Armorsmith Archive

Thread: Correspondant notes, 7/27

Cullisare
Tue Jan 27, 2004 9:50 pm
#14

"Hehe, the bothan that gives the RIS quest cant even wear his own helmet. " - lol


Any news on the RIS compatability subject?
Wotie-Aibaok
Wed Feb 11, 2004 5:57 pm
#15






jwa7170 wrote:
Hehe, the bothan that gives the RIS quest cant even wear his own helmet.






lol that's funny, so is your sig



Wotie aibaok/Wootie Aibaok
Elder Armorsmith-Master Munitions/aspiring Bounty Hunter

4407 -4845 Tatooine - 700m from Mos eisley
5.5-5.8k resistance armor on vendor at 350k a set
Capped Battle armor for sale, 600k a set
capped unlayered rebel battle armor - 1.5 mil a set

NorbertH
Tue Feb 17, 2004 12:19 pm
#16

To me it seems that SOE has forget that they made a Profession called "Armorsmith"

I mean they build NEW STUFF which still have the same F.....g Bugs as 8 Month old Crap which is useless !

We are the only Profession that havent got a Crafter´s Apron, we still have a Armor hole and so on and on and on!


At least i´m Really Pi..ed off by SOE !



Proud Member of SUN
Master Armorer (+25) and Weaponsmith

Predalein Armor INC.
Tent right outside the Shuttleport
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-Castigar-
Fri Apr 23, 2004 1:06 am
#17

I love how the stat-shifting fix just changes it so that something that always had no vulnerabilities now has major vulnerabilities. Changing PSG's to always be vulnerable to kinetic damage makes them largely useless. Tantel was always meant to have no vulnerabilities in the first place...if you believe what they are saying now isn't anything other than a way to try and save face when their idea of a fix is to just go around the bug created when there are no vulnerabilities then ask yourself one thing about tantel...why did they make tantel only have three pieces unless they felt that having an entire suit of no-vulnerability armor would be unbalanced? Sorry but again I'm seeing SOE's version of fixing a bug just ending up being a major nerf.



Castigar Black (Valycn Server)
RETIRED Master Armorsmith, now Master Smuggler and one hell of a good lookin' fella


- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be. Your voice counts!

Castigar Black RIP 11/21/05 An NGE Casualty
Zaxus Black RIP 11/18/05 An NGE Casualty
MasterNerfSlayer
Fri Apr 23, 2004 5:18 am
#18






-Castigar- wrote:
I love how the stat-shifting fix just changes it so that something that always had no vulnerabilities now has major vulnerabilities. Changing PSG's to always be vulnerable to kinetic damage makes them largely useless. Tantel was always meant to have no vulnerabilities in the first place...if you believe what they are saying now isn't anything other than a way to try and save face when their idea of a fix is to just go around the bug created when there are no vulnerabilities then ask yourself one thing about tantel...why did they make tantel only have three pieces unless they felt that having an entire suit of no-vulnerability armor would be unbalanced? Sorry but again I'm seeing SOE's version of fixing a bug just ending up being a major nerf.






I was about to say something like this... though my only gripe is with PSGs... they're not meant to have vulnerability... they're so low on stats and condition as it is, they're now just as useless as they were with the shifting...




RETIRED DOCTOR & MEDIC CORRESPONDENT
Imperial Colonel Kiveryn [Commando / Carbineer] Starsider [Black Epsilon]
Imperial Leiutenant Kirrilee [Dark Jedi Knight] Starsider [Imperial Inquisition]

Unlocked April 1st, 2004

ThornReese
Wed May 12, 2004 5:37 am
#19

About PSG's:

Before at least one or two of the 5-6 you would be carrying would protect against kinetic, now kinetic is a vulnability... so they are now totally worthless. Kind of sad... it was the PSG's that got me started as armorsmith in the first place

Hika Ebe
Master Armorsmith
MrMud
Wed May 12, 2004 6:54 am
#20

I would argue that most ppl wear their PSGs for the stun protection



Seltak
(Retired) Master Armorsmith with 12 Experiemental points, RIS capable
Seltak Armor - Coronet - Corellia (625 -5113), EFF Fortress Mall - Fortress - Lok ( -2186 -3778)
Buying Giant Dune Kimogila Scales - Price negotiable
Brissa
Unlocked 24 April 2004 @ 32 professions
JaatoWaals
Thu Jul 15, 2004 1:37 pm
#21

Bump to bring the new information to the top.



Waals Industries

-Armor for the new Imperium-

www.hrafnwarband.org
3brotherwilliam
Sat Jul 17, 2004 4:01 pm
#22

Hey ,


Any information the "no serial number" issue for RIS components? I went to finish the quest, and unbeknownst to me, had a peko feather with no serial number that CAN NOT be used in the RIS layer crafting process. I sent in a ticket and was told that SOE is aware of the problem and to check the forums for any additional info. Any clues as to when this might be fixed?






è A T T I C U S S ç
MASTER ARMORSMITH, ATER LEGIO MALL, NABOO ( -2900 3500 )
"Aspenth made me this sig"
Bowoci
Wed Aug 04, 2004 9:40 am
#23


"7/15- In response to an inquiry regarding an armorsmith bandolier along the lines of the aprons/toolbelt schematics for the other crafting professions, TH said that he would put it 'on the new item development list.' I also stressed the point that it should preferably be a bandolier so that Wookies could wear it."



Just a thought... could ya ask for it to be a belt? I don't think wookiees can wear a bandolier and a backpack at the same time... but I believe we can wear a belt and a backpack at the same time.




Bowoci ~ Elder Enemy of the Republic ~
Peele Notoo ~ Medic ~
Ymina ~ Master Shipwright - +2 Engine/Chassis/Weapon Exp ~
Notoo Shipyards - New Justice, Lok - West of the Shuttle
-I support crafting in SWG!

JaatoWaals
Wed Aug 04, 2004 10:32 am
#24

My understanding was that wookiees couldn't wear belts. Am I wrong in this belief?



Waals Industries

-Armor for the new Imperium-

www.hrafnwarband.org
Brutus_Krylop
Wed Aug 04, 2004 10:50 am
#25






Bowoci wrote:


Just a thought... could ya ask for it to be a belt? I don't think wookiees can wear a bandolier and a backpack at the same time... but I believe we can wear a belt and a backpack at the same time.







No species can wear a bandolier and backpack at the same time, as they both take up the "back" clothing slot. Hence the crafting bandoliers for Weaponsmiths and Droid Engineers are equally annoying to all species.



Ehril Gospic -- Elder Jedi
Fahoo Gua'gads -- Elder Armorsmith

The Ironhead Armor Shop will return!

Bowoci
Mon Aug 09, 2004 9:10 am
#26






JaatoWaals wrote:

My understanding was that wookiees couldn't wear belts. Am I wrong in this belief?






Wookiees can wear belts... my wife had a belt. I'll check it out tonite when I get home from work and let ya know for sure



Bowoci ~ Elder Enemy of the Republic ~
Peele Notoo ~ Medic ~
Ymina ~ Master Shipwright - +2 Engine/Chassis/Weapon Exp ~
Notoo Shipyards - New Justice, Lok - West of the Shuttle
-I support crafting in SWG!

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