Armorsmith Archive

Thread: Petition for RIS easier

TennTalbot
Wed Mar 24, 2004 9:43 am
#14






f33d84ck wrote:

Yeah, the armor doesnt shift anymore, but it has two vulnerabilities I heard. Last piece I made had acid and stun vulnerabilities.







Made correctly you will not get any vulnerabilities.


2 Stun layers and a Krayt Scale and your set.






Tenn (Jedi Hunter) | Trinn' (+2 Chef ) | Staven (+2 Armorsmith)
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Shann0w
Wed Mar 24, 2004 10:50 am
#15

The only change I suggest in the drops is you get a drop EVERY time you kill one of the critters. It shouldn't be random, you should get a drop EVERY time. I killed about 80 Woolamander Harrowers before I got my first Bone Fragment. I've paticipated in killing several GDKs, NADA.


Just in case I'm not making myself clear, PLAYERS SHOULD GET A DROP EVERY TIME THEY KILL ONE OF THE CRITTERS!!!!!
StarchMonkey
Wed Mar 24, 2004 10:58 am
#16

I have no problem with RIS being difficult,butnear impossible as it is now does no one any good.I think even ata reasonable 5-10% drop rate for the GDK scalethe quest would still be difficult but put it within reach of most mortals who play the game. I mean as it is now, its basically at less than 1% from what I can tell.



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Master Swordsman
Master Medic
-------------------------------------------------------
BaseballMartinez
Wed Mar 24, 2004 11:08 am
#17

Shann0w, man that sucks.


I didn't realize it was that tough.. on Flurry I've been phenomenally lucky then.... I didn't realize they were that rare. I've killed 1 Rec Gurk King,8 Harrowers, 1 Kimogila, and 2 GPPA's (maybe 3, I forget)... from that I've looted 1 Gurk king hide, 3 bone frags, 1 kimo scale, and 2 PPGA feathers.


Mind you, I think my toon had previous life where he built up some huge karma or something... back when I was a 3-1-4-4 amorsmith, I cracked my holo and it said Master Armorsmith, followed by Image Designer... the 3 hour master. (I've kept my Master Armorsmith, btw. That's always been my primary profession... I wasn't just hologrinding that one)


Thanks for the update on the shifting stats, btw. I had just assumed that since Tantel and PSGs were still shifty that it was still an issue for RIS as well. Good to know.




aries_liak
Wed Mar 24, 2004 3:18 pm
#18

/sign


Don't make it to easy, 1/1 is absurd, but the woolamander drop rate matching the Kimogila drop rate seems reasonable to me. The amount of time I spent to gather the needed components in the temple matches what I would expect out of a RIS item.


If anything increase the random GDK spawns in an area. I would like to group hunt these things but I have a hard time locating a spawn on Lok.



There are those with loaded guns and those who dig. You, my friend dig.
CharPrime
Wed Mar 24, 2004 3:40 pm
#19

the worst is when you get the message "you have looted all item on this corpse" only to get scales and segments



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RIS quest and set completed on 6-12-04,

KnightHawk420
Wed Mar 24, 2004 6:07 pm
#20

IMHO 1 of 2 things must happen.



1. RIS gets easier to make.


2. RIS becomes actually usefull in comparison to it's difficulty. ( AR2 80% kinetic too much to ask out of this!??!)


There is no other item(s) in this game right now more difficult to obtain with about as much reward as a imperial experimental shield generator.








Cheylin Mena - R.I.P.
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XarCal
Wed Mar 24, 2004 8:53 pm
#21

wow, listen up devs



Xarthos Wyrdstone
-Flurry-
ZetaGouki
Thu Mar 25, 2004 2:30 am
#22

I have a RIS Helmet and Chest Plate.


I also have an Interwoven RIS Helmet, Chest Plate, and Leggings.


The vulnerabilities are the same on all, stun and acid.


For all the effort it takes, RIS should be Medium Armor rated with 90% down the board.



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deadlyforce
Thu Mar 25, 2004 4:21 am
#23

At least drop some dune kimo scales.


I have everything but the scales.


FantasticPlastic
Thu Mar 25, 2004 4:54 am
#24


I agree that RIS should stay extremely rare, but it should be worth the rarity.


I have a couple of pieces, and over all it's not *bad*. Like composite with better encumbrance. Still has vulnerabilities (and they havent' shifted once in a week or two). It should be Medium armor with better overall statistics (and even higher condition would be nice ).


Odeko Resci



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JehremySung
Thu Mar 25, 2004 7:15 am
#25

I'll have to join the no camp here.


It's one of the few very hard things in this game. I must say that I would like to see R.I.S. worthwhile compared to composite not perfect or anything and certainly not AR2 90% or even AR2...


Just my 2creds.





Jehremy Sung of Mos Locos

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mikedealer
Thu Mar 25, 2004 9:03 am
#26

The Loots are getting ridiculously hard to get, i spent 3 weeks with a master commando account i have on ahazi planted outside the static gurk lair, i would sign off there all the time and check it every hour lets say, they werent there all the time and i play at night alot, so ive killed lets say around 30 gurk kings, 1 drop. I have hit up countless lairs and the only time they seem to spawn is when there are "feral" gurks already spawned out of the lair, never gotten any drops out of the lair.


The Woolamanders, ive done the same thing for weeks, signed off at the back of the temple and pressed to the tab key to see if he harrowers and proceeded to kill them, 1 bone, 1 BONE! that sucks


Ah now for the giant kimo's, i have killed with a group over 85 giant dune kimos, not a SINGLE Scale, Not one, nada nothing, THAT IS RIDICULOUS! The last one ona message board sold for 10 million credits on ahazi.


Now the Peko Albatrosses drop like crazy, ive gotten 10 kills with 3 feathers all the time, i am currently stockpiling feathers hoping they will be used for something else in the future as opposed to being somewhat useless


Now ok, i am all for it being difficult, but i 100% dislike the "random" factor in the method of getting all the components. If there was an average like 1 in 20 drop, i can live with that and still accept the fact that its rare. But Killing 85 Kimo's is silly, and ive tryed all different ways to get them. I tryed Killing them at 6am PST (no one is on) Tryed first thing in the morning like 11am, tryed Late Night, Tryed Midafternoons, Probably killed around 15 of each in different times with no success no luck at all. Ive Waited around for the second the server to come back up after a reset, no loot still!!! i have heard stories of people killing 150+ with NOTHING AT ALL. My friend is on another server too alot less populated than ahazi and he has gotten nothing still himself.


I know this has been asked before, but is there a spawn amount per day or week? anyone know or confirm





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