Armorsmith Archive
Thread: 80% Kinetic 80% Energy 70% base Some questions anwered.
destrkta wrote:
impossible to get 90% base from a slice of a normal 60% as slicing effectiveness is capped at 35% so @ 60% would bring it up to 81%.
66% base will get you just under 90% base with a maximum effectiveness slice.
Message Edited by destrkta on 06-14-2004 01:50 PM
Unless there was a recent stealth nerf, armor slices are capped at 45% for Master Smugglers. Weapons are capped at 35%.
ShaftDW wrote:
destrkta wrote:
impossible to get 90% base from a slice of a normal 60% as slicing effectiveness is capped at 35% so @ 60% would bring it up to 81%.
66% base will get you just under 90% base with a maximum effectiveness slice.
Message Edited by destrkta on 06-14-2004 01:50 PM
Unless there was a recent stealth nerf, armor slices are capped at 45% for Master Smugglers. Weapons are capped at 35%.
FYI - Effectiveness slices are capped at 35% and encumbrance at 45%.
ChryssSR wrote:
FYI - Effectiveness slices are capped at 35% and encumbrance at 45%.
And I can confirm that (looks at sig).
As far as what's good to slice, I'd go with Energy or Stun. I can get the higher base% with Energy so the effectiveness slices can pump Kinetic over 80%, but with an encumbrance slice I still have those suits to sell as low encumb and great for NPC destroy missions. With Stun, you can't lose either way...
I do make 80% Kinetic because it sells well, but the slices don't matter at all on it... Encumb doesn't matter due to buffs, Effectiveness doesn't matter due to Kinetic being a special protection... Kinetic is one of the most looked at stats when buying armor, and since all armor should be sliced, I like to keep it out of the Special Protections.
To the original poster:
Nice suits ![]()
Firstly Thanks for the information...
A couple of thoughts on the comments in this thread however:
"Armour should always be sliced" - After the smuggler re-vamp we don't know how risky it will be to own sliced good, so it is probably worth planning how to make armour that will still be good without slicing.
"People don't care about HAM costs" - I suspect they will care after the combat balance, so again it is probably worth considering how you can still make great armour without making it too heavy.
Personally I like the look of that armour for PVE and will be trying to replicate it.