Armorsmith Archive
Thread: Don't say the devs don't listen.
ZionHalcyon wrote:
freedomwarrior wrote:/shakes head at zion.Perception is the least of my concerns at this point. Sorry, but the devs didnt care enough to at least address the concerns in a constructive way to explain some of why they did what they did or are doing. Now, this is not a dev bashing on my part, its just fact. The complaints and frustrational posts on this forums didnt happen til it became apparent after blix's post, that it didnt matter what or how we felt. There were alot of constructional inputs given prior to the okram incident, and again we were ignored(whether true or not, as you put it, perception can be a big thing).Am I happy that this issue was addressed for the swg community as a whole, the answer is yes. But lets not get side tracked, it wasnt just our issue and as you said, number 6 as an issue on a top 5 list, hrmmm. Sound to me like as i said it was an issue, but not a top 5 issue. Erego, why some of us arent overly impressed.As Ive said in some previous posts, if they will just give us some hard fact reasons for why they did why they did, then at least I will feel they are listening. Again, would I like to see our top 5 changes, heck yes, but without that, just a basic simple explanation would be nice.Here is a phrase to learn well: perception is reality.
What that means is, it doesn't matter what you think - if people perceive you a certain way, they will treat you a certain way. Geez, if you need a case study, look at me, and how I am treated on these forums. Compare that to how I interact and treat people on the radiant forums, and how they treat me, and it is a world of difference. But does that matter to the people here in this forum? Hell no - they percieve me differently, so I am treated differently.
Likewise, if the devs perceive the AS community to be a bunch of crying children, they will not take you seriously, and all those serious issues will be lost in the rants. That doesn't mean your ideas were bad - they just weren't willing to read through the crap to find them, and weren't able to digest them throughout all the garbage.
That is the reason for a corrospondent - to manage perception. You may disagree, but look at what the Corro is supposed to do: bring player gripes to the devs in a manner THEY can digest - a much more professional manner. They bring forth our concerns, and manage the dev perceptions of US.
If we continue to behave this way, we only make it harder, on our corrospondent and on ourselves.
I think the Devs did their own sort of perception is reality. They didn't converse with our correspondent thereby letting use perceive they didn't care. The reality is we have/had this situation because of what we've perceived about them. They could easily change this perception, but haven't seem to care about doing that.
ZionHalcyon wrote:From the latest patch notes:
- Lowered Bio-Linking costs on faction armor
Just because they aren't here talking, doesn't mean they aren't listening, and keep in mind, this was done WITHOUT a corrospondant in their ear.
That said, I agree that their communication back with us leaves MUCH to be desired.
nice, but still skeptic.
so now it "should" cost less faction to do the armors. cool, means all those exploration and delevery missions will work out.
Kelloch wrote:
ZionHalcyon wrote:
freedomwarrior wrote:
/shakes head at zion.
Perception is the least of my concerns at this point. Sorry, but the devs didnt care enough to at least address the concerns in a constructive way to explain some of why they did what they did or are doing. Now, this is not a dev bashing on my part, its just fact. The complaints and frustrational posts on this forums didnt happen til it became apparent after blix's post, that it didnt matter what or how we felt. There were alot of constructional inputs given prior to the okram incident, and again we were ignored(whether true or not, as you put it, perception can be a big thing).
Am I happy that this issue was addressed for the swg community as a whole, the answer is yes. But lets not get side tracked, it wasnt just our issue and as you said, number 6 as an issue on a top 5 list, hrmmm. Sound to me like as i said it was an issue, but not a top 5 issue. Erego, why some of us arent overly impressed.
As Ive said in some previous posts, if they will just give us some hard fact reasons for why they did why they did, then at least I will feel they are listening. Again, would I like to see our top 5 changes, heck yes, but without that, just a basic simple explanation would be nice.
Here is a phrase to learn well: perception is reality.
What that means is, it doesn't matter what you think - if people perceive you a certain way, they will treat you a certain way. Geez, if you need a case study, look at me, and how I am treated on these forums. Compare that to how I interact and treat people on the radiant forums, and how they treat me, and it is a world of difference. But does that matter to the people here in this forum? Hell no - they percieve me differently, so I am treated differently.
Likewise, if the devs perceive the AS community to be a bunch of crying children, they will not take you seriously, and all those serious issues will be lost in the rants. That doesn't mean your ideas were bad - they just weren't willing to read through the crap to find them, and weren't able to digest them throughout all the garbage.
That is the reason for a corrospondent - to manage perception. You may disagree, but look at what the Corro is supposed to do: bring player gripes to the devs in a manner THEY can digest - a much more professional manner. They bring forth our concerns, and manage the dev perceptions of US.
If we continue to behave this way, we only make it harder, on our corrospondent and on ourselves.
I think the Devs did their own sort of perception is reality. They didn't converse with our correspondent thereby letting use perceive they didn't care. The reality is we have/had this situation because of what we've perceived about them. They could easily change this perception, but haven't seem to care about doing that.
Like it or not - they make the game. So while you are technically right, it is us who have to worry about our perception to them.
Especially with SWG going PS2 and X-Box in August. The community doesn't have the excuse "well I'll just quit the game" anymore; SOE just found a whole new source of income to tap into.
where it is on a list is the least of our problems.
ZionHalcyon wrote:
Cianhydle wrote:
If I was on Radiant... I would have quit months ago. That's all I gotta say about that!
Renea,
Tempest
I'm sure! After all, being one of the few servers that didn't exploit the credit dupe a while backand has maintained a healthy economy with lower pricesmust be a real turn-off for you, huh?
Let's not show our ignorance here. There was not a single server that didn't ahve billions duped on it. Radiant may have been cleaned up a bit better, but I doubt it. The only reason your prices had to kept low was to keep up with Elitros.
ZionHalcyon wrote:
freedomwarrior wrote:
ZionHalcyon wrote:
freedomwarrior wrote:
Moge_Tira_Tru wrote:
How can people say this was not a major issue? It was listed on our list of major issues. The very fact that we now turn around a say to the Devs "oh we didn't want that one we wanted these over here" instead of just saying Thanks Devs! Keep it coming.
Have a read on the Commando boards, a profession that was quite easily the worst combat skill ingame as a master. When the Devs started giving them love did they say "Oh hey, why change that we want this that and the other?" No they said thanks and keep it coming and now they are easily one of the top combat skills to have.
I for one appreciate the lowering of the FP and hope the Devs keep bringing us some love.
Moge, im not saying it wasnt an issue, im saying it wasnt a top 5 issue. I think it was more of an issue to the combat communities who had to get the armors attuned to them.
Do you understand how others can intrepret this when it WAS listed in the TOP 5 issues of the ENTIRE AS Community, and then when it is addressed, the community claims it wasn't a top 5?
That either indicates Okram didn't do his job with that top 5 list, or the community just comes off very petty and childish.
Can you at least understand that?
Message Edited by ZionHalcyon on 04-21-2005 01:09 PM
Here we go again. First and foremost, as a community, this complaint wasnt voiced just here. Go take a look at several combat forums and you will see the same issues voiced. I will totally honest, when I looked at the top 5 of okrams I dont remember seeing it mentioned as a top 5, not saying it wasnt, just saying that if it was I missed that part. Maybe I missed it because im not worried about it as im a neutral smith and could care a less, but that is a selfish statement I know.
In addition, this was still not adjusted just because of us, it was justed because of a player base as a whole, IE commandos, rifleman, etc who also voiced problems with the factional costs. I think this was also posted as a problem in the GCW forum as well. Eitherway, its still an easy fix because all they did was adjust the numbers. In addition, after looking at the old numbers and the new numbers, I really dont see that big of a change.
So do me a favor, get off your high horse. I also posted previously in this thread that yea they did at least look and change something, I gave em credit, yeash. But can you also see that its a basic numbers change in the equation and nothing more, a simple 1 line change to the programing standard for that item(over simplified I know, but the basic gist).
Stickied Summary of Armorsmith issues with the CU system post. 6 items are listed. It is number 6.
Telling me to get off my high horse does nothing to change the fact that I am so smart and you are dumb and wrong.
JangoFett100 wrote:
ZionHalcyon wrote:
Cianhydle wrote:
If I was on Radiant... I would have quit months ago. That's all I gotta say about that!
Renea,
Tempest
I'm sure! After all, being one of the few servers that didn't exploit the credit dupe a while backand has maintained a healthy economy with lower pricesmust be a real turn-off for you, huh?
Let's not show our ignorance here. There was not a single server that didn't ahve billions duped on it. Radiant may have been cleaned up a bit better, but I doubt it. The only reason your prices had to kept low was to keep up with Elitros.
Indeed, let's not. Elitros didn't go bargain selling until a while after the dupe. No, be it that Radiant was unaware, or chose not to, very very few of us duped. Last count was 5-10 people max, and they all got banned.
That is why I love my server - every server has its nice people and its creeps, but Radiant person for person is probably one of the most honest servers as a whole in the system. ![]()
Um, sure ok.
ZionHalcyon wrote:
JangoFett100 wrote:
ZionHalcyon wrote:
Cianhydle wrote:
If I was on Radiant... I would have quit months ago. That's all I gotta say about that!
Renea,
Tempest
I'm sure! After all, being one of the few servers that didn't exploit the credit dupe a while backand has maintained a healthy economy with lower pricesmust be a real turn-off for you, huh?
Let's not show our ignorance here. There was not a single server that didn't ahve billions duped on it. Radiant may have been cleaned up a bit better, but I doubt it. The only reason your prices had to kept low was to keep up with Elitros.
Indeed, let's not. Elitros didn't go bargain selling until a while after the dupe. No, be it that Radiant was unaware, or chose not to, very very few of us duped. Last count was 5-10 people max, and they all got banned.
That is why I love my server - every server has its nice people and its creeps, but Radiant person for person is probably one of the most honest servers as a whole in the system.
ZionHalcyon wrote:
Indeed, let's not. Elitros didn't go bargain selling until a while after the dupe. No, be it that Radiant was unaware, or chose not to, very very few of us duped. Last count was 5-10 people max, and they all got banned.
That is why I love my server - every server has its nice people and its creeps, but Radiant person for person is probably one of the most honest servers as a whole in the system.
ZionHalcyon wrote:
We knew who they were, because they got turned in by the player base almost immediately. We police ourselves pretty well.
Um, ok sure.