Armorsmith Archive

Thread: multi-component RIS drops are a bug

royalewitcheez
Fri Jul 02, 2004 1:11 am
#27

I've said before what I thought would be fair.

Eliminate all the serialed/bugged drops, and turn it back the way it was before.

After the combat balance, when groups of people are killing GDKs instead of soloists, turn the drops up so that when the loot comes around, there's enough for everyone.



Armor by Rooyal
900m Directly west EAST of the Theed Spaceport -3980, 4080 Naboo (Ahazi)
cheserna
Fri Jul 02, 2004 1:15 am
#28

but man... this is even more to the heart of the matter.... a combat balance... ANOTHER developer "wish" that got side-tracked because apparently another developer made a probelm with making jedi's through mastering of professions.... so they HAVE change that, so they have to put the combat rebalance on hold...

and out of the irony or irony's, something I was doing to kill the many months before the devlopers can fix the combat situation, has been broken in of all thing... a jedi patch...
man even the irony of this is painful to write.....

ok I can accept even the fact that maybe if a combat balance happened, I shouldn't be able to get RIS.... but I'm not talking maybe's or what-if's... I'm talking about me, now, and the past 2-3 months...

it's fine for someone who hasn't wasted all of that time to say... "well maybe you should've even be doing this"... but that isn't the reality.. the reality is I could solo GDK's.. and I have... and that is the way the game was... and you can be rest assured.. not by MY choice... I'd rather be enjoying a well-balaned PvP situation.. or PvE situation.... I for one LOVED the 3-4 months it took me to get master fencer with groups... but this is the hand the developers gave me... and I ran with it...

and now even THAT was undermined by a "bug"... I guess you just want to prove me wrong or argue with me or something... but after my rant.. I assure you that only reason and hurt feelings remain.... if you don't see the hurt that's fine.... but one day the developers will make a mistake that costs people who aren't so "die-hard" starwars to question, why this deserves 1-2 hours of their day... or 10 hours a week... and maybe the pain in their pocket books will help them see that "foolish mistakes" really really hurt people who give a **edit**...
TechBoss
Fri Jul 02, 2004 4:28 am
#29

RIS and Mandalorian armor are not useable in their current state. The armors require and extreme amount of effort/credits to obtain and are then will only last a short time period. RIS and Mandalorian armor is so rare that I have NEVER SEEN IT on a live server. I play on Bria, one of the most populated servers, and have yet to see someone actually using either style of armor. Should the drop rates be nerfed back to prepatch levels, the armor goes back into the useless category. I don't even care about the resists. The fact that the armor is so hard to get AND the armor repair system sucks, means that these armors are unusuable by the players.


All the craftable items that are based on looted components need to be similar to the looted weapons, like the scythe, hack, DE-10, etc. These items are rare, require some work on the players part, but are not so rare that they can't be used. Look at the berserker rifle, it is super hard to get and no one uses it due because of this. Uncommon items can be used, rare items can't be used due to the decay and repair system.



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"List?..... Where is this "list" you speak of. Writing something on toilet paper and then wiping your ass with that same paper doesn't constitute as a list." from BH forums in regards to combat balance list of issues.
destrkta
Fri Jul 02, 2004 4:49 am
#30

this armour is meant to be quest end armour high end elite, not something everyone can get and NO i'm not even RIS certified armoursmith not real much interest in it, my main interest lies with Mandalorian Armour and BH armour, and yes i wear BH armour in normal pvp but don't waste it in PVE, also for one of the smaller servers(valcyn) i know at3 ppl who wear RIS armour suits on a regular basis, one armour smith has recrafted certain pieces multiple times, bit wierd that on larger populated/exploited servers that people haven't ever seen RIS in action.




Rand al'thor, the masterful Bounty Hunter
The hunter that is now hunted
Only BH to solo kill and hunt a Jedi Master(pre cu) on valcyn /bow quing'tut
TechBoss
Fri Jul 02, 2004 6:33 am
#31






destrkta wrote:

this armour is meant to be quest end armour high end elite, not something everyone can get and NO i'm not even RIS certified armoursmith not real much interest in it, my main interest lies with Mandalorian Armour and BH armour, and yes i wear BH armour in normal pvp but don't waste it in PVE, also for one of the smaller servers(valcyn) i know at3 ppl who wear RIS armour suits on a regular basis, one armour smith has recrafted certain pieces multiple times, bit wierd that on larger populated/exploited servers that people haven't ever seen RIS in action.





The reason being that the larger servers have 10 to 100 times the number of people looking for the items. It's easy to get looted components when you don't have to compete with lots of people trying to get the same items. On Bria, the geonosian caves are severly crowded during primetime hours. Your only prayer for getting some good loot is to go there at off peak hours, 7-9 a.m. EST appears to be the best time.


Due to SOEs brilliant server load compensating code, the more people who are on the server, the less random spawns that appear. This makes certian planets completely devoid of life. I have been to Lok and Dantooine, traveled well over 5000m on foot, and seenone wild spawn during prime time.


No one has yet to justify why a consumable item should be so rare that no one actually uses or even wears it. If they want to make something super rare, but completely useless, I'm cool with that. These armors will probably be the best armor in the game after the combat balance, yet no one can afford to use them.





-----------------------------------------------------------------
"List?..... Where is this "list" you speak of. Writing something on toilet paper and then wiping your ass with that same paper doesn't constitute as a list." from BH forums in regards to combat balance list of issues.
Tirgwystraff
Fri Jul 02, 2004 6:34 am
#32






DirtyAzn wrote:

If you were really college educated, you wouldn't need to use the same amount of periods a middle school/high school student would use when trying to express themselves.







I have a masters, and I write the same way he does on message boards... ( as I speak, rather than for a term paper)


*5 stars to witcheez* I think that may be the proper solution.


Those who worked really hard on this, I feel for ya! I KNOW Charprime must be upset; he completed his set andthen a week ortwolater BAM! However, most of us agree that the drop rates were rediculous. I played UO in the beginning. It took over a year to master a crafting profession ( without illegal macroing, and even that took months). In a year, I still had only gotten to 93% carpentry ( playing several hours a day). Then they introduced *power hours*, shortening the time by months. They did away with that, but still way upped the rates. I had mixed emotions, but had to agree it was for the best. They ended up going too far ( IMHO), so you can now buy a template. However, they are still going strong after all these years. I played that for 5 years, but only stuck to EQ for 2 ( constant leveling , crafting was for garbage, raids needed to get loot).


I see SWG more and more going to EQ style, and it bothers me BADLY. More and more loot drops better than crafters can make. DOT dropped weapons are common, nice ones uncommon. Now we have a taste of it with this BH armor. ( Yes, my ranger now has a couple pieces far better than I could craft as a 12 point armorsmith). I got over the 100% comp boots that dropped off a krayt, as it was a legendary drop. But simply uncommon drops like BH armor? Like most people, I am waiting for JTL to make my final decision. Many are simply waiting on the combat rebalace and deciding from there.


I bought this game, NOT because it was *star wars* but because it was supposed to have a truly player crafted economy. The item limits here SUCK compared to UO ( anyone else loved decorating as much as I did?? ). The crafting is more complex, and I like that ( imagine cows and sheep having quality!). however, this move towards loot schematics, mandelorean-no quality required, just loot drops and pull a damned switch-, droppable alternatives to player goods......


YUCK.




Newmoon Tirgwystraff
Resident of Mr. Ploppy's Turtle-Flavored Ice Cream Kingdom
" English doesn't borrow from other languages. English follows other languages down dark alleys, knocks them over, and goes through their pockets for loose grammer. "
furlock1
Fri Jul 02, 2004 6:45 am
#33

I would not say everyone can get it the Kimos are not easy and they seem to be having the same drop rates as before. Honestly I know its a bug but the chance at mupliepes means that my 3 month quest means I might be bale to make a piece instead of feeding it to the hermit. As for the Albatross can they at least make it a viable drop RIS enhanced armor would be a nice dream to acomplish.




Esre Ai-eomo
Imperial Inquisitoria/Hand of the Emperor
Sith

(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)


Through Knowledge I gain Understanding

Through Understanding I gain Self Mastery

Through that Mastery I gain Honor

In the virtues of Loyalty, Honor and Obeyance

I find my place in the Force, I am one with it.

There can be no Light without Dark,

No Dark without Light,

The Force is in all things and I am within it.
DirthNader
Fri Jul 02, 2004 6:47 am
#34


After stepping away from the flames and name calling, I'm starting to see what the disconnect between the two sides is. It's not about who has more time or money (heck, I got a full suit and I get one, maybe two full buff sessions of play per week).


It really seems that it's about two different groups that have different views of what RIS should be. On one side, you've got the folks that think that RIS could make an alternative to thecomposite and Ubese we all crank out dozens of suits at a time. I can see the validity in that. On the other side you've got the folks (including myself) that think that it should be an epic quest undertaken by armorsmiths with either the money to buy the parts or the determination to run their business and hunt for the parts at the same time. I can see the validity in that as well (obviously).


I'm done flaming and responding to flames on this issue. It's really not for the us to get mad at each other over - the devs had stated what their opinion is of it, dragging each other over the coals with names like "elitist" and "whiner" don't do anything to change the devs' vision.


I can understand the frustration that some people may feel over having a useable armor out there that is so difficult to get that it becomes more of a display or the armorsmith's ability rather than a viable product. I just hope those on the other side can understand the frustration those of us who have gone through the quest qould feel if our efforts were suddenly cheapened by an average of five to six times.


We're a community, we're the armorsmiths.Personally,I'm tired ofwatching this one fracture the community.



The artist formerly known as Ittov
DragonFire7
Fri Jul 02, 2004 7:01 am
#35

Heres my thoughts


RIS and Mand are going to be the only armor (besides the malfunctioning PSG's) that protects Vs. Lightsabers... Therefore unless layers that can be added to other armor..or other armor is improved in a combat balance..one of these have to become more avaliable. Obviously i'll choose RIS to become more avaliable over the Mand armor.


The problem atm is that GDK's are soloable..when higher end content is no longer able to be solo'd that is when the drop rates across the board..not just RIS needs to be increased. Currently the Number of jedi able to run around free means we need LS resists.



Ryric Krael- Master Armorsmith
Emissive Technologies
an Armor Crafting Company
Avian City, Talus -6055 377
Coronet, Corellia: -411, -5508
JaatoWaals
Fri Jul 02, 2004 7:09 am
#36


Knock off the flame war or I'm going to ask that this thread be locked.


With regard to the higher drop rate, I have been pushing for this for a while but was told flat out a few weeks ago that the drop rate would not be increased. I can continue to push for an increase, but it's kind of like trying to blow down a house made of bricks- I can huff and puff, but nothing's going to happen.



Waals Industries

-Armor for the new Imperium-

www.hrafnwarband.org
Ryche_Mykola
Fri Jul 02, 2004 7:20 am
#37






DirthNader wrote:

We're a community, we're the armorsmiths.Personally,I'm tired ofwatching this one fracture the community.





I agree.


But its the usual garbage on here, the people that already completed the quest and have made a full suit are against the multiple drops (big surprise). When that crafting "fix" was going to go into effect that hugely favored 12 point smiths, all of them were totally for the fix, whereas all the 10 pointers were against it (it would have made 10 point armor garbage).


The thing is, nobody looks out for the "community", based on what I read on this board its pretty much everyone is looking out for themselves.


Even if RIS was medium armor with 90% resists, it still wouldn't be worn based on how impossible to obtain and costly it is. Even when my suit reaches 1/1 condition, I will still use it as Normal clothing. Since it will NEVER be destroyed by someone (all my other armor I pretty much destroy when it falls apart), we will be seeing more and more and more RIS in the game. A full suit is worth about 75 million credits, who in there right mind is gonna use that?


Me and my business partner haven't seen a GDK (only killed 8 so far) in over a week of hunting. I have camped the Temple for 2 weeks, kill 2-6 per day, and haven't had 1 drop. The loot drops are still very low.


ps...............What does it matter if the pieces have serial numbers now? Its not like you could factory produce RIS. Unless you are using the no serial number exploit for making Interwoven RIS segments.







Ryche Mykola
Outer Rim Collective (ORC) High Council


Ariakus Mykola
Outer Rim Collective Master Rifleman
Cancelled accounts for Wow
Aethrin
Fri Jul 02, 2004 7:35 am
#38

So presumably we'll get at least one piece back from a set, right?
DirthNader
Fri Jul 02, 2004 7:36 am
#39






Ryche_Mykola wrote:


ps...............What does it matter if the pieces have serial numbers now? Its not like you could factory produce RIS. Unless you are using the no serial number exploit for making Interwoven RIS segments.




???


I factory ran interwoven segments. Considering that the Nightsister layers, shards, and power cubes all required matching serials I don't consider it an exploit.




The artist formerly known as Ittov
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