the end-game.
Audio





Hrm... in line with talking numbers... I don't know if this has been mentioned or not, but why don't we make buffs run by % of the HAM they are buffing? That way if someone stat-migrated everything away from health, say, he could not get a +2000 buff to health, he would instead get something like a 200% health buff, which would only work out to about 800 + 400 base for 1200 total health.

This could still make the wookie bare stat bonus meaningful over other races.

I did not address armor here, really, but it just occurred to me as a good idea to base things on % * base attribute instead of a raw 2000+ buff point bonus system.



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KnightHawk420
Fri Mar 19, 2004 6:11 pm
#623

Hmm so the armor is funny looking, but finally at least they got some.




Devs you made it funny looking, but I applaud the fact that it's at least "something".





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JakeDiggs
Fri Mar 19, 2004 6:31 pm
#624

speaking of armor. are there any plans of making mandalorian armor avalable to the players ?
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