Armorsmith Archive
Thread: pre-nerf ubese shirts useless?
Droci
Wed Sep 01, 2004 8:00 pm
#14
i just got screwed over by this, i bought some expensive AA's that i planned to put in a ubese armor shirt and ubese bandolier, and i just tried to do put em in, and only CA's are going in, this really sucks
RottaBetito
Thu Sep 02, 2004 5:42 am
#15
I have a pre patch ubese short with some AA in it but there is still 2 free slots. Can I still put CA in it ? Thanks
HelRaiZer
Thu Sep 02, 2004 7:53 am
#16
From what I've read you can put CA's currently on the pre-nerf Bandoliers and the Ubese Shirts. However, these items are now considered ZERO condition items. Meaning if they ever change the zero condition items with mods on it from functioning, the pre-nerf Bandolier and Ubese shirt will be absolute junk.
Gyopi
Thu Sep 02, 2004 8:56 am
#17
HelRaiZer wrote:From what I've read you can put CA's currently on the pre-nerf Bandoliers and the Ubese Shirts. However, these items are now considered ZERO condition items. Meaning if they ever change the zero condition items with mods on it from functioning, the pre-nerf Bandolier and Ubese shirt will be absolute junk.
They will probably change these back to AAs and they *should* make all Ubese shirts, Ubese Bandoliers and Mabari belts (when they get around to changing them) that are not in crates have a condition of 1000/1000. Anything with that condition will last basically until the end of time if they are taken care of and insured because the decay on death scheme that they came up with does not work (with repairs you can die hundreds of times before something becomes useless).
HelRaiZer
Thu Sep 02, 2004 12:19 pm
#18
I filled out a Ticket ingame and the response I got was its a bug, to fill out a bug report, so we'll see
weaponmaster88
Fri Sep 03, 2004 7:01 pm
#19
so pretty much all the millions and millions of credits i spent on AA's are completly worthless now? why the heck would the devs do something like this? you would think something made by an ARMORsmith that is ARMOR would take ARMOR attachments.... but now they take clothing attachments? and now the devs are saying that if they decided to change the rules and make 0 condition items unusable sothat everyone who spent 100's of millions of credits on these items are now completly useless? thats the dumbest thing i've ever heard of.... i'm with the other 2 guys now, they are trying to make us quit this game. we didn't even get a warning.
justapilgrim
Fri Sep 03, 2004 7:55 pm
#20
they are not worthless
you just cant put more attachments into the shirts
you can wear 0 condition clothing and you still get the mods
know your stuff before you get so angry
IF they change so that 0 condition clothing doesnt work, then they wont work. I imagine that they will change 0 condition stuff to 1000/1000 or something like that instead of making them worthless
Lobel
Fri Sep 03, 2004 9:08 pm
#21
Here's yet another person who has spent millions on AAs and just got fuct by the changes. I submitted a ticket ingame and the response I got was "Sorry, we can't help you, Ubese shirts and bandoliers are CA only now."
Jaato, thanks much for any answer you can get. This is really frustrating.
Jaato, thanks much for any answer you can get. This is really frustrating.
justapilgrim
Fri Sep 03, 2004 10:02 pm
#22
Lobel wrote:
Here's yet another person who has spent millions on AAs and just got fuct by the changes. I submitted a ticket ingame and the response I got was "Sorry, we can't help you, Ubese shirts and bandoliers are CA only now."
Jaato, thanks much for any answer you can get. This is really frustrating.
there are other peices of armor you can put them in. You can get some uber gloves.
maybe RIS wont be useless now, you can get a 60k+ condition RIS bracers or gloves for attachmetns and keep repairingthem if needed
Lobel
Fri Sep 03, 2004 10:21 pm
#23
Yes, I was actually going to use gloves to (hopefully) complete my +25 in carbine speed, though at the moment I only have three +8 AAs, leaving me one short. Your point is good, but even a set of comp gloves with 40k condition isn't going to last all that long after decay from combat, crashes during demanding PvE, etc.
Message Edited by Lobel on 09-04-2004 01:21 AM
Asir_SWG
Fri Sep 03, 2004 11:16 pm
#24
Lobel wrote:
Yes, I was actually going to use gloves to (hopefully) complete my +25 in carbine speed, though at the moment I only have three +8 AAs, leaving me one short. Your point is good, but even a set of comp gloves with 40k condition isn't going to last all that long after decay from combat, crashes during demanding PvE, etc.
Message Edited by Lobel on 09-04-2004 01:21 AM
Remember your belts, thay are still avaiable....
Bonestrand
Sat Sep 04, 2004 6:10 pm
#25
No marabri belts still have no condition so after the condition 0 nerf thwy will be useless
Asir_SWG wrote:
Lobel wrote:
Yes, I was actually going to use gloves to (hopefully) complete my +25 in carbine speed, though at the moment I only have three +8 AAs, leaving me one short. Your point is good, but even a set of comp gloves with 40k condition isn't going to last all that long after decay from combat, crashes during demanding PvE, etc.
Message Edited by Lobel on 09-04-2004 01:21 AM
Remember your belts, thay are still avaiable....
SirenJ
Mon Sep 06, 2004 2:32 am
#26
ARGH!
This is so frustrating.
Any news on the change from the powers that be?