Armorsmith Archive
Thread: Any coders out there? (C++ type)
Akkori wrote:
If only the SWGCraft resources were dependable... Tempest uses a dedicated website for tracking that completely blows away SWGCraft. If the person running SWGCraft could intergrate this system, and keep the interesting add-on's he's developed, everyone would win. The problem with SWGCraft lies in that there is basically no accountability in who posts what, and when, plus very few maintainers.
the maintenance is purely up to the community, that is you and your fellow server crafters. The swgcraft system is working wonders as far as i see it, we are the ones who should be ashamed that we dont upgrade it, maybe its time to pay the noobs to do it
Yes, that's the problem in a nutshell. Everyone wants neato cool things to play with the data, but no one wants to do the work to put in the data.
Fivo Asia
Depending on the maintainers is all wel and good. It works very will for our site. The problem lies in people who purposely put in false stats, make stuff appear to have un-spawned before it actually has, purposely not entered a resource because they want to get more than everyone else, etc...
If there is no accountability, this kind of thing happens. Annonomous postings are a bad idea. *Thats* why SWGCraft is insufficient for every server. Your server might be okay, but 10 others will be horrible. Like I said, I think some of the add-ons are great (I wish theyd activate the email parser already!!). But the old adage holds true...
Garbage in, Garbage out
Aye,
I've seen some missing OQ, Polymer I think it was.
Also not seeing creature resources, but that may be a setting I havent poked around with.