Armorsmith Archive
Thread: Armorsmith's and Serious bug/stealth nerf
Ok, let's start with the basic way armor is supposed to stack:
You are hit for 100 points of damage by a meatlump with a basic pistol (energy). You are wearing armor that is 90% resistant to energy and a PSG that is 50% resistant to energy (Imp Prototypes can get this high).
AP0 weapon (most mobs, including the meatlump) versus AR1 target (you): 50% reduction. Current damage: 50 points
90% composite armor: 90% reduction of that damage. Current damage: 5 points.
PSG: AR1 versus AP0 weaponry. Additional 50% reduction of damage. Current damage: 2.5 points.
PSG's 50% resistance to energy attacks. Yet another 50% reduction of damage. Current damage: 1.25 points.
Any food would further reduce the damage, although I'm not sure if it can ever go below 1.
Now, that is how it's *supposed* to work. Food may be doing something funky and there may still be problems with PSG's. If that is the case then we need to look into it. However, even wearing the best armor out there (unless you are wearing 100% armor, which isa very special case), you will still receive some damage from anything that attacks you, even with every single protection possible stacked up. Don't forget, the resistances don't stack additively- they are applied multiplicatively.
Message Edited by JaatoWaals on 04-28-2004 10:18 AM
GrueLokk wrote:
Shlo_mo_shun wrote:
I am seeing these things stacking just fine. Dunno about your experience. When i have been running quenker missions recently, i have 34% PSG, 70%Ubese, and steak (as well as dodging aircakes) I see myself get hit, I see the spam for the PSG, I see the spam for my armor, then I see the reduction due to food (as a white line, after the reductions for the PSG and armor). It says something like 'your damage has been reduced due to stat modification' or something. All three reduce damage down to like exactly what they should. PSG reduces by 50%, then 34%, then Ubese for 50%, then 70%, then like 40% for the food. net reduction is like 98%
hehe i call BS
try it out champ. Now perhaps the steak isn't working as intended with armor. but i'll spell it out slowly, so you don't get confused about the rest of it.
100 point damage, AP0 kinetic attack. PSG is at 34% Kinetic AR1(pre-patch8 this week if properly shifted). First, AR1 reduces damage by 50%, then 34% kinetic. Net reduction is 100*.5*.66 = 33 damage past the PSG.
Then, the armor further reduces damage by 50% for AR1, then 70% kinetic. Net reduction is 33*.5*.3= 4.95.
Even without a properly functioning steak, you are looking at a reduction of 95% of the damage. Add a steak, at 40% resist, and you are looking at near 98% resist to damage.