Armorsmith Archive
Thread: So the Damaged RIS Segs that we had no warning/clue about = Wont be fixed by CSRs
hehe...i didn't see this thread...i just posted something similar...
bump this be-hotch up
this seriously needs to be looked at...i have 6 segments that are now borked...
come on people fix fix fix
:*-(
Nichrf36 wrote:
Slider067 wrote:
In my experience with CSRs, I've gotten the matters resolved. You may have to push back a little though. I think on each occasion that was a little complex, I got a canned answer first. The next person seemed to actually look and listen to what I was saying.
I've found that it helps to spell out possible solutions that you find acceptable too.
The key is to be polite though. I'm sure they enjoy dealing with jerks just as much as everyone else does.
I was polite.
I hope you don't think I was insinuating that you weren't. It wasn't my intent.
It was for everyone that has to do this sort of thing.
Slider067 wrote:
I hope you don't think I was insinuating that you weren't. It wasn't my intent.
It was for everyone that has to do this sort of thing.
This is how we break the game, break the game, break the game. This is how we break the game for all the one-shot crafters.
Yes. The "item is damaged" thing seems to affect the last slot of loot-crafting-items. Since there is only one of the RIS, guess it doesn't work.
Fix my 0-stated pre-cu Kinetic and Energy segs while you're at it.