Armorsmith Archive

Thread: Do you find that people even look at encumbrance anymore?

RuwokOnkoor
Sun Sep 26, 2004 8:40 pm
#27

i make my own personal lightweight sets, but i dont bother sellign to the public. the general player is primarily concerned with high base%, so i let them have it. but for my guildies and buddies i explain all aspects of armor and they desire my lightweight sets. its ironic that i use resouces 2x as good for low ham than i do for high base, yet it sells about 10% as often on my vendors



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Ruwok On'Koor - Dirty Tusken at your service.

- I support NGE because CU was boring anyways. Just try and escape it!
Zynix
Sun Sep 26, 2004 9:51 pm
#28

I was gonna make a thread but this seems like a perfect place to ask the question


I am looking to buycompostie armor with electricity as the only special protection.


Question 1: If this is the only speical protection with about 70% base. What kinda encumb would I be looking at?


Question 2: If there is only electricity as the special protection, would it leave more skill points to put into the encumb to make it lower?


Question 3: Having knetic and electricty as the special protection with around 70% base would have the same encumb as the armor with just the electricity special armor?


Question 4: Why does 40% stun armor have such high encumb?What kinda encub you get with your 39 - 40% stun?


Thanks in advance for your time and information.




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h310ise
Mon Sep 27, 2004 12:34 am
#29

Just my 2 cents - personally, I like to play unbuffed when I can, it's more of a challenge, so I care very, very much about ham costs!
Zynix
Mon Sep 27, 2004 1:13 am
#30

Wow.. 5 star. Very nice reply. You made it so much easier for me by making such a detailed response. You know your armor very well. I'm sure your very popular on Bria.


ok now the mushy stuff is said and done. I have few morequestions You don't have explain your answer to save you some time.


Question 5: What is the highest base you seen or heard of? (just being curious) **made with non loots or enhancements**


Question6: What is the highest base that is made by mostArmorsmiths? (kinda looking for what I should be buying without hurting my bank account)


Those 2 questions were needed to get an answer to this question.


Question 7: With the answer to question 6 in mind, if you were to get stun armor to that base and put rest into the stun resist - What kinda stats would the armor have? Take a guess what your helm would be. (Im looking at having the high base resists with as much stun as I can)


40% stun/ 66% base helm has 77/74/299

??% stun/??% base helm has ??/??/???


/kowtow /deepbow - Thanks Again!




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Srednii
Mon Sep 27, 2004 3:23 am
#31

hmmm


5) I don't really know what the normal is for high base, I havn't seen anyone selling it. With my resources I hit 70% base, I've got nice resources, but they arn't the best on the server. I think normal max base from server to server is high 60's to low 70's.Think the highest I've heard of is 73%.. but then I never really kept track of what's going on on other servers.


6) I think the top flight AS on each server should all be producing 70%+ base, or be able to at least. On bria there seems to be very few armorsmiths who make high base armor, the stuff I made was just for personal use, I didn't mass produce it.


7) This sort of armor I've seen. Havn't made any myself, but what I've seen was around 69%ish base, and 25-30% ish stun. As for the ham's, I'd guess they'd be the same as my max stun helm. The max stun has layers with stun/base experimented, then segment with base/ham's, then helm with base/hams. With max base/then stun armor it's jsut be layers with base/stun, segment with base/hams, and armor with base/hams experimented.


Not sure on full suit hams (I only make the stun helms), but probably again 800-900+. Any heavily layered, high base, or high stuncomp is going to have massive hams. Low ham suits are going to have 60%ish base, and 80% in one special, with that special being whichever layer is chosen for the suit. The pve 80% kinetic low ham armor I use is 58% base.



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Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
Sobyv
Mon Sep 27, 2004 8:09 am
#32

I'm putting together that type of armor myself, but with some things in mind:

1. For humans, Head:Chest:Boots:Gloves will cover you w/o holes, but will wear out fast.
2. Only need stun on Head:Chest, as those are areas that riflemen hit with their specials(mostly), same with everything else actually.
3. Continuing from 2, I am getting a stun helm, stun chest, and getting them sliced(eventually) and having 3 suits of electricity layered comp made, then sliced.
4. Out of 3, I will put together 1 'questing' suit, and 1 PvP suit, and giving away the rest to guildies...

So, with this process I spend about 1.5mil on the comp, and about 250-400k on slicing, depending on results/smuggler.

For you, you can choose 2 of the 3 things:
1. Low Cost
2. Mobility (HAM)
3. Protection (resists)

If you want your uber suit, be prepared to do a lot of running around, and spend lots of cash.
Zynix
Mon Sep 27, 2004 11:49 am
#33


For the armor hole protection. I want to completely understand this.


Question 8: What I don't get is why would they make the shot look in a different spot if no armor is present. The shots where getting through the pants, shoulders, and arms?


Question 9: So at no time if the shot hits the gloves, boots chest or helm it wont make it threw? (assuming no)

Then why was it getting threw on the pants, shoulders, and arms?


Question 10: I hear by just wearing the helm, chest, gloves, and boots it makes them decay a lot faster. But not having to buy the other 5 peices per suit and not having to slice them and getting good slices. It is cheaper by just doing the 4 piece suit and replacing them more?


Thanks for help once again




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Starpilots
Mon Sep 27, 2004 8:45 pm
#34


Zynix wrote:
Wow.. 5 star. Very nice reply. You made it so much easier for me by making such a detailed response. You know your armor very well. I'm sure your very popular on Bria.
ok now the mushy stuff is said and done. I have few more questions You don't have explain your answer to save you some time.
Question 5: What is the highest base you seen or heard of? (just being curious) **made with non loots or enhancements**
Question 6: What is the highest base that is made by most Armorsmiths? (kinda looking for what I should be buying without hurting my bank account)
Those 2 questions were needed to get an answer to this question.
Question 7: With the answer to question 6 in mind, if you were to get stun armor to that base and put rest into the stun resist - What kinda stats would the armor have? Take a guess what your helm would be. (Im looking at having the high base resists with as much stun as I can)
40% stun/ 66% base helm has 77/74/299
??% stun/ ??% base helm has ??/??/???
/kowtow /deepbow - Thanks Again!





Eclips ansers

5) 72% but with very rare Colat Iron that goes for 100cpu or more .... mostly used in loot made armors.... 71% is the comon one 280k a set are mine

6) 71%

7) 25% stun 70% base Aldos in the cornet mall got it.... but only if you have deep pockets , going to make it also in a few weeks time Enc around 900-950

Message Edited by Starpilots on 09-27-2004 11:46 PM



~ Armorsmith ~
~ Offers, in my workshop -458, 906 Naboo ~
~ Mandalorian Suit ~
~ Loot Made Armor Stock ~ Normal Armor Stock ~
Starpilots
Mon Sep 27, 2004 8:53 pm
#35



Zynix wrote:
For the armor hole protection. I want to completely understand this.
Question 8: What I don't get is why would they make the shot look in a different spot if no armor is present. The shots where getting through the pants, shoulders, and arms?
Question 9: So at no time if the shot hits the gloves, boots chest or helm it wont make it threw? (assuming no)
Then why was it getting threw on the pants, shoulders, and arms?
Question 10: I hear by just wearing the helm, chest, gloves, and boots it makes them decay a lot faster. But not having to buy the other 5 peices per suit and not having to slice them and getting good slices. It is cheaper by just doing the 4 piece suit and replacing them more?
Thanks for help once again





the non pant and armor damage is there some time 3-4 months maiby longer..... it works most of the time but when hunting NS some will polearm NS will make nasty leg hits

and Armor hole is there also even when using a full suit
general 1 of our 20 people in DWB runs get killed by the armor hole, just not normal when a Death Watch Ghost hits you with 4k damage and your 90% suit is't repelling any damage of it and one hit DB

I balanced my armor production for it when making 150 suits a week I make 250 chest 200 gloves 200 boots and 200 helmets.... sales are balanced on the factory run then



~ Armorsmith ~
~ Offers, in my workshop -458, 906 Naboo ~
~ Mandalorian Suit ~
~ Loot Made Armor Stock ~ Normal Armor Stock ~
Zynix
Mon Sep 27, 2004 10:37 pm
#36

Thanks for the replies....


so for 10 it would be or wouldn't be cheaper going the 4 piece set?




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