Armorsmith Archive
Thread: results before/after this patch
Arhagellos wrote:So the patch rocks but only for those 12 point AS. The whole point in this was what? To make the people that loot those critical skill tapes even richer? Sure make resources more critical in the armor crafting, sure give us some more trouble to think about but hell don't just assume everyone has invested the millions upon millions of credits to buy tapes. Elitist is good but only when not overstretched. I'm a 10 point AS and as soon as I tried out the changes I reached the point of wanting to drop. No I'm not going to waste the time I pay for to gather the super hyper ultra uber elite resources nor am I going to kiss anyones @$$ to get enough tapes for the 2 extra points.
You can curse at me all you want but the only results I am reading is from those 10 point AS, since that is the majority that should be considered and not the 12 point minority that is all happy and jolly.
Should you have read posts by 12point smiths you would know that we arent happy as well. Beeing a 12 pointer doesnt stop me for beeing concerned that this change was bad for the community, we arent all selfish money hungry bastards you know.
I am on Bloodfin and I don't have all the exact numbers but before the patch I was making 77% Kinetic Ubese armor and now I can make it 80% Kinetic. The base is the same at 16% and the HAM is only slightly higher then it was before.