Armorsmith Archive

Thread: Actual Role of Armor in the CU -- Direct from SOE!

freedomwarrior
Sun May 01, 2005 8:29 pm
#14






-VtS-Maddix wrote:





freedomwarrior wrote:





CaileSathinor wrote:
The horse is dead guys. The sky isn't falling and I'm hard at work.


SHUSH!



Caile, you got to be kidding me. I just died 3 times trying to get into my damn house as a crafter. I cant make armors atm because im waiting on the 5 day factory run, and then when I was making the stuff up, I was left over with 5 and 6 points of experimentation. SOOOOOO, please tell me how this doesnt stink?







I managed to get my crafter to the village and back without dying today. Its not hard if you are careful (i.e. don't afk fly hehe) and use the trees/hills/structures to your advantage with the new LoS settings.

Harvesters are a bit different if you have things camping them, altho I found (in most cases) creeping very slowly closer on your bike until you are *just* in range to operate it often allows you to do so without agro from mobs standing next to it.




Mate, I was trying to get into my house.



-Ackire-

THE Retired
dMaster Armorsmithd
Located on the wonderful Planet of Naboo
Now located at -3256 3748, outside of Theed
-=X=-

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