Armorsmith Archive
Thread: Wookiee armor
Thunderheart wrote:
exactly![]()
Message Edited by GarVa on 03-09-2004 02:44 PM
vvornth wrote:
I'm assuming the HAM bonus they get will be removed if they get full-body armors(the 9pieces set), yes?
You'll also let trandos wear boots and gloves soon enough won't you? Thanks!
fine with me - as long as they cap humans secondaries - and take away the trandoshans ham bonuses as well
cmon now people, you seriously never go into combat with out buffs. figure your self that way. you can wear 80% resist compsite armor with no effect to ham and you complain?!? okkill the ham increase for wookiees, but i want my special instead of wookiee roar to be Tear arm off, so if you're using a two handed weapon you can't use it any more and you bleed for 300pts of dmg a tick. how about that. i think that is a perfect alternative. definately feels more starwarsy.
Wookiees will be wearing armor in the next film as well, so stop complaining
You have truly started the path to a better game
absolutely ridiculous that something in a video game can make me this happy![]()
again I want to thank KStarfire and all my fellow wookiees (some of whom have been fighting this fight far longer than I...)
Ok, quick question. Does this mean the Maurader armor was going to be THE fix to the wookiee armor issue and the only reason we are getting craftable armor was because of an art issue? I had it in my head that the Maurader armor was temporary and a schematic to create wookiee armor, based on the Maurader template, was coming in the future.