Armorsmith Archive
Thread: Seriously utterly f. fed up with crafter deaths
Camo kits don't work as well as you think. They hardly work at all.
I, as a Master Ranger, had a CL 10 Giant Gubbur break my camoflauge and attack me in the same move. I was also wearing +14 Camoflauge BE'd clothing.
dribbler wrote:
1) you cant dictaterandom spawns on you
Agreed, but we ALL have to deal with this. I had my combat lvl 80 char killed yesterday while driving across Dath because some Black Sun NPC's spawned beneath me. Should I start whining about this, or should I just deal with it and move on?
2) avoiding agro takes time/patience and is extremely dull
We'll just remove every aggro character from the game, that way your non-combat character can do whatever you please without taking into account that the areas you want to go to are full of vicious wild creatures that want to rip you to shreds. Yeah, sounds like a plan.
3) mask scent isnt the be and end all, it still fails and leads 2 death
Low level mask scent sucks, I do agree with that.
4) even in CL80 anything under level 80 will agro you still if you level 1, just the damage is reduced
You still get aggro'd, but you don't get one shot killed, giving you time to get away. That's the whole point, right? Not getting killed so easily? If you're complaining about merely getting aggro'd by vicious wild creatures...out in the wild...then I feel no compassion for you on this issue.
5) there is an issue, caile agrees there is an issue. basically crafters got shafted from lots of content/areas because they cant survive anymore
If Caile agrees, then let him bring it up to the devs. I think it's silly, but that's just me. I have a crafter, I surveyed/mined fiberplast on Dath as a level 1 character. I died a few times, on a char with zero combat, out in the wild of the most dangerous planet in the galaxy. If Caile wants to waste time on small issues like this, so be it. If you ask me, there are far more pressing issues that could be address, that there is no workaround for.
6) even a split combat/crafting mastery is not enough .. you used to enjoy bits of both worlds now you are eitehr combat level 60 or combat level 1 - a crafter/fighter can never hit CL80
My crafter is below lvl 30. I have had ZERO problems since bumping her up to that level. I have not died once. Yes, I still get aggro's by a lot of things. But again, these are vicous, wild creatures.
I hate to be such a grouch, but seriously...this is a pretty lame issue to be complaining about when you look at the bigger picture. If you can't figure out a few workarounds for it, and just want to complain about things that you refuse to try and use the many simple solutions listed in this thread...then I really have to wonder how well you actually runan Armorsmith business, even if it is only in an online game. ![]()
Clicky1
Clicky2
Keeper32 wrote:
The only times I die are when I go to Dath... Be more carefull...
lol, I have not died yet... But I dont take my Crafters to Dath either
Reggi wrote:
Keeper32 wrote:
The only times I die are when I go to Dath... Be more carefull...
lol, I have not died yet... But I dont take my Crafters to Dath either![]()
Keeper32 wrote:
Reggi wrote:
Keeper32 wrote:
The only times I die are when I go to Dath... Be more carefull...
lol, I have not died yet... But I dont take my Crafters to Dath either![]()
We can't all be millionaires with 5 accounts
Ermm.. you dont have to be a millionaire. I've run around dath ALOT. As only a level 1. I've died.. maybe 6 times in all that. Lost 2 bikes. Nothing too serious. And this is biking through massive unavoidalbe fields of big red dots surrounded by those oh so friendly purple circles. And as for increased HP. It doesnt actually help that much unless there's a level to go with it. I just finished the vehicle control quest that gives you the HP crystal. And as that day was being VERY bad for me (Quite a few deaths durring the missions etc. mostly NPCs with guns.. or oddly enough melee critters hitting me from 20-30m out. Likely lag) I decided to pop it. Weee.. I'm sitting at 2900 HP. Pop a pixie for an even 3000hp. And promptly get one shotted for 3030 damage. ![]()
I've just ended up making myself a pair of 'suicide run' pants. Take that, a bike. toss all my deacyable stuff in a droid. Put on a PSG for the very very limited but better than 0 protection it offers. And generally speaking I wind up allright. I still get killed now and then with only 900hp but eh. It _WOULD_ be nice to have abit more surviability. Not just for crafters but also for those who are pure entertainers. As they face the exact same issues. Not as badly for the most part as a crafter. As they dont have to be out in the field -quite- so much. But still.