Armorsmith Archive

Thread: results before/after this patch

Tuanga
Tue Mar 16, 2004 5:25 pm
#14

Vigeant, what were your base resists on those stun layers though. From the little I've gotten to test so far on Bloodfin, it'd be impossible to get ou 65% base, 39% stun again.


Will play more later.





-----------------------------------
Tuanga - Bloodfin
12 point Master Armorsmith --- Crafter of Fine RIS Armor

Accounts cancelled 8/1/2004
Ail
Tue Mar 16, 2004 5:53 pm
#15











Tuanga wrote:

Vigeant, what were your base resists on those stun layers though. From the little I've gotten to test so far on Bloodfin, it'd be impossible to get ou 65% base, 39% stun again.


Will play more later.









65% base 42% stun gloves post patch.....


I believe I can push base to 66% as segment was kinda bad...


73% base 15% stun possible too, fellow AS just tested...


Pity patch won't stay long enough to actually make the full runs though...


From a rough estimation ham would be around 1000/950/1020 for full set


I'm prolly gonna end up making the segments after reverse of patch and end up making 62% base 42% stun armor instead of the 65% base 37% stun I was making prepatch and ham should be equivallent...



And yes true 0/0/0 2% base layers are possible ...



I think I'm just gonna be lazy and stick to layers schematics though, too much work to run layers, make segments, run segments/cloths/panel and make final schematics...



Oh and no matter the number of amazing, it takes 11 pts at least to max a line if yourresources are good enough to takeit past 90%...






Message Edited by Ail on 03-16-2004 04:57 PM


Message Edited by Ail on 03-16-2004 05:00 PM


Message Edited by Ail on 03-16-2004 05:04 PM


Message Edited by Ail on 03-16-2004 05:06 PM


Message Edited by Ail on 03-16-2004 05:10 PM

Message Edited by Ail on 03-16-2004 05:18 PM



Aildiin Rifleman/Doctor,Rastar Master Armorsmith Master Artisan, Aildin TK

Shop located SW of Bestine at -1907 -4348

Best sellers
: Soldier's armor ( 62% elec, 54% base, 473/406/492 ham) 147k/set,
Advanced Space marine armor ( 80% energy, 70% elec, 62% base, 539/456/514 ham)252k/set,
Tera Kasi Master armor (composite 80% kinetic 70% electricity, 62% base 513/455/525 ham)252k/set,
Brawler's armor (ubese 75% kinetic 313/363/427 ham) 100k/set

R0Man
Tue Mar 16, 2004 10:50 pm
#16

Lol devs make a lobby for people with good resourses Patch suxxx



With current resourses on Farstar


befor Ubese 73% K 18% B


after Ubese 69% K 17% B


befor 3 layer comp 80% K 70% el 60% B


after 3 layer comp 74% K 63% el 55% B



-------------------------------------------------------------
-AK- Armor tech corp. Farstar. Coronet 388,21, -5332
Kalashnikov{CCCP} Master AS Master SW .etc.
R.I.S. cert, Jetpack and Mandalorian creator.

Ashes to Ashes and Dust will be Dust!
zukem
Tue Mar 16, 2004 11:21 pm
#17

I just ran tried to make some composite non layered armor. Prepatch non layered was around 43% with 3 experimentation points into encumbrance. Now, it was 37% with no experimentation points to encumbrance.





Zuker - Jedi
Zuke - Commando
Bastia - Structures Trader
SPAM Sales - South of Coronet Starport 84, -5588 Sales Inventory Lottery
Syno
Tue Mar 16, 2004 11:40 pm
#18

I just made some armor with pre-patch layers. I use the same materials, and here is the result.


The pre-parch armors is 80% Kinetic, 63% Electricity, 53%Base Effectivness


The after-patch armors is 80% Kinetic, 59% Electricity, 51% Base Effectivness


I am a 10point AS. Before the partch when i made Adv. Composite Segement I was albe tomax out at effectiveness and still have1 more box of expertmentationpointleft. After-patch, i only have enoughtexpertamentation point ot max out effectivness.


When i made Adv. Composite armors. Before patch I was able to max out at effectivness and still have 3 boxes of expertmentation pionts left. After patch I barely max out in effectivness boxes.






(ggggggggggggg:WXnnnn[[[[[[[[[[nnnnWX9ggggggggggggg)
Syno


Dark jedi Knight
Tuanga
Wed Mar 17, 2004 12:26 am
#19

Hmm making 80% energy and elec, 76% base composite on Bloodfin. Fairly high ham though.


Also got 42% stun/ 69% base on some gloves. Maybe hit 70% on helm.





-----------------------------------
Tuanga - Bloodfin
12 point Master Armorsmith --- Crafter of Fine RIS Armor

Accounts cancelled 8/1/2004
AtlantisCH
Wed Mar 17, 2004 2:13 am
#20

I don't have ham stats, but...


Pre patch 40% stun/ 64% base


Post-Patch I've gotten UP TO 43% Stun/ 69% base, now this WAS with 12 points, AND tons, and tons of experimenting.





AtlantisCH

Master Armorsmith (Radiant)
Vendors: TBA
HondRoid
Wed Mar 17, 2004 2:49 am
#21

well I must have the good resources then, PRE-PATCH 77% Kinetic Ubese, POST patch 80% Kinetic Ubese



Hond Roid
RETIRED Master Armorsmith of BSS
Vendor at 5540 140 Dantooine
Just outside of Starlight City
HondRoid
Wed Mar 17, 2004 2:52 am
#22

oh, I forgot to add I am a 12 point armorsmith, and my unlayered compo went from 57/50 to 62/55 (some pieces 63/56)



Hond Roid
RETIRED Master Armorsmith of BSS
Vendor at 5540 140 Dantooine
Just outside of Starlight City
Roxanne92290
Wed Mar 17, 2004 4:46 am
#23


Here are some numbers from eclipse,


Heavy 80%Cold : 74/75%Base, 765 / 691 / 789 - 7/7/7 layers


Light 80%Cold : 71%Base, 625 / 557 / 640 - 3/3/3 layers


Heavy 33% Stun 72%Base only helms and chest made layers are 16/16/16


Medium 33%Stun 70%Base, 817 / 738 / 838 - 10/10/10 layers


before the changes, the highest base I could reach is 70% (although top end resources would allow 71%), for entire suit mind cost is about 750.



Edit Heavy Stun should read : 33%Stun 73%Base

Message Edited by Roxanne92290 on 03-17-2004 04:02 AM



Ingame Name : SuperGirl
BlumFatch
Wed Mar 17, 2004 5:30 am
#24

Starsider checking in. 12 pt, old resources.

Base on triple layered composite went from 68-69% to 73-74%
Stun Composite went from 40% to 43%
Kinetic Ubese went from 70% to 80%

It worked out well for an old smith like myself, so I made a couple schematics for use in the future. I felt bad for some of my younger smithing friends though.



ivi BLUM ivi
ARMORER
(Blum has gone missing please help me find him.)

Genius may have its limitations, but stupidity is not thus handicapped.


Arhagellos
Wed Mar 17, 2004 6:34 am
#25

So the patch rocks but only for those 12 point AS. The whole point in this was what? To make the people that loot those critical skill tapes even richer? Sure make resources more critical in the armor crafting, sure give us some more trouble to think about but hell don't just assume everyone has invested the millions upon millions of credits to buy tapes. Elitist is good but only when not overstretched. I'm a 10 point AS and as soon as I tried out the changes I reached the point of wanting to drop. No I'm not going to waste the time I pay for to gather the super hyper ultra uber elite resources nor am I going to kiss anyones @$$ to get enough tapes for the 2 extra points.


You can curse at me all you want but the only results I am reading is from those 10 point AS, since that is the majority that should be considered and not the 12 point minority that is all happy and jolly.




Nerelith Vel'Et'Aril
Master Pikeman
Sentinel of Horus

UmmonPrime
Wed Mar 17, 2004 7:05 am
#26






Arhagellos wrote:

So the patch rocks but only for those 12 point AS. The whole point in this was what? To make the people that loot those critical skill tapes even richer? Sure make resources more critical in the armor crafting, sure give us some more trouble to think about but hell don't just assume everyone has invested the millions upon millions of credits to buy tapes. Elitist is good but only when not overstretched. I'm a 10 point AS and as soon as I tried out the changes I reached the point of wanting to drop. No I'm not going to waste the time I pay for to gather the super hyper ultra uber elite resources nor am I going to kiss anyones @$$ to get enough tapes for the 2 extra points.


You can curse at me all you want but the only results I am reading is from those 10 point AS, since that is the majority that should be considered and not the 12 point minority that is all happy and jolly.








That is why they are not letting it stay. It does just the opposite of what they intended. Was supposed to balance out the economy, but when only the best resources make the best items, you drive the price up on those resources, which in turn drives the prices up on all items made with the resources.




Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


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