Armorsmith Archive
Thread: does all armor crafted or sliced over 6000 get insane hinderance???
Page 2 of 2
Mcgreag
Sat Apr 30, 2005 3:11 am
#14
Faustie wrote:
heres a question, if you have say the accuracy mit line from 3 profs, do they stack?
No it has been stated only the highest value counts, no stacking.
Mcgreag
Sat Apr 30, 2005 5:55 am
#15
RhysHacker wrote:
Hhhmm, like many of us I am still testing and stuff but I am at this stage right now.
Padded Armour for instance.
Kinetic 6463, Energy 6463, SP 5537. Hinderance is 40%, 40%, 40% (unsliced).
I am finding hard to compare my results in these early stages. If Master class gets a 40% reduction in Hinderance, is this about as high as I should go then ?
Feedback welcomed.
Well 1-2% of hindrance won't matter much I would say.
Bluedoots
Sat Apr 30, 2005 1:36 pm
#16
What are the max stats allowed on each type of armor before it causes hindrance for master elites certified for that type of armor?
Is it 6000 for reconannaissance? Does that mean 6000 = 60% protection, with 40% mitigation having no hindrance?
Do the numbers work the same way for other armor types? The four digit armor stat is divided by 100 to give the % protection and the % protection and the % mitigation can only add up to 100%, anything higher causes hindrance. Is it only the highest of the protection numbers that count?
so
armor stat 6000 = 60% effectiveness
% protection + % mitigation = 100% max without hindrance
>100% causes hindrance
100% or less = no hindrance
Is that correct?
Is it 6000 for reconannaissance? Does that mean 6000 = 60% protection, with 40% mitigation having no hindrance?
Do the numbers work the same way for other armor types? The four digit armor stat is divided by 100 to give the % protection and the % protection and the % mitigation can only add up to 100%, anything higher causes hindrance. Is it only the highest of the protection numbers that count?
so
armor stat 6000 = 60% effectiveness
% protection + % mitigation = 100% max without hindrance
>100% causes hindrance
100% or less = no hindrance
Is that correct?
If that is correct, what numbers for unsliced armor willhit exactly6000 after slicing?
Bluedoots
Sat Apr 30, 2005 1:44 pm
#17
I already see my formula above doesn't work. A non-master elite would have less than 40% mitigation and would have hindrance with 6000 armor I assume. Maybe it's more like armor effectiveness minus mitigation equals 20. I'd appreciate it if someone would put numbers to this so I can understand.
Page 2 of 2